# blooloop - Complete Content

> blooloop: complete content export for LLMs - 444 sections and the 100 most recent articles. Navigation index: https://blooloop.com/llms.txt

**Site Overview:**
- Domain: https://blooloop.com
- Total Sections: 444
- Recent Posts Included: 100
- Content Word Count: ~25794 words
- Last Updated: 2026-09-07
- Generated: September 7, 2026 06:18:44

**Important Information:**

- Site ID: 26859892
- Markdown version: append .md to any URL
- Total sections: 728

## Site Structure
- [Video](https://blooloop.com/video/index.md): (2896 posts; HTML: https://blooloop.com/video; RSS: https://blooloop.com/feeds/video.rss)
- [Demo Series](https://blooloop.com/series-1/index.md): (0 posts; HTML: https://blooloop.com/series-1; RSS: https://blooloop.com/feeds/series-1.rss)
- [Demo-series 2](https://blooloop.com/series-2/index.md): (0 posts; HTML: https://blooloop.com/series-2; RSS: https://blooloop.com/feeds/series-2.rss)
- [News](https://blooloop.com/news/index.md): Explore comprehensive coverage of news on blooloop (48898 posts; HTML: https://blooloop.com/news; RSS: https://blooloop.com/feeds/news.rss)
- [Features](https://blooloop.com/features/index.md): Explore comprehensive coverage of features on blooloop (4560 posts; HTML: https://blooloop.com/features; RSS: https://blooloop.com/feeds/features.rss)
- [Opinion](https://blooloop.com/opinion/index.md): Explore comprehensive coverage of opinion on blooloop (2717 posts; HTML: https://blooloop.com/opinion; RSS: https://blooloop.com/feeds/opinion.rss)
- [Directory](https://blooloop.com/directory/index.md): Theme park, museum, zoo and attraction industry's most trusted supplier directory for companies providing products & services worldwide (507 posts; HTML: https://blooloop.com/directory; RSS: https://blooloop.com/feeds/directory.rss)
- [blooloop 50 Influencers](https://blooloop.com/blooloop-50-influencers/index.md): The blooloop 50 celebrates the work of fifty key individuals whose creativity, passion and drive has helped shape and improve the industry. Influencers are those who impact the attractions business with their innovation and creativity. Each year our readers vote in their thousands to recognise the people they think have had the most impact in the last 12 months. blooloop 50 Influencers can now claim digital badges to add to their LinkedIn profiles. Just email us at events@blooloop.com to find out more. Nominations for the 2026 blooloop 50 Influencer Lists are now open until 9th August. Make your nominations here. (1951 posts; HTML: https://blooloop.com/blooloop-50-influencers; RSS: https://blooloop.com/feeds/blooloop-50-influencers.rss)
- [Innovation awards](https://blooloop.com/innovation-awards/index.md): Welcome to the blooloop Innovation Awards, our annual celebration of ingenuity and creativity in the visitor attractions business. The Awards shine a spotlight on what the smartest minds in the industry are thinking, designing and building. Our judges are high-profile thought leaders and industry experts from some of the world’s leading visitor attractions. Each year, they look for the most innovative products and projects that are shaping the future of the visitor experience. The winners of the blooloop Innovation Awards 2025 have been announced. Entries to the 2026 Innovation Awards are now open. See more information below (1102 posts; HTML: https://blooloop.com/innovation-awards; RSS: https://blooloop.com/feeds/innovation-awards.rss)
- [Events](https://blooloop.com/events/index.md): The latest events, conferences, dinners and expos that are taking place worldwide, within the attractions industry. Don't miss out! (738 posts; HTML: https://blooloop.com/events; RSS: https://blooloop.com/feeds/events.rss)
- [Museums](https://blooloop.com/museum/index.md): The latest museums news, features, interviews and more in the museum, heritage and cultural attractions business from blooloop. (18903 posts; HTML: https://blooloop.com/museum; RSS: https://blooloop.com/feeds/museum.rss)
- [Theme parks](https://blooloop.com/theme-park/index.md): Theme Park News, Articles, Interviews, Jobs and more | blooloop (20061 posts; HTML: https://blooloop.com/theme-park; RSS: https://blooloop.com/feeds/theme-park.rss)
- [Water parks](https://blooloop.com/water-parks/index.md): The latest water parks news, articles and posts in the networking industry, including external news and specialist features brought to you by blooloop. (5784 posts; HTML: https://blooloop.com/water-parks; RSS: https://blooloop.com/feeds/water-parks.rss)
- [Zoos & aquariums](https://blooloop.com/zoo-aquarium/index.md): The latest zoo & aquarium news, articles and posts in the networking industry, including external news and specialist features brought to you by blooloop. (8533 posts; HTML: https://blooloop.com/zoo-aquarium; RSS: https://blooloop.com/feeds/zoo-aquarium.rss)
- [Technology](https://blooloop.com/technology/index.md): The latest technology news, articles and posts in the networking industry, including external news and specialist features brought to you by blooloop. (12171 posts; HTML: https://blooloop.com/technology; RSS: https://blooloop.com/feeds/technology.rss)
- [Retailtainment](https://blooloop.com/retailtainment/index.md): (713 posts; HTML: https://blooloop.com/retailtainment; RSS: https://blooloop.com/feeds/retailtainment.rss)
- [Brand](https://blooloop.com/brands-ip/index.md): The latest brands news, articles, links and posts in the networking industry, including external news and specialists features brought to you by blooloop. (8875 posts; HTML: https://blooloop.com/brands-ip; RSS: https://blooloop.com/feeds/brands-ip.rss)
- [Immersive](https://blooloop.com/immersive/index.md): (1489 posts; HTML: https://blooloop.com/immersive; RSS: https://blooloop.com/feeds/immersive.rss)
- [Play](https://blooloop.com/play/index.md): The latest play news, articles, links and posts in the networking industry, including external news and specialists features brought to you by blooloop. (7727 posts; HTML: https://blooloop.com/play; RSS: https://blooloop.com/feeds/play.rss)
- [Sustainability](https://blooloop.com/sustainability/index.md): (1107 posts; HTML: https://blooloop.com/sustainability; RSS: https://blooloop.com/feeds/sustainability.rss)
- [Uncategorised](https://blooloop.com/uncategorised/index.md): (758 posts; HTML: https://blooloop.com/uncategorised; RSS: https://blooloop.com/feeds/uncategorised.rss)
- [Service](https://blooloop.com/directory/service/index.md): (285 posts; HTML: https://blooloop.com/directory/service; RSS: https://blooloop.com/feeds/directory/service.rss)
- [Trade associations/societies](https://blooloop.com/directory/service/trade-associationssocieties/index.md): (26 posts; HTML: https://blooloop.com/directory/service/trade-associationssocieties; RSS: https://blooloop.com/feeds/directory/service/trade-associationssocieties.rss)
- [Trade associations/societies](https://blooloop.com/directory/service/trade-associationssocieties/trade-associationssocieties-trade-associationssocieties/index.md): (24 posts; HTML: https://blooloop.com/directory/service/trade-associationssocieties/trade-associationssocieties-trade-associationssocieties; RSS: https://blooloop.com/feeds/directory/service/trade-associationssocieties/trade-associationssocieties-trade-associationssocieties.rss)
- [Trade publications](https://blooloop.com/directory/service/trade-publications/index.md): (9 posts; HTML: https://blooloop.com/directory/service/trade-publications; RSS: https://blooloop.com/feeds/directory/service/trade-publications.rss)
- [Trade publications](https://blooloop.com/directory/service/trade-publications/trade-publications-trade-publications/index.md): (8 posts; HTML: https://blooloop.com/directory/service/trade-publications/trade-publications-trade-publications; RSS: https://blooloop.com/feeds/directory/service/trade-publications/trade-publications-trade-publications.rss)
- [Trade shows](https://blooloop.com/directory/service/trade-shows/index.md): (25 posts; HTML: https://blooloop.com/directory/service/trade-shows; RSS: https://blooloop.com/feeds/directory/service/trade-shows.rss)
- [Consultants](https://blooloop.com/directory/service/consultants/index.md): (145 posts; HTML: https://blooloop.com/directory/service/consultants; RSS: https://blooloop.com/feeds/directory/service/consultants.rss)
- [Waterpark design](https://blooloop.com/directory/service/consultants/waterpark-design/index.md): (24 posts; HTML: https://blooloop.com/directory/service/consultants/waterpark-design; RSS: https://blooloop.com/feeds/directory/service/consultants/waterpark-design.rss)
- [Construction](https://blooloop.com/directory/service/construction/index.md): (65 posts; HTML: https://blooloop.com/directory/service/construction; RSS: https://blooloop.com/feeds/directory/service/construction.rss)
- [Waterparks](https://blooloop.com/directory/service/construction/waterparks/index.md): (19 posts; HTML: https://blooloop.com/directory/service/construction/waterparks; RSS: https://blooloop.com/feeds/directory/service/construction/waterparks.rss)
- [Websites](https://blooloop.com/directory/service/websites/index.md): (8 posts; HTML: https://blooloop.com/directory/service/websites; RSS: https://blooloop.com/feeds/directory/service/websites.rss)
- [Hi-tech equipment & services](https://blooloop.com/directory/service/hi-tech-equipment-services/index.md): (86 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services.rss)
- [3/4D theater](https://blooloop.com/directory/service/hi-tech-equipment-services/34d-theater/index.md): (22 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/34d-theater; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/34d-theater.rss)
- [Audio/visual](https://blooloop.com/directory/service/audiovisual/index.md): (98 posts; HTML: https://blooloop.com/directory/service/audiovisual; RSS: https://blooloop.com/feeds/directory/service/audiovisual.rss)
- [3D digitization](https://blooloop.com/directory/service/audiovisual/3d-digitization/index.md): (11 posts; HTML: https://blooloop.com/directory/service/audiovisual/3d-digitization; RSS: https://blooloop.com/feeds/directory/service/audiovisual/3d-digitization.rss)
- [Amusement facilities](https://blooloop.com/directory/service/construction/amusement-facilities/index.md): (26 posts; HTML: https://blooloop.com/directory/service/construction/amusement-facilities; RSS: https://blooloop.com/feeds/directory/service/construction/amusement-facilities.rss)
- [Animatronics](https://blooloop.com/directory/service/hi-tech-equipment-services/animatronics/index.md): (10 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/animatronics; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/animatronics.rss)
- [Design](https://blooloop.com/directory/service/design/index.md): (159 posts; HTML: https://blooloop.com/directory/service/design; RSS: https://blooloop.com/feeds/directory/service/design.rss)
- [Attraction design](https://blooloop.com/directory/service/design/attraction-design/index.md): (66 posts; HTML: https://blooloop.com/directory/service/design/attraction-design; RSS: https://blooloop.com/feeds/directory/service/design/attraction-design.rss)
- [Concept design](https://blooloop.com/directory/service/design/concept-design/index.md): (78 posts; HTML: https://blooloop.com/directory/service/design/concept-design; RSS: https://blooloop.com/feeds/directory/service/design/concept-design.rss)
- [Dome theater systems](https://blooloop.com/directory/service/audiovisual/dome-theater-systems/index.md): (15 posts; HTML: https://blooloop.com/directory/service/audiovisual/dome-theater-systems; RSS: https://blooloop.com/feeds/directory/service/audiovisual/dome-theater-systems.rss)
- [Exhibit design](https://blooloop.com/directory/service/design/exhibit-design/index.md): (64 posts; HTML: https://blooloop.com/directory/service/design/exhibit-design; RSS: https://blooloop.com/feeds/directory/service/design/exhibit-design.rss)
- [Family entertainment](https://blooloop.com/directory/service/construction/family-entertainment/index.md): (32 posts; HTML: https://blooloop.com/directory/service/construction/family-entertainment; RSS: https://blooloop.com/feeds/directory/service/construction/family-entertainment.rss)
- [Fulldome digital systems](https://blooloop.com/directory/service/audiovisual/fulldome-digital-systems/index.md): (11 posts; HTML: https://blooloop.com/directory/service/audiovisual/fulldome-digital-systems; RSS: https://blooloop.com/feeds/directory/service/audiovisual/fulldome-digital-systems.rss)
- [Participatory play equipment](https://blooloop.com/directory/service/participatory-play-equipment/index.md): (40 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment.rss)
- [Inflatables](https://blooloop.com/directory/service/participatory-play-equipment/inflatables/index.md): (2 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/inflatables; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/inflatables.rss)
- [Laser/special effects](https://blooloop.com/directory/service/hi-tech-equipment-services/laserspecial-effects/index.md): (9 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/laserspecial-effects; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/laserspecial-effects.rss)
- [Theatrical equipment & supplies](https://blooloop.com/directory/service/theatrical-equipment-supplies/index.md): (26 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies.rss)
- [Lighting](https://blooloop.com/directory/service/theatrical-equipment-supplies/lighting/index.md): (14 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/lighting; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/lighting.rss)
- [Motion platforms](https://blooloop.com/directory/service/hi-tech-equipment-services/motion-platforms/index.md): (12 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/motion-platforms; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/motion-platforms.rss)
- [Portable buildings](https://blooloop.com/directory/service/construction/portable-buildings/index.md): (3 posts; HTML: https://blooloop.com/directory/service/construction/portable-buildings; RSS: https://blooloop.com/feeds/directory/service/construction/portable-buildings.rss)
- [Simulation](https://blooloop.com/directory/service/hi-tech-equipment-services/simulation/index.md): (25 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/simulation; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/simulation.rss)
- [Sound design](https://blooloop.com/directory/service/audiovisual/sound-design/index.md): (21 posts; HTML: https://blooloop.com/directory/service/audiovisual/sound-design; RSS: https://blooloop.com/feeds/directory/service/audiovisual/sound-design.rss)
- [Sound equipment](https://blooloop.com/directory/service/audiovisual/sound-equipment/index.md): (16 posts; HTML: https://blooloop.com/directory/service/audiovisual/sound-equipment; RSS: https://blooloop.com/feeds/directory/service/audiovisual/sound-equipment.rss)
- [Sound systems](https://blooloop.com/directory/service/theatrical-equipment-supplies/sound-systems/index.md): (9 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/sound-systems; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/sound-systems.rss)
- [Special effects design](https://blooloop.com/directory/service/design/special-effects-design/index.md): (21 posts; HTML: https://blooloop.com/directory/service/design/special-effects-design; RSS: https://blooloop.com/feeds/directory/service/design/special-effects-design.rss)
- [System design](https://blooloop.com/directory/service/audiovisual/system-design/index.md): (23 posts; HTML: https://blooloop.com/directory/service/audiovisual/system-design; RSS: https://blooloop.com/feeds/directory/service/audiovisual/system-design.rss)
- [System installation](https://blooloop.com/directory/service/audiovisual/system-installation/index.md): (19 posts; HTML: https://blooloop.com/directory/service/audiovisual/system-installation; RSS: https://blooloop.com/feeds/directory/service/audiovisual/system-installation.rss)
- [System integration](https://blooloop.com/directory/service/audiovisual/system-integration/index.md): (22 posts; HTML: https://blooloop.com/directory/service/audiovisual/system-integration; RSS: https://blooloop.com/feeds/directory/service/audiovisual/system-integration.rss)
- [Technical design](https://blooloop.com/directory/service/design/technical-design/index.md): (47 posts; HTML: https://blooloop.com/directory/service/design/technical-design; RSS: https://blooloop.com/feeds/directory/service/design/technical-design.rss)
- [Theatre/cinema design](https://blooloop.com/directory/service/design/theatrecinema-design/index.md): (16 posts; HTML: https://blooloop.com/directory/service/design/theatrecinema-design; RSS: https://blooloop.com/feeds/directory/service/design/theatrecinema-design.rss)
- [Video display systems](https://blooloop.com/directory/service/audiovisual/video-display-systems/index.md): (18 posts; HTML: https://blooloop.com/directory/service/audiovisual/video-display-systems; RSS: https://blooloop.com/feeds/directory/service/audiovisual/video-display-systems.rss)
- [Video equipment](https://blooloop.com/directory/service/audiovisual/video-equipment/index.md): (15 posts; HTML: https://blooloop.com/directory/service/audiovisual/video-equipment; RSS: https://blooloop.com/feeds/directory/service/audiovisual/video-equipment.rss)
- [Video production](https://blooloop.com/directory/service/audiovisual/video-production/index.md): (33 posts; HTML: https://blooloop.com/directory/service/audiovisual/video-production; RSS: https://blooloop.com/feeds/directory/service/audiovisual/video-production.rss)
- [Virtual reality](https://blooloop.com/directory/service/hi-tech-equipment-services/virtual-reality/index.md): (40 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/virtual-reality; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/virtual-reality.rss)
- [Shows/productions](https://blooloop.com/directory/service/showsproductions/index.md): (50 posts; HTML: https://blooloop.com/directory/service/showsproductions; RSS: https://blooloop.com/feeds/directory/service/showsproductions.rss)
- [Water](https://blooloop.com/directory/service/showsproductions/water/index.md): (10 posts; HTML: https://blooloop.com/directory/service/showsproductions/water; RSS: https://blooloop.com/feeds/directory/service/showsproductions/water.rss)
- [Brands](https://blooloop.com/brands/index.md): (84 posts; HTML: https://blooloop.com/brands; RSS: https://blooloop.com/feeds/brands.rss)
- [Architecture & design](https://blooloop.com/directory/service/consultants/architecture-and-design/index.md): (45 posts; HTML: https://blooloop.com/directory/service/consultants/architecture-and-design; RSS: https://blooloop.com/feeds/directory/service/consultants/architecture-and-design.rss)
- [Cultural/museum development](https://blooloop.com/directory/service/consultants/culturalmuseum-development/index.md): (46 posts; HTML: https://blooloop.com/directory/service/consultants/culturalmuseum-development; RSS: https://blooloop.com/feeds/directory/service/consultants/culturalmuseum-development.rss)
- [Exhibitions](https://blooloop.com/directory/service/consultants/exhibitions/index.md): (45 posts; HTML: https://blooloop.com/directory/service/consultants/exhibitions; RSS: https://blooloop.com/feeds/directory/service/consultants/exhibitions.rss)
- [Production design](https://blooloop.com/directory/service/design/production-design/index.md): (36 posts; HTML: https://blooloop.com/directory/service/design/production-design; RSS: https://blooloop.com/feeds/directory/service/design/production-design.rss)
- [Themed construction](https://blooloop.com/directory/service/construction/themed-construction/index.md): (35 posts; HTML: https://blooloop.com/directory/service/construction/themed-construction; RSS: https://blooloop.com/feeds/directory/service/construction/themed-construction.rss)
- [Printing](https://blooloop.com/directory/service/printing/index.md): (6 posts; HTML: https://blooloop.com/directory/service/printing; RSS: https://blooloop.com/feeds/directory/service/printing.rss)
- [Artwork/graphic design](https://blooloop.com/directory/service/printing/artwork-graphic-design/index.md): (4 posts; HTML: https://blooloop.com/directory/service/printing/artwork-graphic-design; RSS: https://blooloop.com/feeds/directory/service/printing/artwork-graphic-design.rss)
- [Destination development](https://blooloop.com/directory/service/consultants/destination-development/index.md): (25 posts; HTML: https://blooloop.com/directory/service/consultants/destination-development; RSS: https://blooloop.com/feeds/directory/service/consultants/destination-development.rss)
- [Facility design](https://blooloop.com/directory/service/design/facility-design/index.md): (22 posts; HTML: https://blooloop.com/directory/service/design/facility-design; RSS: https://blooloop.com/feeds/directory/service/design/facility-design.rss)
- [Management/planning](https://blooloop.com/directory/service/consultants/managementplanning/index.md): (35 posts; HTML: https://blooloop.com/directory/service/consultants/managementplanning; RSS: https://blooloop.com/feeds/directory/service/consultants/managementplanning.rss)
- [Project management](https://blooloop.com/directory/service/consultants/project-management/index.md): (46 posts; HTML: https://blooloop.com/directory/service/consultants/project-management; RSS: https://blooloop.com/feeds/directory/service/consultants/project-management.rss)
- [Theme park development](https://blooloop.com/directory/service/consultants/theme-park-development/index.md): (45 posts; HTML: https://blooloop.com/directory/service/consultants/theme-park-development; RSS: https://blooloop.com/feeds/directory/service/consultants/theme-park-development.rss)
- [A/V & electrical](https://blooloop.com/directory/service/trade-shows/av-electrical/index.md): (5 posts; HTML: https://blooloop.com/directory/service/trade-shows/av-electrical; RSS: https://blooloop.com/feeds/directory/service/trade-shows/av-electrical.rss)
- [Acoustics](https://blooloop.com/directory/service/audiovisual/acoustics/index.md): (9 posts; HTML: https://blooloop.com/directory/service/audiovisual/acoustics; RSS: https://blooloop.com/feeds/directory/service/audiovisual/acoustics.rss)
- [Control systems](https://blooloop.com/directory/service/theatrical-equipment-supplies/control-systems/index.md): (11 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/control-systems; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/control-systems.rss)
- [Digital cinema](https://blooloop.com/directory/service/audiovisual/digital-cinema/index.md): (15 posts; HTML: https://blooloop.com/directory/service/audiovisual/digital-cinema; RSS: https://blooloop.com/feeds/directory/service/audiovisual/digital-cinema.rss)
- [Film/music production](https://blooloop.com/directory/service/hi-tech-equipment-services/filmmusic-production/index.md): (23 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/filmmusic-production; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/filmmusic-production.rss)
- [Facility & grounds](https://blooloop.com/directory/service/facility-grounds/index.md): (15 posts; HTML: https://blooloop.com/directory/service/facility-grounds; RSS: https://blooloop.com/feeds/directory/service/facility-grounds.rss)
- [Maintenance/electrical equipment](https://blooloop.com/directory/service/facility-grounds/maintenanceelectrical-equipment/index.md): (3 posts; HTML: https://blooloop.com/directory/service/facility-grounds/maintenanceelectrical-equipment; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/maintenanceelectrical-equipment.rss)
- [Computer systems/software](https://blooloop.com/directory/service/computer-systemssoftware/index.md): (36 posts; HTML: https://blooloop.com/directory/service/computer-systemssoftware; RSS: https://blooloop.com/feeds/directory/service/computer-systemssoftware.rss)
- [Software](https://blooloop.com/directory/service/computer-systemssoftware/software/index.md): (24 posts; HTML: https://blooloop.com/directory/service/computer-systemssoftware/software; RSS: https://blooloop.com/feeds/directory/service/computer-systemssoftware/software.rss)
- [Games & devices](https://blooloop.com/directory/service/games-devices/index.md): (39 posts; HTML: https://blooloop.com/directory/service/games-devices; RSS: https://blooloop.com/feeds/directory/service/games-devices.rss)
- [Arcade & video](https://blooloop.com/directory/service/games-devices/arcade-video/index.md): (13 posts; HTML: https://blooloop.com/directory/service/games-devices/arcade-video; RSS: https://blooloop.com/feeds/directory/service/games-devices/arcade-video.rss)
- [Children's play elements (indoor & outdoor)](https://blooloop.com/directory/service/participatory-play-equipment/childrens-play-elements-indoor-and-outdoor/index.md): (14 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/childrens-play-elements-indoor-and-outdoor; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/childrens-play-elements-indoor-and-outdoor.rss)
- [Coin-operated machines (non-game)](https://blooloop.com/directory/service/coin-operated-machines-non-game/index.md): (3 posts; HTML: https://blooloop.com/directory/service/coin-operated-machines-non-game; RSS: https://blooloop.com/feeds/directory/service/coin-operated-machines-non-game.rss)
- [Coin-operated machines](https://blooloop.com/directory/service/coin-operated-machines-non-game/coin-operated-machines/index.md): (1 posts; HTML: https://blooloop.com/directory/service/coin-operated-machines-non-game/coin-operated-machines; RSS: https://blooloop.com/feeds/directory/service/coin-operated-machines-non-game/coin-operated-machines.rss)
- [Rides (dry)](https://blooloop.com/directory/service/rides-dry/index.md): (28 posts; HTML: https://blooloop.com/directory/service/rides-dry; RSS: https://blooloop.com/feeds/directory/service/rides-dry.rss)
- [Kiddie](https://blooloop.com/directory/service/rides-dry/kiddie/index.md): (6 posts; HTML: https://blooloop.com/directory/service/rides-dry/kiddie; RSS: https://blooloop.com/feeds/directory/service/rides-dry/kiddie.rss)
- [Clothing](https://blooloop.com/directory/service/clothing/index.md): (2 posts; HTML: https://blooloop.com/directory/service/clothing; RSS: https://blooloop.com/feeds/directory/service/clothing.rss)
- [Miscellaneous](https://blooloop.com/directory/service/clothing/miscellaneous/index.md): (0 posts; HTML: https://blooloop.com/directory/service/clothing/miscellaneous; RSS: https://blooloop.com/feeds/directory/service/clothing/miscellaneous.rss)
- [Gifts, novelties, souvenirs](https://blooloop.com/directory/service/gifts-novelties-souvenirs/index.md): (9 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs.rss)
- [Novelty](https://blooloop.com/directory/service/gifts-novelties-souvenirs/novelty/index.md): (3 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs/novelty; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs/novelty.rss)
- [Ride design](https://blooloop.com/directory/service/design/ride-design/index.md): (25 posts; HTML: https://blooloop.com/directory/service/design/ride-design; RSS: https://blooloop.com/feeds/directory/service/design/ride-design.rss)
- [Photographic](https://blooloop.com/directory/service/photographic/index.md): (13 posts; HTML: https://blooloop.com/directory/service/photographic; RSS: https://blooloop.com/feeds/directory/service/photographic.rss)
- [Ride photography & video](https://blooloop.com/directory/service/photographic/ride-photography-video/index.md): (5 posts; HTML: https://blooloop.com/directory/service/photographic/ride-photography-video; RSS: https://blooloop.com/feeds/directory/service/photographic/ride-photography-video.rss)
- [Service, repair & parts](https://blooloop.com/directory/service/rides-dry/service-repair-parts/index.md): (10 posts; HTML: https://blooloop.com/directory/service/rides-dry/service-repair-parts; RSS: https://blooloop.com/feeds/directory/service/rides-dry/service-repair-parts.rss)
- [Used equipment](https://blooloop.com/directory/service/rides-dry/used-equipment/index.md): (2 posts; HTML: https://blooloop.com/directory/service/rides-dry/used-equipment; RSS: https://blooloop.com/feeds/directory/service/rides-dry/used-equipment.rss)
- [Brands and IP](https://blooloop.com/directory/service/brands/index.md): (42 posts; HTML: https://blooloop.com/directory/service/brands; RSS: https://blooloop.com/feeds/directory/service/brands.rss)
- [Brands and IP owners](https://blooloop.com/directory/service/brands/brands-and-ip/index.md): (17 posts; HTML: https://blooloop.com/directory/service/brands/brands-and-ip; RSS: https://blooloop.com/feeds/directory/service/brands/brands-and-ip.rss)
- [Dark rides](https://blooloop.com/directory/service/rides-dry/dark-rides/index.md): (18 posts; HTML: https://blooloop.com/directory/service/rides-dry/dark-rides; RSS: https://blooloop.com/feeds/directory/service/rides-dry/dark-rides.rss)
- [Water-related equipment & supplies](https://blooloop.com/directory/service/water-related-equipment-supplies/index.md): (21 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies.rss)
- [Dark water ride with SFX](https://blooloop.com/directory/service/water-related-equipment-supplies/dark-water-ride-with-sfx/index.md): (4 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/dark-water-ride-with-sfx; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/dark-water-ride-with-sfx.rss)
- [Engineering](https://blooloop.com/directory/service/consultants/engineering/index.md): (16 posts; HTML: https://blooloop.com/directory/service/consultants/engineering; RSS: https://blooloop.com/feeds/directory/service/consultants/engineering.rss)
- [Major](https://blooloop.com/directory/service/rides-dry/major/index.md): (11 posts; HTML: https://blooloop.com/directory/service/rides-dry/major; RSS: https://blooloop.com/feeds/directory/service/rides-dry/major.rss)
- [Multimedia](https://blooloop.com/directory/service/showsproductions/multimedia/index.md): (30 posts; HTML: https://blooloop.com/directory/service/showsproductions/multimedia; RSS: https://blooloop.com/feeds/directory/service/showsproductions/multimedia.rss)
- [Theatrical](https://blooloop.com/directory/service/showsproductions/theatrical/index.md): (18 posts; HTML: https://blooloop.com/directory/service/showsproductions/theatrical; RSS: https://blooloop.com/feeds/directory/service/showsproductions/theatrical.rss)
- [Midway & skill](https://blooloop.com/directory/service/games-devices/midway-skill/index.md): (4 posts; HTML: https://blooloop.com/directory/service/games-devices/midway-skill; RSS: https://blooloop.com/feeds/directory/service/games-devices/midway-skill.rss)
- [Plush](https://blooloop.com/directory/service/gifts-novelties-souvenirs/plush/index.md): (4 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs/plush; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs/plush.rss)
- [Animated](https://blooloop.com/directory/service/showsproductions/animated/index.md): (11 posts; HTML: https://blooloop.com/directory/service/showsproductions/animated; RSS: https://blooloop.com/feeds/directory/service/showsproductions/animated.rss)
- [Audio/visual](https://blooloop.com/directory/service/theatrical-equipment-supplies/audiovisual-theatrical-equipment-supplies/index.md): (12 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/audiovisual-theatrical-equipment-supplies; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/audiovisual-theatrical-equipment-supplies.rss)
- [Entertainment/theatrical agents](https://blooloop.com/directory/service/consultants/entertainmenttheatrical-agents/index.md): (10 posts; HTML: https://blooloop.com/directory/service/consultants/entertainmenttheatrical-agents; RSS: https://blooloop.com/feeds/directory/service/consultants/entertainmenttheatrical-agents.rss)
- [Fireworks](https://blooloop.com/directory/service/hi-tech-equipment-services/fireworks/index.md): (3 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/fireworks; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/fireworks.rss)
- [Fog](https://blooloop.com/directory/service/hi-tech-equipment-services/fog/index.md): (4 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/fog; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/fog.rss)
- [Landscape design](https://blooloop.com/directory/service/design/landscape-design/index.md): (20 posts; HTML: https://blooloop.com/directory/service/design/landscape-design; RSS: https://blooloop.com/feeds/directory/service/design/landscape-design.rss)
- [Landscaping & fountains](https://blooloop.com/directory/service/facility-grounds/landscaping-fountains/index.md): (11 posts; HTML: https://blooloop.com/directory/service/facility-grounds/landscaping-fountains; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/landscaping-fountains.rss)
- [Special events](https://blooloop.com/directory/service/special-events/index.md): (25 posts; HTML: https://blooloop.com/directory/service/special-events; RSS: https://blooloop.com/feeds/directory/service/special-events.rss)
- [Licensed cartoon character appearances](https://blooloop.com/directory/service/special-events/licensed-cartoon-character-appearances/index.md): (4 posts; HTML: https://blooloop.com/directory/service/special-events/licensed-cartoon-character-appearances; RSS: https://blooloop.com/feeds/directory/service/special-events/licensed-cartoon-character-appearances.rss)
- [Lighting design](https://blooloop.com/directory/service/design/lighting-design/index.md): (23 posts; HTML: https://blooloop.com/directory/service/design/lighting-design; RSS: https://blooloop.com/feeds/directory/service/design/lighting-design.rss)
- [Live entertainment](https://blooloop.com/directory/service/showsproductions/live-entertainment/index.md): (26 posts; HTML: https://blooloop.com/directory/service/showsproductions/live-entertainment; RSS: https://blooloop.com/feeds/directory/service/showsproductions/live-entertainment.rss)
- [Live entertainments](https://blooloop.com/directory/service/special-events/live-entertainments/index.md): (19 posts; HTML: https://blooloop.com/directory/service/special-events/live-entertainments; RSS: https://blooloop.com/feeds/directory/service/special-events/live-entertainments.rss)
- [Content creation](https://blooloop.com/directory/service/design/content-creation/index.md): (42 posts; HTML: https://blooloop.com/directory/service/design/content-creation; RSS: https://blooloop.com/feeds/directory/service/design/content-creation.rss)
- [Zoo design](https://blooloop.com/directory/service/design/zoo-design/index.md): (15 posts; HTML: https://blooloop.com/directory/service/design/zoo-design; RSS: https://blooloop.com/feeds/directory/service/design/zoo-design.rss)
- [Staging/seating](https://blooloop.com/directory/service/theatrical-equipment-supplies/stagingseating/index.md): (5 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/stagingseating; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/stagingseating.rss)
- [Mazes](https://blooloop.com/directory/service/participatory-play-equipment/mazes/index.md): (2 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/mazes; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/mazes.rss)
- [Boats (bumper, pontoons, etc.)](https://blooloop.com/directory/service/water-related-equipment-supplies/boats-bumper-pontoons-etc/index.md): (0 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/boats-bumper-pontoons-etc; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/boats-bumper-pontoons-etc.rss)
- [Carousels](https://blooloop.com/directory/service/rides-dry/carousels/index.md): (5 posts; HTML: https://blooloop.com/directory/service/rides-dry/carousels; RSS: https://blooloop.com/feeds/directory/service/rides-dry/carousels.rss)
- [Dry rides (rafts, flumes)](https://blooloop.com/directory/service/water-related-equipment-supplies/dry-rides-rafts-flumes/index.md): (6 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/dry-rides-rafts-flumes; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/dry-rides-rafts-flumes.rss)
- [People-moving equipment](https://blooloop.com/directory/service/people-moving-equipment/index.md): (5 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment.rss)
- [Leisure monorails](https://blooloop.com/directory/service/people-moving-equipment/leisure-monorails/index.md): (1 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/leisure-monorails; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/leisure-monorails.rss)
- [Roller coasters](https://blooloop.com/directory/service/rides-dry/roller-coasters/index.md): (11 posts; HTML: https://blooloop.com/directory/service/rides-dry/roller-coasters; RSS: https://blooloop.com/feeds/directory/service/rides-dry/roller-coasters.rss)
- [Displays & sets](https://blooloop.com/directory/service/displays-sets/index.md): (56 posts; HTML: https://blooloop.com/directory/service/displays-sets; RSS: https://blooloop.com/feeds/directory/service/displays-sets.rss)
- [Amusement buildings/fronts](https://blooloop.com/directory/service/displays-sets/amusement-buildingsfronts/index.md): (8 posts; HTML: https://blooloop.com/directory/service/displays-sets/amusement-buildingsfronts; RSS: https://blooloop.com/feeds/directory/service/displays-sets/amusement-buildingsfronts.rss)
- [Branding](https://blooloop.com/directory/service/consultants/branding/index.md): (20 posts; HTML: https://blooloop.com/directory/service/consultants/branding; RSS: https://blooloop.com/feeds/directory/service/consultants/branding.rss)
- [Brands and IP](https://blooloop.com/directory/service/brands-and-ip/index.md): (9 posts; HTML: https://blooloop.com/directory/service/brands-and-ip; RSS: https://blooloop.com/feeds/directory/service/brands-and-ip.rss)
- [Digital signage](https://blooloop.com/directory/service/audiovisual/digital-signage/index.md): (11 posts; HTML: https://blooloop.com/directory/service/audiovisual/digital-signage; RSS: https://blooloop.com/feeds/directory/service/audiovisual/digital-signage.rss)
- [Economic](https://blooloop.com/directory/service/consultants/economic/index.md): (10 posts; HTML: https://blooloop.com/directory/service/consultants/economic; RSS: https://blooloop.com/feeds/directory/service/consultants/economic.rss)
- [Flags & banners](https://blooloop.com/directory/service/displays-sets/flags-banners/index.md): (2 posts; HTML: https://blooloop.com/directory/service/displays-sets/flags-banners; RSS: https://blooloop.com/feeds/directory/service/displays-sets/flags-banners.rss)
- [Hands-on interactive exhibits](https://blooloop.com/directory/service/displays-sets/hands-on-interactive-exhibits/index.md): (32 posts; HTML: https://blooloop.com/directory/service/displays-sets/hands-on-interactive-exhibits; RSS: https://blooloop.com/feeds/directory/service/displays-sets/hands-on-interactive-exhibits.rss)
- [Holograms](https://blooloop.com/directory/service/hi-tech-equipment-services/holograms/index.md): (3 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/holograms; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/holograms.rss)
- [IT services](https://blooloop.com/directory/service/audiovisual/it-services/index.md): (8 posts; HTML: https://blooloop.com/directory/service/audiovisual/it-services; RSS: https://blooloop.com/feeds/directory/service/audiovisual/it-services.rss)
- [IT solutions](https://blooloop.com/directory/service/audiovisual/it-solutions/index.md): (11 posts; HTML: https://blooloop.com/directory/service/audiovisual/it-solutions; RSS: https://blooloop.com/feeds/directory/service/audiovisual/it-solutions.rss)
- [Lighting](https://blooloop.com/directory/service/consultants/lighting/index.md): (8 posts; HTML: https://blooloop.com/directory/service/consultants/lighting; RSS: https://blooloop.com/feeds/directory/service/consultants/lighting.rss)
- [Market research](https://blooloop.com/directory/service/consultants/market-research/index.md): (19 posts; HTML: https://blooloop.com/directory/service/consultants/market-research; RSS: https://blooloop.com/feeds/directory/service/consultants/market-research.rss)
- [Model making](https://blooloop.com/directory/service/displays-sets/model-making/index.md): (8 posts; HTML: https://blooloop.com/directory/service/displays-sets/model-making; RSS: https://blooloop.com/feeds/directory/service/displays-sets/model-making.rss)
- [Networking](https://blooloop.com/directory/service/audiovisual/networking/index.md): (7 posts; HTML: https://blooloop.com/directory/service/audiovisual/networking; RSS: https://blooloop.com/feeds/directory/service/audiovisual/networking.rss)
- [Projection mapping](https://blooloop.com/directory/service/audiovisual/projection-mapping/index.md): (31 posts; HTML: https://blooloop.com/directory/service/audiovisual/projection-mapping; RSS: https://blooloop.com/feeds/directory/service/audiovisual/projection-mapping.rss)
- [Scenery & sets](https://blooloop.com/directory/service/displays-sets/scenery-sets/index.md): (18 posts; HTML: https://blooloop.com/directory/service/displays-sets/scenery-sets; RSS: https://blooloop.com/feeds/directory/service/displays-sets/scenery-sets.rss)
- [Show control](https://blooloop.com/directory/service/audiovisual/show-control/index.md): (22 posts; HTML: https://blooloop.com/directory/service/audiovisual/show-control; RSS: https://blooloop.com/feeds/directory/service/audiovisual/show-control.rss)
- [Signage](https://blooloop.com/directory/service/consultants/signage/index.md): (5 posts; HTML: https://blooloop.com/directory/service/consultants/signage; RSS: https://blooloop.com/feeds/directory/service/consultants/signage.rss)
- [Signs](https://blooloop.com/directory/service/displays-sets/signs/index.md): (6 posts; HTML: https://blooloop.com/directory/service/displays-sets/signs; RSS: https://blooloop.com/feeds/directory/service/displays-sets/signs.rss)
- [Software](https://blooloop.com/directory/service/audiovisual/software/index.md): (17 posts; HTML: https://blooloop.com/directory/service/audiovisual/software; RSS: https://blooloop.com/feeds/directory/service/audiovisual/software.rss)
- [Still figures](https://blooloop.com/directory/service/displays-sets/still-figures/index.md): (8 posts; HTML: https://blooloop.com/directory/service/displays-sets/still-figures; RSS: https://blooloop.com/feeds/directory/service/displays-sets/still-figures.rss)
- [Structured cabling](https://blooloop.com/directory/service/audiovisual/structured-cabling/index.md): (2 posts; HTML: https://blooloop.com/directory/service/audiovisual/structured-cabling; RSS: https://blooloop.com/feeds/directory/service/audiovisual/structured-cabling.rss)
- [Touring entertainment](https://blooloop.com/directory/service/consultants/touring-entertainment/index.md): (14 posts; HTML: https://blooloop.com/directory/service/consultants/touring-entertainment; RSS: https://blooloop.com/feeds/directory/service/consultants/touring-entertainment.rss)
- [Touring exhibits](https://blooloop.com/directory/service/displays-sets/touring-exhibits/index.md): (24 posts; HTML: https://blooloop.com/directory/service/displays-sets/touring-exhibits; RSS: https://blooloop.com/feeds/directory/service/displays-sets/touring-exhibits.rss)
- [Brands and IP - other](https://blooloop.com/directory/service/brands/brands-and-ip-other/index.md): (25 posts; HTML: https://blooloop.com/directory/service/brands/brands-and-ip-other; RSS: https://blooloop.com/feeds/directory/service/brands/brands-and-ip-other.rss)
- [Costume & puppet makers](https://blooloop.com/directory/service/showsproductions/costume-and-puppet-makers/index.md): (3 posts; HTML: https://blooloop.com/directory/service/showsproductions/costume-and-puppet-makers; RSS: https://blooloop.com/feeds/directory/service/showsproductions/costume-and-puppet-makers.rss)
- [Costumes](https://blooloop.com/directory/service/clothing/costumes/index.md): (1 posts; HTML: https://blooloop.com/directory/service/clothing/costumes; RSS: https://blooloop.com/feeds/directory/service/clothing/costumes.rss)
- [Licensed cartoon characters](https://blooloop.com/directory/service/showsproductions/licensed-cartoon-characters/index.md): (5 posts; HTML: https://blooloop.com/directory/service/showsproductions/licensed-cartoon-characters; RSS: https://blooloop.com/feeds/directory/service/showsproductions/licensed-cartoon-characters.rss)
- [Mascots/promotional costumes](https://blooloop.com/directory/service/special-events/mascotspromotional-costumes/index.md): (0 posts; HTML: https://blooloop.com/directory/service/special-events/mascotspromotional-costumes; RSS: https://blooloop.com/feeds/directory/service/special-events/mascotspromotional-costumes.rss)
- [Surfing/snowboarding simulator](https://blooloop.com/directory/service/water-related-equipment-supplies/surfingsnowboarding-simulator/index.md): (2 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/surfingsnowboarding-simulator; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/surfingsnowboarding-simulator.rss)
- [Swimming pool/beach/resort](https://blooloop.com/directory/service/water-related-equipment-supplies/swimming-poolbeachresort/index.md): (9 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/swimming-poolbeachresort; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/swimming-poolbeachresort.rss)
- [Wet rides (slides, tubes)](https://blooloop.com/directory/service/water-related-equipment-supplies/wet-rides-slides-tubes/index.md): (7 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/wet-rides-slides-tubes; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/wet-rides-slides-tubes.rss)
- [Educational games](https://blooloop.com/directory/service/participatory-play-equipment/educational-games/index.md): (5 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/educational-games; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/educational-games.rss)
- [Interactive sports](https://blooloop.com/directory/service/participatory-play-equipment/interactive-sports/index.md): (9 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/interactive-sports; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/interactive-sports.rss)
- [Themed retail stores](https://blooloop.com/directory/service/themed-retail-stores/index.md): (17 posts; HTML: https://blooloop.com/directory/service/themed-retail-stores; RSS: https://blooloop.com/feeds/directory/service/themed-retail-stores.rss)
- [Retail displays & fixtures](https://blooloop.com/directory/service/themed-retail-stores/retail-displays-fixtures/index.md): (12 posts; HTML: https://blooloop.com/directory/service/themed-retail-stores/retail-displays-fixtures; RSS: https://blooloop.com/feeds/directory/service/themed-retail-stores/retail-displays-fixtures.rss)
- [Touch-screen games](https://blooloop.com/directory/service/games-devices/touch-screen-games/index.md): (10 posts; HTML: https://blooloop.com/directory/service/games-devices/touch-screen-games; RSS: https://blooloop.com/feeds/directory/service/games-devices/touch-screen-games.rss)
- [Animals/marine](https://blooloop.com/directory/service/showsproductions/animalsmarine/index.md): (3 posts; HTML: https://blooloop.com/directory/service/showsproductions/animalsmarine; RSS: https://blooloop.com/feeds/directory/service/showsproductions/animalsmarine.rss)
- [Aquariums](https://blooloop.com/directory/service/aquariums/index.md): (42 posts; HTML: https://blooloop.com/directory/service/aquariums; RSS: https://blooloop.com/feeds/directory/service/aquariums.rss)
- [Architecture & design](https://blooloop.com/directory/service/aquariums/architecture-and-design/index.md): (18 posts; HTML: https://blooloop.com/directory/service/aquariums/architecture-and-design; RSS: https://blooloop.com/feeds/directory/service/aquariums/architecture-and-design.rss)
- [Building design (architecture)](https://blooloop.com/directory/service/design/building-design-architecture/index.md): (30 posts; HTML: https://blooloop.com/directory/service/design/building-design-architecture; RSS: https://blooloop.com/feeds/directory/service/design/building-design-architecture.rss)
- [Consultancy](https://blooloop.com/directory/service/aquariums/consultancy/index.md): (17 posts; HTML: https://blooloop.com/directory/service/aquariums/consultancy; RSS: https://blooloop.com/feeds/directory/service/aquariums/consultancy.rss)
- [Food & beverage](https://blooloop.com/directory/service/consultants/food-beverage/index.md): (10 posts; HTML: https://blooloop.com/directory/service/consultants/food-beverage; RSS: https://blooloop.com/feeds/directory/service/consultants/food-beverage.rss)
- [Food & beverage design](https://blooloop.com/directory/service/design/food-beverage-design/index.md): (11 posts; HTML: https://blooloop.com/directory/service/design/food-beverage-design; RSS: https://blooloop.com/feeds/directory/service/design/food-beverage-design.rss)
- [Hospitality](https://blooloop.com/directory/service/consultants/hospitality/index.md): (8 posts; HTML: https://blooloop.com/directory/service/consultants/hospitality; RSS: https://blooloop.com/feeds/directory/service/consultants/hospitality.rss)
- [Hospitality design](https://blooloop.com/directory/service/design/hospitality-design/index.md): (12 posts; HTML: https://blooloop.com/directory/service/design/hospitality-design; RSS: https://blooloop.com/feeds/directory/service/design/hospitality-design.rss)
- [Retail store design](https://blooloop.com/directory/service/consultants/retail-store-design/index.md): (15 posts; HTML: https://blooloop.com/directory/service/consultants/retail-store-design; RSS: https://blooloop.com/feeds/directory/service/consultants/retail-store-design.rss)
- [Retail store design](https://blooloop.com/directory/service/design/retail-store-design/index.md): (23 posts; HTML: https://blooloop.com/directory/service/design/retail-store-design; RSS: https://blooloop.com/feeds/directory/service/design/retail-store-design.rss)
- [Roof & enclosure design](https://blooloop.com/directory/service/design/roof-enclosure-design/index.md): (5 posts; HTML: https://blooloop.com/directory/service/design/roof-enclosure-design; RSS: https://blooloop.com/feeds/directory/service/design/roof-enclosure-design.rss)
- [Strategic consultancy](https://blooloop.com/directory/service/aquariums/strategic-consultancy/index.md): (15 posts; HTML: https://blooloop.com/directory/service/aquariums/strategic-consultancy; RSS: https://blooloop.com/feeds/directory/service/aquariums/strategic-consultancy.rss)
- [Strategy](https://blooloop.com/directory/service/consultants/strategy/index.md): (22 posts; HTML: https://blooloop.com/directory/service/consultants/strategy; RSS: https://blooloop.com/feeds/directory/service/consultants/strategy.rss)
- [Surfing/snowboarding simulator](https://blooloop.com/directory/service/participatory-play-equipment/surfingsnowboarding-simulator/index.md): (2 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/surfingsnowboarding-simulator; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/surfingsnowboarding-simulator.rss)
- [Augmented reality](https://blooloop.com/directory/service/hi-tech-equipment-services/augmented-reality/index.md): (30 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/augmented-reality; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/augmented-reality.rss)
- [Interactive games](https://blooloop.com/directory/service/participatory-play-equipment/interactive-games/index.md): (21 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/interactive-games; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/interactive-games.rss)
- [Stunts](https://blooloop.com/directory/service/showsproductions/stunts/index.md): (1 posts; HTML: https://blooloop.com/directory/service/showsproductions/stunts; RSS: https://blooloop.com/feeds/directory/service/showsproductions/stunts.rss)
- [Surfing simulator](https://blooloop.com/directory/service/special-events/surfing-simulator/index.md): (0 posts; HTML: https://blooloop.com/directory/service/special-events/surfing-simulator; RSS: https://blooloop.com/feeds/directory/service/special-events/surfing-simulator.rss)
- [Miniature golf courses](https://blooloop.com/directory/service/construction/miniature-golf-courses/index.md): (5 posts; HTML: https://blooloop.com/directory/service/construction/miniature-golf-courses; RSS: https://blooloop.com/feeds/directory/service/construction/miniature-golf-courses.rss)
- [Admission/financial equipment/ticketing](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/index.md): (27 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing.rss)
- [Access control](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/access-control/index.md): (17 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/access-control; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/access-control.rss)
- [Custom (mugs, keychains, etc.)](https://blooloop.com/directory/service/printing/custom-mugs-keychainsetc/index.md): (1 posts; HTML: https://blooloop.com/directory/service/printing/custom-mugs-keychainsetc; RSS: https://blooloop.com/feeds/directory/service/printing/custom-mugs-keychainsetc.rss)
- [Debit card systems](https://blooloop.com/directory/service/computer-systemssoftware/debit-card-systems/index.md): (5 posts; HTML: https://blooloop.com/directory/service/computer-systemssoftware/debit-card-systems; RSS: https://blooloop.com/feeds/directory/service/computer-systemssoftware/debit-card-systems.rss)
- [Hand held devices](https://blooloop.com/directory/service/audiovisual/hand-held-devices/index.md): (7 posts; HTML: https://blooloop.com/directory/service/audiovisual/hand-held-devices; RSS: https://blooloop.com/feeds/directory/service/audiovisual/hand-held-devices.rss)
- [Interactive kiosks](https://blooloop.com/directory/service/audiovisual/interactive-kiosks/index.md): (19 posts; HTML: https://blooloop.com/directory/service/audiovisual/interactive-kiosks; RSS: https://blooloop.com/feeds/directory/service/audiovisual/interactive-kiosks.rss)
- [Security equipment](https://blooloop.com/directory/service/security-equipment/index.md): (7 posts; HTML: https://blooloop.com/directory/service/security-equipment; RSS: https://blooloop.com/feeds/directory/service/security-equipment.rss)
- [Lockers](https://blooloop.com/directory/service/security-equipment/lockers/index.md): (4 posts; HTML: https://blooloop.com/directory/service/security-equipment/lockers; RSS: https://blooloop.com/feeds/directory/service/security-equipment/lockers.rss)
- [Food & beverages](https://blooloop.com/directory/service/food-beverages/index.md): (8 posts; HTML: https://blooloop.com/directory/service/food-beverages; RSS: https://blooloop.com/feeds/directory/service/food-beverages.rss)
- [POS systems](https://blooloop.com/directory/service/food-beverages/pos-systems/index.md): (6 posts; HTML: https://blooloop.com/directory/service/food-beverages/pos-systems; RSS: https://blooloop.com/feeds/directory/service/food-beverages/pos-systems.rss)
- [Screen display systems](https://blooloop.com/directory/service/audiovisual/screen-display-systems/index.md): (11 posts; HTML: https://blooloop.com/directory/service/audiovisual/screen-display-systems; RSS: https://blooloop.com/feeds/directory/service/audiovisual/screen-display-systems.rss)
- [Services](https://blooloop.com/directory/service/security-equipment/services/index.md): (4 posts; HTML: https://blooloop.com/directory/service/security-equipment/services; RSS: https://blooloop.com/feeds/directory/service/security-equipment/services.rss)
- [Snow attractions](https://blooloop.com/directory/service/construction/snow-attractions/index.md): (7 posts; HTML: https://blooloop.com/directory/service/construction/snow-attractions; RSS: https://blooloop.com/feeds/directory/service/construction/snow-attractions.rss)
- [Snow themed FEC's](https://blooloop.com/directory/service/construction/snow-themed-fecs/index.md): (4 posts; HTML: https://blooloop.com/directory/service/construction/snow-themed-fecs; RSS: https://blooloop.com/feeds/directory/service/construction/snow-themed-fecs.rss)
- [Systems & devices](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/systems-devices/index.md): (18 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/systems-devices; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/systems-devices.rss)
- [Ticketing systems](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/ticketing-systems/index.md): (21 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/ticketing-systems; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/ticketing-systems.rss)
- [Tickets](https://blooloop.com/directory/service/printing/tickets/index.md): (1 posts; HTML: https://blooloop.com/directory/service/printing/tickets; RSS: https://blooloop.com/feeds/directory/service/printing/tickets.rss)
- [Touch screen devices](https://blooloop.com/directory/service/audiovisual/touch-screen-devices/index.md): (13 posts; HTML: https://blooloop.com/directory/service/audiovisual/touch-screen-devices; RSS: https://blooloop.com/feeds/directory/service/audiovisual/touch-screen-devices.rss)
- [Wristbands](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/wristbands/index.md): (8 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/wristbands; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/wristbands.rss)
- [Filtration & maintenance](https://blooloop.com/directory/service/water-related-equipment-supplies/filtration-maintenance/index.md): (7 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/filtration-maintenance; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/filtration-maintenance.rss)
- [Flooring and surfacing](https://blooloop.com/directory/service/water-related-equipment-supplies/flooring-and-surfacing/index.md): (1 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/flooring-and-surfacing; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/flooring-and-surfacing.rss)
- [Line/queue management](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/linequeue-management/index.md): (13 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/linequeue-management; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/linequeue-management.rss)
- [Repairs & maintenance](https://blooloop.com/directory/service/construction/repairs-maintenance/index.md): (5 posts; HTML: https://blooloop.com/directory/service/construction/repairs-maintenance; RSS: https://blooloop.com/feeds/directory/service/construction/repairs-maintenance.rss)
- [Rope climbing structures](https://blooloop.com/directory/service/participatory-play-equipment/rope-climbing-structures/index.md): (5 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/rope-climbing-structures; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/rope-climbing-structures.rss)
- [Surfacing materials](https://blooloop.com/directory/service/construction/surfacing-materials/index.md): (4 posts; HTML: https://blooloop.com/directory/service/construction/surfacing-materials; RSS: https://blooloop.com/feeds/directory/service/construction/surfacing-materials.rss)
- [Photo booths](https://blooloop.com/directory/service/photographic/photo-booths/index.md): (6 posts; HTML: https://blooloop.com/directory/service/photographic/photo-booths; RSS: https://blooloop.com/feeds/directory/service/photographic/photo-booths.rss)
- [Shooting galleries](https://blooloop.com/directory/service/participatory-play-equipment/shooting-galleries/index.md): (0 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/shooting-galleries; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/shooting-galleries.rss)
- [Snow domes](https://blooloop.com/directory/service/construction/snow-domes/index.md): (3 posts; HTML: https://blooloop.com/directory/service/construction/snow-domes; RSS: https://blooloop.com/feeds/directory/service/construction/snow-domes.rss)
- [Bloolooplive](https://blooloop.com/directory/service/trade-shows/bloolooplive/index.md): (1 posts; HTML: https://blooloop.com/directory/service/trade-shows/bloolooplive; RSS: https://blooloop.com/feeds/directory/service/trade-shows/bloolooplive.rss)
- [Toys](https://blooloop.com/directory/service/gifts-novelties-souvenirs/toys/index.md): (3 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs/toys; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs/toys.rss)
- [Operations](https://blooloop.com/directory/service/aquariums/operations/index.md): (8 posts; HTML: https://blooloop.com/directory/service/aquariums/operations; RSS: https://blooloop.com/feeds/directory/service/aquariums/operations.rss)
- [Service & maintenance](https://blooloop.com/directory/service/audiovisual/service-and-maintenance/index.md): (6 posts; HTML: https://blooloop.com/directory/service/audiovisual/service-and-maintenance; RSS: https://blooloop.com/feeds/directory/service/audiovisual/service-and-maintenance.rss)
- [Misting Devices](https://blooloop.com/directory/service/water-related-equipment-supplies/misting-devices/index.md): (1 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/misting-devices; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/misting-devices.rss)
- [Parts & services](https://blooloop.com/directory/service/games-devices/parts-and-services/index.md): (1 posts; HTML: https://blooloop.com/directory/service/games-devices/parts-and-services; RSS: https://blooloop.com/feeds/directory/service/games-devices/parts-and-services.rss)
- [Remote & radio controlled](https://blooloop.com/directory/service/games-devices/remote-radio-controlled/index.md): (0 posts; HTML: https://blooloop.com/directory/service/games-devices/remote-radio-controlled; RSS: https://blooloop.com/feeds/directory/service/games-devices/remote-radio-controlled.rss)
- [Water](https://blooloop.com/directory/service/games-devices/water/index.md): (4 posts; HTML: https://blooloop.com/directory/service/games-devices/water; RSS: https://blooloop.com/feeds/directory/service/games-devices/water.rss)
- [Web-based services](https://blooloop.com/directory/service/computer-systemssoftware/web-based-services/index.md): (18 posts; HTML: https://blooloop.com/directory/service/computer-systemssoftware/web-based-services; RSS: https://blooloop.com/feeds/directory/service/computer-systemssoftware/web-based-services.rss)
- [Collection planning](https://blooloop.com/directory/service/aquariums/collection-planning/index.md): (0 posts; HTML: https://blooloop.com/directory/service/aquariums/collection-planning; RSS: https://blooloop.com/feeds/directory/service/aquariums/collection-planning.rss)
- [Facilities management](https://blooloop.com/directory/service/aquariums/facilities-management/index.md): (7 posts; HTML: https://blooloop.com/directory/service/aquariums/facilities-management; RSS: https://blooloop.com/feeds/directory/service/aquariums/facilities-management.rss)
- [Staffing](https://blooloop.com/directory/service/consultants/staffing/index.md): (6 posts; HTML: https://blooloop.com/directory/service/consultants/staffing; RSS: https://blooloop.com/feeds/directory/service/consultants/staffing.rss)
- [Body dryers](https://blooloop.com/directory/service/water-related-equipment-supplies/body-dryers/index.md): (1 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/body-dryers; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/body-dryers.rss)
- [Education](https://blooloop.com/directory/service/aquariums/education/index.md): (3 posts; HTML: https://blooloop.com/directory/service/aquariums/education; RSS: https://blooloop.com/feeds/directory/service/aquariums/education.rss)
- [Research/conservation](https://blooloop.com/directory/service/aquariums/researchconservation/index.md): (6 posts; HTML: https://blooloop.com/directory/service/aquariums/researchconservation; RSS: https://blooloop.com/feeds/directory/service/aquariums/researchconservation.rss)
- [App](https://blooloop.com/directory/service/computer-systemssoftware/app/index.md): (5 posts; HTML: https://blooloop.com/directory/service/computer-systemssoftware/app; RSS: https://blooloop.com/feeds/directory/service/computer-systemssoftware/app.rss)
- [Drones](https://blooloop.com/directory/service/games-devices/drones/index.md): (2 posts; HTML: https://blooloop.com/directory/service/games-devices/drones; RSS: https://blooloop.com/feeds/directory/service/games-devices/drones.rss)
- [Advertising/public relations](https://blooloop.com/directory/service/consultants/advertisingpublic-relations/index.md): (9 posts; HTML: https://blooloop.com/directory/service/consultants/advertisingpublic-relations; RSS: https://blooloop.com/feeds/directory/service/consultants/advertisingpublic-relations.rss)
- [Insurance](https://blooloop.com/directory/service/insurance/index.md): (0 posts; HTML: https://blooloop.com/directory/service/insurance; RSS: https://blooloop.com/feeds/directory/service/insurance.rss)
- [Insurance](https://blooloop.com/directory/service/insurance/insurance-insurance/index.md): (0 posts; HTML: https://blooloop.com/directory/service/insurance/insurance-insurance; RSS: https://blooloop.com/feeds/directory/service/insurance/insurance-insurance.rss)
- [Climbing walls](https://blooloop.com/directory/service/participatory-play-equipment/climbing-walls/index.md): (7 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/climbing-walls; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/climbing-walls.rss)
- [Financing/leasing](https://blooloop.com/directory/service/consultants/financingleasing/index.md): (3 posts; HTML: https://blooloop.com/directory/service/consultants/financingleasing; RSS: https://blooloop.com/feeds/directory/service/consultants/financingleasing.rss)
- [Equipment & supplies](https://blooloop.com/directory/service/photographic/equipment-supplies/index.md): (1 posts; HTML: https://blooloop.com/directory/service/photographic/equipment-supplies; RSS: https://blooloop.com/feeds/directory/service/photographic/equipment-supplies.rss)
- [Ride testing/inspection](https://blooloop.com/directory/service/consultants/ride-testinginspection/index.md): (4 posts; HTML: https://blooloop.com/directory/service/consultants/ride-testinginspection; RSS: https://blooloop.com/feeds/directory/service/consultants/ride-testinginspection.rss)
- [Rail trains/trams/trolleys](https://blooloop.com/directory/service/people-moving-equipment/rail-trainstramstrolleys/index.md): (4 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/rail-trainstramstrolleys; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/rail-trainstramstrolleys.rss)
- [Graphics](https://blooloop.com/directory/service/design/graphics/index.md): (10 posts; HTML: https://blooloop.com/directory/service/design/graphics; RSS: https://blooloop.com/feeds/directory/service/design/graphics.rss)
- [Cad/Cam](https://blooloop.com/directory/service/computer-systemssoftware/cadcam/index.md): (2 posts; HTML: https://blooloop.com/directory/service/computer-systemssoftware/cadcam; RSS: https://blooloop.com/feeds/directory/service/computer-systemssoftware/cadcam.rss)
- [Guest experience](https://blooloop.com/directory/service/consultants/guest-experience/index.md): (16 posts; HTML: https://blooloop.com/directory/service/consultants/guest-experience; RSS: https://blooloop.com/feeds/directory/service/consultants/guest-experience.rss)
- [Sustainability](https://blooloop.com/directory/service/consultants/sustainability/index.md): (4 posts; HTML: https://blooloop.com/directory/service/consultants/sustainability; RSS: https://blooloop.com/feeds/directory/service/consultants/sustainability.rss)
- [Seo](https://blooloop.com/directory/service/consultants/seo/index.md): (1 posts; HTML: https://blooloop.com/directory/service/consultants/seo; RSS: https://blooloop.com/feeds/directory/service/consultants/seo.rss)
- [Social media](https://blooloop.com/directory/service/consultants/social-media/index.md): (5 posts; HTML: https://blooloop.com/directory/service/consultants/social-media; RSS: https://blooloop.com/feeds/directory/service/consultants/social-media.rss)
- [Staff training](https://blooloop.com/directory/service/consultants/staff-training/index.md): (8 posts; HTML: https://blooloop.com/directory/service/consultants/staff-training; RSS: https://blooloop.com/feeds/directory/service/consultants/staff-training.rss)
- [Fencing & gates/crowd control](https://blooloop.com/directory/service/security-equipment/fencing-gatescrowd-control/index.md): (2 posts; HTML: https://blooloop.com/directory/service/security-equipment/fencing-gatescrowd-control; RSS: https://blooloop.com/feeds/directory/service/security-equipment/fencing-gatescrowd-control.rss)
- [Surfing/snowboarding simulator](https://blooloop.com/directory/service/rides-dry/surfingsnowboarding-simulator/index.md): (0 posts; HTML: https://blooloop.com/directory/service/rides-dry/surfingsnowboarding-simulator; RSS: https://blooloop.com/feeds/directory/service/rides-dry/surfingsnowboarding-simulator.rss)
- [Ziplines](https://blooloop.com/directory/service/participatory-play-equipment/ziplines/index.md): (4 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/ziplines; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/ziplines.rss)
- [Fitness & gym stations](https://blooloop.com/directory/service/participatory-play-equipment/fitness-and-gym-stations/index.md): (3 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/fitness-and-gym-stations; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/fitness-and-gym-stations.rss)
- [Miniature golf](https://blooloop.com/directory/service/participatory-play-equipment/miniature-golf/index.md): (4 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/miniature-golf; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/miniature-golf.rss)
- [Trampoline equipment](https://blooloop.com/directory/service/participatory-play-equipment/trampoline-equipment/index.md): (5 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/trampoline-equipment; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/trampoline-equipment.rss)
- [Bumper Cars](https://blooloop.com/directory/service/rides-dry/bumper-cars/index.md): (0 posts; HTML: https://blooloop.com/directory/service/rides-dry/bumper-cars; RSS: https://blooloop.com/feeds/directory/service/rides-dry/bumper-cars.rss)
- [Ice rinks (permanent / mobile)](https://blooloop.com/directory/service/construction/ice-rinks/index.md): (2 posts; HTML: https://blooloop.com/directory/service/construction/ice-rinks; RSS: https://blooloop.com/feeds/directory/service/construction/ice-rinks.rss)
- [Snow/ice](https://blooloop.com/directory/service/hi-tech-equipment-services/snowice/index.md): (1 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/snowice; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/snowice.rss)
- [Fabrication](https://blooloop.com/directory/service/audiovisual/fabrication/index.md): (8 posts; HTML: https://blooloop.com/directory/service/audiovisual/fabrication; RSS: https://blooloop.com/feeds/directory/service/audiovisual/fabrication.rss)
- [Carts/cycles](https://blooloop.com/directory/service/people-moving-equipment/cartscycles/index.md): (1 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/cartscycles; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/cartscycles.rss)
- [Golf carts/electric vehicles](https://blooloop.com/directory/service/people-moving-equipment/golf-cartselectric-vehicles/index.md): (1 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/golf-cartselectric-vehicles; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/golf-cartselectric-vehicles.rss)
- [Period buses](https://blooloop.com/directory/service/people-moving-equipment/period-buses/index.md): (1 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/period-buses; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/period-buses.rss)
- [Road trains](https://blooloop.com/directory/service/people-moving-equipment/road-trains/index.md): (2 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/road-trains; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/road-trains.rss)
- [Strollers/wheelchairs/ecvs Etc.](https://blooloop.com/directory/service/people-moving-equipment/trollerswheelchairsecvs-etc/index.md): (2 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/trollerswheelchairsecvs-etc; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/trollerswheelchairsecvs-etc.rss)
- [Trucks](https://blooloop.com/directory/service/people-moving-equipment/trucks/index.md): (1 posts; HTML: https://blooloop.com/directory/service/people-moving-equipment/trucks; RSS: https://blooloop.com/feeds/directory/service/people-moving-equipment/trucks.rss)
- [Furnishings-outdoor & dining](https://blooloop.com/directory/service/facility-grounds/furnishings-outdoor-dining/index.md): (1 posts; HTML: https://blooloop.com/directory/service/facility-grounds/furnishings-outdoor-dining; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/furnishings-outdoor-dining.rss)
- [Litter & sanitation control](https://blooloop.com/directory/service/facility-grounds/litter-sanitation-control/index.md): (0 posts; HTML: https://blooloop.com/directory/service/facility-grounds/litter-sanitation-control; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/litter-sanitation-control.rss)
- [Street furniture](https://blooloop.com/directory/service/facility-grounds/street-furniture/index.md): (0 posts; HTML: https://blooloop.com/directory/service/facility-grounds/street-furniture; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/street-furniture.rss)
- [Manufacturer's representative](https://blooloop.com/directory/service/rides-dry/manufacturers-representative/index.md): (2 posts; HTML: https://blooloop.com/directory/service/rides-dry/manufacturers-representative; RSS: https://blooloop.com/feeds/directory/service/rides-dry/manufacturers-representative.rss)
- [Aerial technology](https://blooloop.com/directory/service/participatory-play-equipment/aerial-technology/index.md): (3 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/aerial-technology; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/aerial-technology.rss)
- [Continuous belay systems](https://blooloop.com/directory/service/participatory-play-equipment/continuous-belay-system/index.md): (1 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/continuous-belay-system; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/continuous-belay-system.rss)
- [Charity](https://blooloop.com/directory/service/charity/index.md): (0 posts; HTML: https://blooloop.com/directory/service/charity; RSS: https://blooloop.com/feeds/directory/service/charity.rss)
- [Safety/medical](https://blooloop.com/directory/service/consultants/safetymedical/index.md): (4 posts; HTML: https://blooloop.com/directory/service/consultants/safetymedical; RSS: https://blooloop.com/feeds/directory/service/consultants/safetymedical.rss)
- [Security](https://blooloop.com/directory/service/consultants/security/index.md): (3 posts; HTML: https://blooloop.com/directory/service/consultants/security; RSS: https://blooloop.com/feeds/directory/service/consultants/security.rss)
- [Exhibition & event management](https://blooloop.com/directory/service/trade-shows/exhibition-event-management/index.md): (9 posts; HTML: https://blooloop.com/directory/service/trade-shows/exhibition-event-management; RSS: https://blooloop.com/feeds/directory/service/trade-shows/exhibition-event-management.rss)
- [Exhibition stand/booth design](https://blooloop.com/directory/service/trade-shows/exhibition-standbooth-design/index.md): (2 posts; HTML: https://blooloop.com/directory/service/trade-shows/exhibition-standbooth-design; RSS: https://blooloop.com/feeds/directory/service/trade-shows/exhibition-standbooth-design.rss)
- [Exhibition system construction](https://blooloop.com/directory/service/trade-shows/exhibition-system-construction/index.md): (0 posts; HTML: https://blooloop.com/directory/service/trade-shows/exhibition-system-construction; RSS: https://blooloop.com/feeds/directory/service/trade-shows/exhibition-system-construction.rss)
- [App design](https://blooloop.com/directory/service/design/app-design/index.md): (8 posts; HTML: https://blooloop.com/directory/service/design/app-design; RSS: https://blooloop.com/feeds/directory/service/design/app-design.rss)
- [Aquarium construction](https://blooloop.com/directory/service/aquariums/aquarium-construction/index.md): (3 posts; HTML: https://blooloop.com/directory/service/aquariums/aquarium-construction; RSS: https://blooloop.com/feeds/directory/service/aquariums/aquarium-construction.rss)
- [Communication systems](https://blooloop.com/directory/service/security-equipment/communication-systems/index.md): (1 posts; HTML: https://blooloop.com/directory/service/security-equipment/communication-systems; RSS: https://blooloop.com/feeds/directory/service/security-equipment/communication-systems.rss)
- [Miscellaneous](https://blooloop.com/directory/service/theatrical-equipment-supplies/miscellaneous/index.md): (1 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/miscellaneous; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/miscellaneous.rss)
- [Tracking systems](https://blooloop.com/directory/service/security-equipment/tracking-systems/index.md): (4 posts; HTML: https://blooloop.com/directory/service/security-equipment/tracking-systems; RSS: https://blooloop.com/feeds/directory/service/security-equipment/tracking-systems.rss)
- [Used equipment](https://blooloop.com/directory/service/games-devices/used-equipment/index.md): (0 posts; HTML: https://blooloop.com/directory/service/games-devices/used-equipment; RSS: https://blooloop.com/feeds/directory/service/games-devices/used-equipment.rss)
- [Canvas & tents/awnings & canopies](https://blooloop.com/directory/service/facility-grounds/canvas-tentsawnings-canopies/index.md): (1 posts; HTML: https://blooloop.com/directory/service/facility-grounds/canvas-tentsawnings-canopies; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/canvas-tentsawnings-canopies.rss)
- [Roofs, enclosures & skylights](https://blooloop.com/directory/service/construction/roofs-enclosures-skylights/index.md): (2 posts; HTML: https://blooloop.com/directory/service/construction/roofs-enclosures-skylights; RSS: https://blooloop.com/feeds/directory/service/construction/roofs-enclosures-skylights.rss)
- [Atm Machines](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/atm-machines/index.md): (0 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/atm-machines; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/atm-machines.rss)
- [Bill Validators](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/bill-validators/index.md): (0 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/bill-validators; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/bill-validators.rss)
- [Coin & currency counters](https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/coin-currency-counters/index.md): (0 posts; HTML: https://blooloop.com/directory/service/admissionfinancial-equipmentticketing/coin-currency-counters; RSS: https://blooloop.com/feeds/directory/service/admissionfinancial-equipmentticketing/coin-currency-counters.rss)
- [Go-carts](https://blooloop.com/directory/service/rides-dry/go-karts/index.md): (0 posts; HTML: https://blooloop.com/directory/service/rides-dry/go-karts; RSS: https://blooloop.com/feeds/directory/service/rides-dry/go-karts.rss)
- [Laser tag](https://blooloop.com/directory/service/participatory-play-equipment/laser-tag/index.md): (2 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/laser-tag; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/laser-tag.rss)
- [Used equipment](https://blooloop.com/directory/service/food-beverages/used-equipment/index.md): (0 posts; HTML: https://blooloop.com/directory/service/food-beverages/used-equipment; RSS: https://blooloop.com/feeds/directory/service/food-beverages/used-equipment.rss)
- [Vending Machines](https://blooloop.com/directory/service/food-beverages/vending-machines/index.md): (0 posts; HTML: https://blooloop.com/directory/service/food-beverages/vending-machines; RSS: https://blooloop.com/feeds/directory/service/food-beverages/vending-machines.rss)
- [Interface design](https://blooloop.com/directory/service/audiovisual/interface-design/index.md): (12 posts; HTML: https://blooloop.com/directory/service/audiovisual/interface-design; RSS: https://blooloop.com/feeds/directory/service/audiovisual/interface-design.rss)
- [Brochures, flyers, etc.](https://blooloop.com/directory/service/printing/brochures-flyers-etc/index.md): (2 posts; HTML: https://blooloop.com/directory/service/printing/brochures-flyers-etc; RSS: https://blooloop.com/feeds/directory/service/printing/brochures-flyers-etc.rss)
- [Audio guides](https://blooloop.com/directory/service/audiovisual/audio-guides/index.md): (6 posts; HTML: https://blooloop.com/directory/service/audiovisual/audio-guides; RSS: https://blooloop.com/feeds/directory/service/audiovisual/audio-guides.rss)
- [Audio visual guides](https://blooloop.com/directory/service/games-devices/audio-visual-guides/index.md): (4 posts; HTML: https://blooloop.com/directory/service/games-devices/audio-visual-guides; RSS: https://blooloop.com/feeds/directory/service/games-devices/audio-visual-guides.rss)
- [Enclosures](https://blooloop.com/directory/service/water-related-equipment-supplies/enclosures/index.md): (0 posts; HTML: https://blooloop.com/directory/service/water-related-equipment-supplies/enclosures; RSS: https://blooloop.com/feeds/directory/service/water-related-equipment-supplies/enclosures.rss)
- [Indoor wind tunnels](https://blooloop.com/directory/service/participatory-play-equipment/indoor-wind-tunnels/index.md): (0 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/indoor-wind-tunnels; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/indoor-wind-tunnels.rss)
- [Pavilions](https://blooloop.com/directory/service/trade-shows/pavilions/index.md): (1 posts; HTML: https://blooloop.com/directory/service/trade-shows/pavilions; RSS: https://blooloop.com/feeds/directory/service/trade-shows/pavilions.rss)
- [Escape rooms](https://blooloop.com/directory/service/participatory-play-equipment/escape-rooms/index.md): (1 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/escape-rooms; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/escape-rooms.rss)
- [Gift shop operator](https://blooloop.com/directory/service/themed-retail-stores/gift-shop-operator/index.md): (2 posts; HTML: https://blooloop.com/directory/service/themed-retail-stores/gift-shop-operator; RSS: https://blooloop.com/feeds/directory/service/themed-retail-stores/gift-shop-operator.rss)
- [Animation](https://blooloop.com/directory/service/audiovisual/animation/index.md): (12 posts; HTML: https://blooloop.com/directory/service/audiovisual/animation; RSS: https://blooloop.com/feeds/directory/service/audiovisual/animation.rss)
- [Brand activation](https://blooloop.com/directory/service/photographic/brand-activation/index.md): (8 posts; HTML: https://blooloop.com/directory/service/photographic/brand-activation; RSS: https://blooloop.com/feeds/directory/service/photographic/brand-activation.rss)
- [Destination marketing](https://blooloop.com/directory/service/photographic/destination-marketing/index.md): (2 posts; HTML: https://blooloop.com/directory/service/photographic/destination-marketing; RSS: https://blooloop.com/feeds/directory/service/photographic/destination-marketing.rss)
- [Drones](https://blooloop.com/directory/service/hi-tech-equipment-services/drones/index.md): (2 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/drones; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/drones.rss)
- [Miscellaneous](https://blooloop.com/directory/service/printing/miscellaneous/index.md): (0 posts; HTML: https://blooloop.com/directory/service/printing/miscellaneous; RSS: https://blooloop.com/feeds/directory/service/printing/miscellaneous.rss)
- [Auctions](https://blooloop.com/directory/service/consultants/auctions/index.md): (1 posts; HTML: https://blooloop.com/directory/service/consultants/auctions; RSS: https://blooloop.com/feeds/directory/service/consultants/auctions.rss)
- [Game design](https://blooloop.com/directory/service/design/game-design/index.md): (16 posts; HTML: https://blooloop.com/directory/service/design/game-design; RSS: https://blooloop.com/feeds/directory/service/design/game-design.rss)
- [Retail](https://blooloop.com/directory/service/trade-shows/retail/index.md): (2 posts; HTML: https://blooloop.com/directory/service/trade-shows/retail; RSS: https://blooloop.com/feeds/directory/service/trade-shows/retail.rss)
- [Band organs](https://blooloop.com/directory/service/theatrical-equipment-supplies/band-organs/index.md): (0 posts; HTML: https://blooloop.com/directory/service/theatrical-equipment-supplies/band-organs; RSS: https://blooloop.com/feeds/directory/service/theatrical-equipment-supplies/band-organs.rss)
- [Sanitisation](https://blooloop.com/directory/service/facility-grounds/sanitisation/index.md): (0 posts; HTML: https://blooloop.com/directory/service/facility-grounds/sanitisation; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/sanitisation.rss)
- [Masks And Thermal Imaging](https://blooloop.com/directory/service/facility-grounds/masks-and-thermal-imaging/index.md): (0 posts; HTML: https://blooloop.com/directory/service/facility-grounds/masks-and-thermal-imaging; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/masks-and-thermal-imaging.rss)
- [Uniforms](https://blooloop.com/directory/service/clothing/uniforms/index.md): (0 posts; HTML: https://blooloop.com/directory/service/clothing/uniforms; RSS: https://blooloop.com/feeds/directory/service/clothing/uniforms.rss)
- [Transportation and logistics](https://blooloop.com/directory/service/transportation-logistics/index.md): (0 posts; HTML: https://blooloop.com/directory/service/transportation-logistics; RSS: https://blooloop.com/feeds/directory/service/transportation-logistics.rss)
- [Transportation](https://blooloop.com/directory/service/transportation-logistics/transportation-transportation/index.md): (0 posts; HTML: https://blooloop.com/directory/service/transportation-logistics/transportation-transportation; RSS: https://blooloop.com/feeds/directory/service/transportation-logistics/transportation-transportation.rss)
- [Confetti](https://blooloop.com/directory/service/hi-tech-equipment-services/confetti/index.md): (0 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/confetti; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/confetti.rss)
- [Beverages](https://blooloop.com/directory/service/food-beverages/beverages/index.md): (1 posts; HTML: https://blooloop.com/directory/service/food-beverages/beverages; RSS: https://blooloop.com/feeds/directory/service/food-beverages/beverages.rss)
- [Concession trailers](https://blooloop.com/directory/service/food-beverages/concession-trailers/index.md): (1 posts; HTML: https://blooloop.com/directory/service/food-beverages/concession-trailers; RSS: https://blooloop.com/feeds/directory/service/food-beverages/concession-trailers.rss)
- [Bespoke](https://blooloop.com/directory/service/gifts-novelties-souvenirs/bespoke/index.md): (2 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs/bespoke; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs/bespoke.rss)
- [Jewelry](https://blooloop.com/directory/service/gifts-novelties-souvenirs/jewelry/index.md): (1 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs/jewelry; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs/jewelry.rss)
- [Miscellaneous](https://blooloop.com/directory/service/gifts-novelties-souvenirs/miscellaneous/index.md): (1 posts; HTML: https://blooloop.com/directory/service/gifts-novelties-souvenirs/miscellaneous; RSS: https://blooloop.com/feeds/directory/service/gifts-novelties-souvenirs/miscellaneous.rss)
- [Laser harps](https://blooloop.com/directory/service/hi-tech-equipment-services/laser-harps/index.md): (0 posts; HTML: https://blooloop.com/directory/service/hi-tech-equipment-services/laser-harps; RSS: https://blooloop.com/feeds/directory/service/hi-tech-equipment-services/laser-harps.rss)
- [Outdoor events](https://blooloop.com/directory/service/participatory-play-equipment/outdoor-events/index.md): (0 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/outdoor-events; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/outdoor-events.rss)
- [Horticulture](https://blooloop.com/directory/service/facility-grounds/horticulture/index.md): (1 posts; HTML: https://blooloop.com/directory/service/facility-grounds/horticulture; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/horticulture.rss)
- [Trees and shrubs](https://blooloop.com/directory/service/facility-grounds/trees-and-shrubs/index.md): (1 posts; HTML: https://blooloop.com/directory/service/facility-grounds/trees-and-shrubs; RSS: https://blooloop.com/feeds/directory/service/facility-grounds/trees-and-shrubs.rss)
- [Dress Up](https://blooloop.com/directory/service/clothing/dress-up/index.md): (0 posts; HTML: https://blooloop.com/directory/service/clothing/dress-up; RSS: https://blooloop.com/feeds/directory/service/clothing/dress-up.rss)
- [T-Shirts & logo wear](https://blooloop.com/directory/service/clothing/t-shirts-logo-wear/index.md): (0 posts; HTML: https://blooloop.com/directory/service/clothing/t-shirts-logo-wear; RSS: https://blooloop.com/feeds/directory/service/clothing/t-shirts-logo-wear.rss)
- [Skate parks](https://blooloop.com/directory/service/participatory-play-equipment/skate-parks/index.md): (0 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/skate-parks; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/skate-parks.rss)
- [Bowling & bowling equipment](https://blooloop.com/directory/service/participatory-play-equipment/bowling-bowling-equipment/index.md): (0 posts; HTML: https://blooloop.com/directory/service/participatory-play-equipment/bowling-bowling-equipment; RSS: https://blooloop.com/feeds/directory/service/participatory-play-equipment/bowling-bowling-equipment.rss)
- [Display cases](https://blooloop.com/directory/service/displays-sets/display-cases/index.md): (4 posts; HTML: https://blooloop.com/directory/service/displays-sets/display-cases; RSS: https://blooloop.com/feeds/directory/service/displays-sets/display-cases.rss)
- [Legal](https://blooloop.com/directory/service/legal-2/index.md): (1 posts; HTML: https://blooloop.com/directory/service/legal-2; RSS: https://blooloop.com/feeds/directory/service/legal-2.rss)
- [Legal strategy](https://blooloop.com/directory/service/legal-2/legal-strategy/index.md): (1 posts; HTML: https://blooloop.com/directory/service/legal-2/legal-strategy; RSS: https://blooloop.com/feeds/directory/service/legal-2/legal-strategy.rss)
- [Download](https://blooloop.com/download/index.md): (852 posts; HTML: https://blooloop.com/download; RSS: https://blooloop.com/feeds/download.rss)
- [Judges](https://blooloop.com/immersive/judges/index.md): (12 posts; HTML: https://blooloop.com/immersive/judges; RSS: https://blooloop.com/feeds/immersive/judges.rss)
- [Power 10](https://blooloop.com/immersive/power-10/index.md): (19 posts; HTML: https://blooloop.com/immersive/power-10; RSS: https://blooloop.com/feeds/immersive/power-10.rss)
- [Judges](https://blooloop.com/judges/index.md): (0 posts; HTML: https://blooloop.com/judges; RSS: https://blooloop.com/feeds/judges.rss)
- [Power 10](https://blooloop.com/power-10/index.md): (0 posts; HTML: https://blooloop.com/power-10; RSS: https://blooloop.com/feeds/power-10.rss)
- [Showcase](https://blooloop.com/showcase/index.md): (1844 posts; HTML: https://blooloop.com/showcase; RSS: https://blooloop.com/feeds/showcase.rss)
- [Climate commitment](https://blooloop.com/directory/climate-commitment/index.md): (6 posts; HTML: https://blooloop.com/directory/climate-commitment; RSS: https://blooloop.com/feeds/directory/climate-commitment.rss)
- [Innovation Awards](https://blooloop.com/directory/innovation-awards/index.md): (31 posts; HTML: https://blooloop.com/directory/innovation-awards; RSS: https://blooloop.com/feeds/directory/innovation-awards.rss)
- [2021](https://blooloop.com/innovation-awards/2021/index.md): Welcome to the blooloop Innovation Awards 2021 – our annual celebration of creativity and forward-thinking in the visitor attractions industry. (173 posts; HTML: https://blooloop.com/innovation-awards/2021; RSS: https://blooloop.com/feeds/innovation-awards/2021.rss)
- [2022](https://blooloop.com/innovation-awards/2022/index.md): Welcome to the blooloop Innovation Awards 2022 – our annual celebration of creativity and forward-thinking in the visitor attractions industry. (106 posts; HTML: https://blooloop.com/innovation-awards/2022; RSS: https://blooloop.com/feeds/innovation-awards/2022.rss)
- [Category](https://blooloop.com/innovation-awards/2022/category/index.md): (100 posts; HTML: https://blooloop.com/innovation-awards/2022/category; RSS: https://blooloop.com/feeds/innovation-awards/2022/category.rss)
- [Category](https://blooloop.com/innovation-awards/2021/category/index.md): (74 posts; HTML: https://blooloop.com/innovation-awards/2021/category; RSS: https://blooloop.com/feeds/innovation-awards/2021/category.rss)
- [Interactive](https://blooloop.com/innovation-awards/2021/category/interactive/index.md): From the highest tech to the simplest human communication, attractions are becoming increasingly interactive. Innovations in this space look to connect emotionally, deepen understanding or just be lots of fun. (14 posts; HTML: https://blooloop.com/innovation-awards/2021/category/interactive; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/interactive.rss)
- [Spectacular](https://blooloop.com/innovation-awards/2021/category/spectacular/index.md): Visitor attractions can offer guests experiences that lift the spirit. This can be with a nighttime spectacular, an amazing fountain show or finding awe inspiring new ways for guests to experience their environment. (4 posts; HTML: https://blooloop.com/innovation-awards/2021/category/spectacular; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/spectacular.rss)
- [Engagement](https://blooloop.com/innovation-awards/2021/category/engagement/index.md): From viral social media campaigns to moving museum exhibits, all attractions are seeking to engage with their vistors more effectively. Innovations here can be high tech or with human interaction. (6 posts; HTML: https://blooloop.com/innovation-awards/2021/category/engagement; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/engagement.rss)
- [Storytelling](https://blooloop.com/innovation-awards/2021/category/storytelling/index.md): Storytelling is the heartbeat of a successful visitor attraction. Innovators are finding new ways to express their vision, engaging guests with a compelling narrative theme or and immersive brand experience. (8 posts; HTML: https://blooloop.com/innovation-awards/2021/category/storytelling; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/storytelling.rss)
- [Thrills](https://blooloop.com/innovation-awards/2021/category/thrills/index.md): From coasters to horror, attractions have been getting pulses racing for decades. Engineers, designers and storytellers are innovating with new rides, exhibits and experiences to make us scream! (4 posts; HTML: https://blooloop.com/innovation-awards/2021/category/thrills; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/thrills.rss)
- [Digital](https://blooloop.com/innovation-awards/2021/category/digital/index.md): Digital is revolutionising how visitors experience attractions. This evolution of interaction has accelerated as a result of Covid, with digital interactions becoming the norm. Digital innovations are not only improving the visitor journey by providing a layer of utility and convenience, they are also being used to add storytelling magic. (12 posts; HTML: https://blooloop.com/innovation-awards/2021/category/digital; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/digital.rss)
- [Rise Award](https://blooloop.com/innovation-awards/2021/category/rise-award/index.md): Now more than ever, there is a deep desire for experiences, visual stimulation, and storytelling. AREA15 wants to celebrate and showcase the individuals or companies leading the way to innovate new forms of immersive entertainment and to foster the ideas disrupting the status quo of location-based entertainment. (36 posts; HTML: https://blooloop.com/innovation-awards/2021/category/rise-award; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/rise-award.rss)
- [Inclusion](https://blooloop.com/innovation-awards/2021/category/inclusion/index.md): There is an increasing focus on ensuring attractions are accessible for all. This category recognises the efforts made to level the playing field and include all visitors in the experience. (7 posts; HTML: https://blooloop.com/innovation-awards/2021/category/inclusion; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/inclusion.rss)
- [Covid](https://blooloop.com/innovation-awards/2021/category/covid/index.md): The global pandemic has been a unique crisis which the industry has responded to with incredible dynamism and imagination. The resulting innovations have helped attractions re-open and stay open. (6 posts; HTML: https://blooloop.com/innovation-awards/2021/category/covid; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/covid.rss)
- [Technology](https://blooloop.com/innovation-awards/2021/category/technology/index.md): From AV to face recognition, AI, bots and beyond, the latest technologies are advancing the visitor experience and creating the attractions of tomorrow. (22 posts; HTML: https://blooloop.com/innovation-awards/2021/category/technology; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/technology.rss)
- [Sustainability](https://blooloop.com/innovation-awards/2021/category/sustainability/index.md): Never has there been a more pressing need for operators, designers and investors to step up and innovate to reduce the environmental impact of attractions. (9 posts; HTML: https://blooloop.com/innovation-awards/2021/category/sustainability; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/sustainability.rss)
- [Splash](https://blooloop.com/innovation-awards/2021/category/splash/index.md): From water slides to aquaria, working with water places unique demands on attraction designers and operators. Constant innovation is needed to create new and exciting but also accessible, sustainable and safe experiences for guests. (4 posts; HTML: https://blooloop.com/innovation-awards/2021/category/splash; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/splash.rss)
- [Places](https://blooloop.com/innovation-awards/2021/category/places/index.md): Working with the built environment creates unique opportunities and challenges. Innovation here means using storytelling, technology, design and more to connect visitors with a sense of place. (4 posts; HTML: https://blooloop.com/innovation-awards/2021/category/places; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/places.rss)
- [Immersive](https://blooloop.com/innovation-awards/2021/category/immersive/index.md): Trailblazing new attractions are providing visitors with ever more enthralling, rich environments. From themed dining to artainment, this experiential fusion is redefining the visitor experience. (15 posts; HTML: https://blooloop.com/innovation-awards/2021/category/immersive; RSS: https://blooloop.com/feeds/innovation-awards/2021/category/immersive.rss)
- [Immersive attraction](https://blooloop.com/innovation-awards/2022/category/immersive-attraction/index.md): New attractions with an innovative use of technology to create game changing immersive interactive experiences. (5 posts; HTML: https://blooloop.com/innovation-awards/2022/category/immersive-attraction; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/immersive-attraction.rss)
- [Blue Sky](https://blooloop.com/innovation-awards/2022/category/blue-sky/index.md): Bleeding edge concepts to disrupt the industry. We’re looking across the board for new ideas that are a leap rather than an iteration! (7 posts; HTML: https://blooloop.com/innovation-awards/2022/category/blue-sky; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/blue-sky.rss)
- [Inclusion](https://blooloop.com/innovation-awards/2022/category/inclusion/index.md): (13 posts; HTML: https://blooloop.com/innovation-awards/2022/category/inclusion; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/inclusion.rss)
- [Creative technology](https://blooloop.com/innovation-awards/2022/category/creative-technology/index.md): Celebrating innovations in the technology behind the scenes, supporting visitor experiences and the creatives who design them. Sponsored by Panasonic Connect. (12 posts; HTML: https://blooloop.com/innovation-awards/2022/category/creative-technology; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/creative-technology.rss)
- [Guest journey](https://blooloop.com/innovation-awards/2022/category/guest-journey/index.md): Digital technology and beyond that enhances the guest journey – ticketing, apps, AR, AI, social and more. (8 posts; HTML: https://blooloop.com/innovation-awards/2022/category/guest-journey; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/guest-journey.rss)
- [Immersive Experience](https://blooloop.com/innovation-awards/2022/category/immersive-experience/index.md): Projects that immerse visitors in another world using innovative techniques – we’re looking for something we’ve not seen before. (16 posts; HTML: https://blooloop.com/innovation-awards/2022/category/immersive-experience; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/immersive-experience.rss)
- [Sustainability](https://blooloop.com/innovation-awards/2022/category/sustainability/index.md): (9 posts; HTML: https://blooloop.com/innovation-awards/2022/category/sustainability; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/sustainability.rss)
- [Storytelling](https://blooloop.com/innovation-awards/2022/category/storytelling/index.md): The translation of a story/IP into an engaging visitor experience. This isn’t about how great the story is, it’s about the transformation. (14 posts; HTML: https://blooloop.com/innovation-awards/2022/category/storytelling; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/storytelling.rss)
- [Thrills](https://blooloop.com/innovation-awards/2022/category/thrills/index.md): Experiences that thrill visitors – game changing innovations to set visitors’ pulses racing. (5 posts; HTML: https://blooloop.com/innovation-awards/2022/category/thrills; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/thrills.rss)
- [Themed environment](https://blooloop.com/innovation-awards/2022/category/themed-environment/index.md): Design and theming of spaces and places to wow visitors –we’re looking for something we haven’t seen before. (6 posts; HTML: https://blooloop.com/innovation-awards/2022/category/themed-environment; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/themed-environment.rss)
- [Spectacular](https://blooloop.com/innovation-awards/2022/category/spectacular/index.md): Unique shows and spectacular productions that innovate to create a the WOW factor for audiences. (7 posts; HTML: https://blooloop.com/innovation-awards/2022/category/spectacular; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/spectacular.rss)
- [Experiential technology](https://blooloop.com/innovation-awards/2022/category/experiential-technology/index.md): Guest facing technology that creates new interactive and engaging experiences. (15 posts; HTML: https://blooloop.com/innovation-awards/2022/category/experiential-technology; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/experiential-technology.rss)
- [Splash](https://blooloop.com/innovation-awards/2022/category/splash/index.md): From water rides to fountains to aquariums – exciting new ways with water based attractions. (5 posts; HTML: https://blooloop.com/innovation-awards/2022/category/splash; RSS: https://blooloop.com/feeds/innovation-awards/2022/category/splash.rss)
- [2023](https://blooloop.com/innovation-awards/2023/index.md): Welcome to the Blooloop Innovation Awards 2023, our annual celebration of ingenuity and creativity in the visitor attractions business. The Awards shine a spotlight on what the smartest minds in the industry are thinking, designing and building. (120 posts; HTML: https://blooloop.com/innovation-awards/2023; RSS: https://blooloop.com/feeds/innovation-awards/2023.rss)
- [2024](https://blooloop.com/innovation-awards/2024/index.md): Welcome to the blooloop Innovation Awards 2024 – our annual celebration of creativity and forward-thinking in the visitor attractions industry. These awards highlight the most innovative attractions, technologies, products, and experiences shaping the future of the sector. (123 posts; HTML: https://blooloop.com/innovation-awards/2024; RSS: https://blooloop.com/feeds/innovation-awards/2024.rss)
- [Category](https://blooloop.com/innovation-awards/2023/category/index.md): (115 posts; HTML: https://blooloop.com/innovation-awards/2023/category; RSS: https://blooloop.com/feeds/innovation-awards/2023/category.rss)
- [Category](https://blooloop.com/innovation-awards/2024/category/index.md): (115 posts; HTML: https://blooloop.com/innovation-awards/2024/category; RSS: https://blooloop.com/feeds/innovation-awards/2024/category.rss)
- [Themed environment](https://blooloop.com/innovation-awards/2023/category/themed-environment/index.md): Design and theming of spaces and places to immerse visitors in another world. (7 posts; HTML: https://blooloop.com/innovation-awards/2023/category/themed-environment; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/themed-environment.rss)
- [Creative technology](https://blooloop.com/innovation-awards/2023/category/creative-technology/index.md): Celebrating technology behind the scenes, supporting visitor experiences and the creatives who design them – projectors, sound systems and lighting and more. (10 posts; HTML: https://blooloop.com/innovation-awards/2023/category/creative-technology; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/creative-technology.rss)
- [Sustainability](https://blooloop.com/innovation-awards/2023/category/sustainability/index.md): Products and projects that reduce an attraction’s environmental impact. (9 posts; HTML: https://blooloop.com/innovation-awards/2023/category/sustainability; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/sustainability.rss)
- [Splash](https://blooloop.com/innovation-awards/2023/category/splash/index.md): From water rides to fountains to aquariums. (5 posts; HTML: https://blooloop.com/innovation-awards/2023/category/splash; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/splash.rss)
- [Spectacular](https://blooloop.com/innovation-awards/2023/category/spectacular/index.md): Epic shows and spectacular productions – drones, fountain shows, pavilions, acrobatics and anything with the wow factor. (8 posts; HTML: https://blooloop.com/innovation-awards/2023/category/spectacular; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/spectacular.rss)
- [Experiential technology](https://blooloop.com/innovation-awards/2023/category/experiential-technology/index.md): Guest facing technology that creates new interactive and engaging experiences (15 posts; HTML: https://blooloop.com/innovation-awards/2023/category/experiential-technology; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/experiential-technology.rss)
- [Brand realisation](https://blooloop.com/innovation-awards/2023/category/brand-realisation/index.md): Innovative ways to bring to life a well-known IP to engage and immerse visitors. (6 posts; HTML: https://blooloop.com/innovation-awards/2023/category/brand-realisation; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/brand-realisation.rss)
- [Guest journey](https://blooloop.com/innovation-awards/2023/category/guest-journey/index.md): Digital technology and beyond that enhances the guest journey – ticketing, apps, purchases, photography, AR, AI, social and more (11 posts; HTML: https://blooloop.com/innovation-awards/2023/category/guest-journey; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/guest-journey.rss)
- [Game On!](https://blooloop.com/innovation-awards/2023/category/game-on/index.md): The latest tech and inventive devices in immersive gaming for climbing walls, competitive socialising, VR games and more. (8 posts; HTML: https://blooloop.com/innovation-awards/2023/category/game-on; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/game-on.rss)
- [Thrills](https://blooloop.com/innovation-awards/2023/category/thrills/index.md): (8 posts; HTML: https://blooloop.com/innovation-awards/2023/category/thrills; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/thrills.rss)
- [Exhibit](https://blooloop.com/innovation-awards/2023/category/exhibit/index.md): Exhibitions in museums, zoos or aquariums that innovate to engage and immerse visitors. (13 posts; HTML: https://blooloop.com/innovation-awards/2023/category/exhibit; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/exhibit.rss)
- [Inclusion](https://blooloop.com/innovation-awards/2023/category/inclusion/index.md): Projects and designs that ensure everyone can enjoy the visitor experience. (9 posts; HTML: https://blooloop.com/innovation-awards/2023/category/inclusion; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/inclusion.rss)
- [Blue Sky](https://blooloop.com/innovation-awards/2023/category/blue-sky/index.md): An opportunity to put forward a truly out-of-the-box concept that has yet to be fully developed, or to recognise a one-of-a-kind experience. (8 posts; HTML: https://blooloop.com/innovation-awards/2023/category/blue-sky; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/blue-sky.rss)
- [Immersive Experience](https://blooloop.com/innovation-awards/2023/category/immersive-experience/index.md): Spaces that immerse visitors into another world – from artainment to live action theatre and everything in between. (17 posts; HTML: https://blooloop.com/innovation-awards/2023/category/immersive-experience; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/immersive-experience.rss)
- [Immersive attraction](https://blooloop.com/innovation-awards/2023/category/immersive-attraction/index.md): Interactive experiences from dark rides to stand alone attractions with an innovative use of technology. (12 posts; HTML: https://blooloop.com/innovation-awards/2023/category/immersive-attraction; RSS: https://blooloop.com/feeds/innovation-awards/2023/category/immersive-attraction.rss)
- [Storytelling](https://blooloop.com/innovation-awards/2024/category/storytelling/index.md): The translation of a story into an engaging visitor experience. (7 posts; HTML: https://blooloop.com/innovation-awards/2024/category/storytelling; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/storytelling.rss)
- [Immersive Experiences](https://blooloop.com/innovation-awards/2024/category/immersive-experiences/index.md): Spaces that immerse visitors into another world. (12 posts; HTML: https://blooloop.com/innovation-awards/2024/category/immersive-experiences; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/immersive-experiences.rss)
- [Inclusion](https://blooloop.com/innovation-awards/2024/category/inclusion/index.md): Projects and designs that ensure everyone can enjoy the visitor experience. (9 posts; HTML: https://blooloop.com/innovation-awards/2024/category/inclusion; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/inclusion.rss)
- [Creative technology](https://blooloop.com/innovation-awards/2024/category/creative-technology/index.md): Celebrating behind-the-scenes technology, supporting visitor experiences and the creatives who design them – projectors, sound systems and lighting and more. (8 posts; HTML: https://blooloop.com/innovation-awards/2024/category/creative-technology; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/creative-technology.rss)
- [Immersive attraction](https://blooloop.com/innovation-awards/2024/category/immersive-attraction/index.md): Interactive experiences from dark rides to stand alone attractions with an innovative use of technology. (6 posts; HTML: https://blooloop.com/innovation-awards/2024/category/immersive-attraction; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/immersive-attraction.rss)
- [Experiential technology](https://blooloop.com/innovation-awards/2024/category/experiential-technology/index.md): Guest-facing technology that creates new interactive and engaging experiences. (9 posts; HTML: https://blooloop.com/innovation-awards/2024/category/experiential-technology; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/experiential-technology.rss)
- [Immersive Experiences - Culture](https://blooloop.com/innovation-awards/2024/category/immersive-experiences-culture/index.md): Museum or exhibition spaces that immerse visitors into another world. (9 posts; HTML: https://blooloop.com/innovation-awards/2024/category/immersive-experiences-culture; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/immersive-experiences-culture.rss)
- [Game On!](https://blooloop.com/innovation-awards/2024/category/game-on/index.md): The latest tech and inventive devices in immersive gaming for climbing walls, competitive socialising, VR games and more. (10 posts; HTML: https://blooloop.com/innovation-awards/2024/category/game-on; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/game-on.rss)
- [Sustainability](https://blooloop.com/innovation-awards/2024/category/sustainability/index.md): Products and projects that reduce an attraction’s environmental impact. (7 posts; HTML: https://blooloop.com/innovation-awards/2024/category/sustainability; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/sustainability.rss)
- [Themed environment](https://blooloop.com/innovation-awards/2024/category/themed-environment/index.md): Design and theming of spaces and places to immerse visitors in another world. (4 posts; HTML: https://blooloop.com/innovation-awards/2024/category/themed-environment; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/themed-environment.rss)
- [Brand realisation](https://blooloop.com/innovation-awards/2024/category/brand-realisation/index.md): Innovative ways to bring to life a well-known IP to engage and immerse visitors. (13 posts; HTML: https://blooloop.com/innovation-awards/2024/category/brand-realisation; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/brand-realisation.rss)
- [Thrills](https://blooloop.com/innovation-awards/2024/category/thrills/index.md): Experiences that thrill visitors, from roller coasters to escape rooms to haunts. (5 posts; HTML: https://blooloop.com/innovation-awards/2024/category/thrills; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/thrills.rss)
- [Spectacular](https://blooloop.com/innovation-awards/2024/category/spectacular/index.md): Epic shows and spectacular productions – drones, fountain shows, pavilions, acrobatics and anything with the wow factor. (8 posts; HTML: https://blooloop.com/innovation-awards/2024/category/spectacular; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/spectacular.rss)
- [Blue Sky](https://blooloop.com/innovation-awards/2024/category/blue-sky/index.md): Recognising a truly out-of-the-box concept that has yet to be fully developed, or a one-of-a-kind experience. (7 posts; HTML: https://blooloop.com/innovation-awards/2024/category/blue-sky; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/blue-sky.rss)
- [Guest journey](https://blooloop.com/innovation-awards/2024/category/guest-journey/index.md): Digital technology and beyond that enhances the guest journey – ticketing, apps, purchases, photography, AR, AI, social and more. (11 posts; HTML: https://blooloop.com/innovation-awards/2024/category/guest-journey; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/guest-journey.rss)
- [Splash](https://blooloop.com/innovation-awards/2024/category/splash/index.md): From water rides to fountains to aquariums. (5 posts; HTML: https://blooloop.com/innovation-awards/2024/category/splash; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/splash.rss)
- [Storytelling - Culture](https://blooloop.com/innovation-awards/2024/category/storytelling-culture/index.md): The translation of a story into an engaging visitor experience within the cultural sector. (8 posts; HTML: https://blooloop.com/innovation-awards/2024/category/storytelling-culture; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/storytelling-culture.rss)
- [Exhibit](https://blooloop.com/innovation-awards/2024/category/exhibit/index.md): Exhibitions in museums, zoos or aquariums that innovate to engage and immerse visitors. (11 posts; HTML: https://blooloop.com/innovation-awards/2024/category/exhibit; RSS: https://blooloop.com/feeds/innovation-awards/2024/category/exhibit.rss)
- [Museum management](https://blooloop.com/museum-management/index.md): (0 posts; HTML: https://blooloop.com/museum-management; RSS: https://blooloop.com/feeds/museum-management.rss)
- [Testimonial](https://blooloop.com/innovation-awards/2022/organizer/testimonial/index.md): (2 posts; HTML: https://blooloop.com/innovation-awards/2022/organizer/testimonial; RSS: https://blooloop.com/feeds/innovation-awards/2022/organizer/testimonial.rss)
- [Testimonial](https://blooloop.com/innovation-awards/2023/organizer/testimonial/index.md): (2 posts; HTML: https://blooloop.com/innovation-awards/2023/organizer/testimonial; RSS: https://blooloop.com/feeds/innovation-awards/2023/organizer/testimonial.rss)
- [Testimonial](https://blooloop.com/innovation-awards/2024/organizer/testimonial/index.md): (2 posts; HTML: https://blooloop.com/innovation-awards/2024/organizer/testimonial; RSS: https://blooloop.com/feeds/innovation-awards/2024/organizer/testimonial.rss)
- [2025](https://blooloop.com/innovation-awards/2025/index.md): blooloop is delighted to announce the launch of the fifth Innovation Awards. We are pleased to be supported by our friends at AREA15 once again. We have been leading the way in reporting on the latest news, trends and developments within the visitor attractions industry for 20 years. blooloop.com is now read by over 2 million attraction professionals from around the world each year. (210 posts; HTML: https://blooloop.com/innovation-awards/2025; RSS: https://blooloop.com/feeds/innovation-awards/2025.rss)
- [Category](https://blooloop.com/innovation-awards/2025/category/index.md): (143 posts; HTML: https://blooloop.com/innovation-awards/2025/category; RSS: https://blooloop.com/feeds/innovation-awards/2025/category.rss)
- [Creative Technology](https://blooloop.com/innovation-awards/2025/category/creative-technology/index.md): Celebrating technology behind the scenes, supporting visitor experiences and the creatives who design them - projectors, sound systems, lighting and more. (17 posts; HTML: https://blooloop.com/innovation-awards/2025/category/creative-technology; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/creative-technology.rss)
- [Experiential Technology](https://blooloop.com/innovation-awards/2025/category/experiential-technology/index.md): Guest-facing technology that creates new, interactive and engaging experiences. (15 posts; HTML: https://blooloop.com/innovation-awards/2025/category/experiential-technology; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/experiential-technology.rss)
- [Accessibility](https://blooloop.com/innovation-awards/2025/category/accessibility/index.md): Projects, designs and technologies that ensure everyone can enjoy the visitor experience. (6 posts; HTML: https://blooloop.com/innovation-awards/2025/category/accessibility; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/accessibility.rss)
- [Blue Sky](https://blooloop.com/innovation-awards/2025/category/blue-sky/index.md): An opportunity to put forward a truly out-of-the-box concept that has yet to be fully developed, or to recognise a one-of-a-kind experience. (4 posts; HTML: https://blooloop.com/innovation-awards/2025/category/blue-sky; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/blue-sky.rss)
- [Brand Realisation](https://blooloop.com/innovation-awards/2025/category/brand-realisation/index.md): Innovative ways to bring a well-known IP to life to engage and immerse visitors. (6 posts; HTML: https://blooloop.com/innovation-awards/2025/category/brand-realisation; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/brand-realisation.rss)
- [Exhibit - Animals](https://blooloop.com/innovation-awards/2025/category/exhibit-animals/index.md): Exhibitions in zoos and aquariums that innovate to engage, educate or immerse visitors. (3 posts; HTML: https://blooloop.com/innovation-awards/2025/category/exhibit-animals; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/exhibit-animals.rss)
- [Exhibit - Culture](https://blooloop.com/innovation-awards/2025/category/exhibit-culture/index.md): Exhibitions in cultural spaces that innovate to engage, educate or immerse visitors. (10 posts; HTML: https://blooloop.com/innovation-awards/2025/category/exhibit-culture; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/exhibit-culture.rss)
- [Family](https://blooloop.com/innovation-awards/2025/category/family/index.md): Experiences designed for the whole family to enjoy, from rides to pop-ups and everything in between. (8 posts; HTML: https://blooloop.com/innovation-awards/2025/category/family; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/family.rss)
- [Game On](https://blooloop.com/innovation-awards/2025/category/game-on/index.md): The latest technology and inventive devices in immersive gaming for climbing walls, competitive socialising, VR games and more. (10 posts; HTML: https://blooloop.com/innovation-awards/2025/category/game-on; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/game-on.rss)
- [Guest Journey](https://blooloop.com/innovation-awards/2025/category/guest-journey/index.md): Digital technology and beyond that enhances the guest journey - ticketing, apps, purchases, photography, AR, AI, social and more. (4 posts; HTML: https://blooloop.com/innovation-awards/2025/category/guest-journey; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/guest-journey.rss)
- [Immersive Attraction](https://blooloop.com/innovation-awards/2025/category/immersive-attraction/index.md): Interactive experiences from dark rides to stand alone attractions with an innovative use of technology. (5 posts; HTML: https://blooloop.com/innovation-awards/2025/category/immersive-attraction; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/immersive-attraction.rss)
- [Immersive Experience](https://blooloop.com/innovation-awards/2025/category/immersive-experience/index.md): Spaces that immerse visitors into another world - from live action theatre to immersive dining and everything in between. (12 posts; HTML: https://blooloop.com/innovation-awards/2025/category/immersive-experience; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/immersive-experience.rss)
- [Immersive Experience - Culture](https://blooloop.com/innovation-awards/2025/category/immersive-experience-culture/index.md): Spaces that immerse visitors into another world in the cultural space. (16 posts; HTML: https://blooloop.com/innovation-awards/2025/category/immersive-experience-culture; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/immersive-experience-culture.rss)
- [Marketing](https://blooloop.com/innovation-awards/2025/category/marketing/index.md): Innovative marketing campaigns that educate visitors, inspire brand trust, create excitement and more. (5 posts; HTML: https://blooloop.com/innovation-awards/2025/category/marketing; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/marketing.rss)
- [Retail & Dining](https://blooloop.com/innovation-awards/2025/category/retail-dining/index.md): Innovative retail and F&B spaces that drive revenue with theming, food, products or design. (6 posts; HTML: https://blooloop.com/innovation-awards/2025/category/retail-dining; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/retail-dining.rss)
- [Spectacular](https://blooloop.com/innovation-awards/2025/category/spectacular/index.md): Epic shows and spectacular productions - drones, fountain shows, pavilions, acrobatics and anything with the wow factor. (11 posts; HTML: https://blooloop.com/innovation-awards/2025/category/spectacular; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/spectacular.rss)
- [Splash](https://blooloop.com/innovation-awards/2025/category/splash/index.md): From water rides and surf pools to fountains and splash parks. (7 posts; HTML: https://blooloop.com/innovation-awards/2025/category/splash; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/splash.rss)
- [Storytelling](https://blooloop.com/innovation-awards/2025/category/storytelling/index.md): The translation of a story into an engaging visitor experience. (13 posts; HTML: https://blooloop.com/innovation-awards/2025/category/storytelling; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/storytelling.rss)
- [Storytelling - Culture](https://blooloop.com/innovation-awards/2025/category/storytelling-culture/index.md): The translation of a story into an engaging visitor experience in the cultural space. (13 posts; HTML: https://blooloop.com/innovation-awards/2025/category/storytelling-culture; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/storytelling-culture.rss)
- [Sustainability](https://blooloop.com/innovation-awards/2025/category/sustainability/index.md): Products, projects and programs that reduce an attraction's GHG inventory and/or deliver against other UN SDGs. (13 posts; HTML: https://blooloop.com/innovation-awards/2025/category/sustainability; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/sustainability.rss)
- [Thrills](https://blooloop.com/innovation-awards/2025/category/thrills/index.md): Experiences that thrill visitors, from roller coasters to escape rooms to haunts. (4 posts; HTML: https://blooloop.com/innovation-awards/2025/category/thrills; RSS: https://blooloop.com/feeds/innovation-awards/2025/category/thrills.rss)
- [museum-featured](https://blooloop.com/museum-featured/index.md): (58 posts; HTML: https://blooloop.com/museum-featured; RSS: https://blooloop.com/feeds/museum-featured.rss)

## Recent Content

---

### Kaiqi Group

**Published:** September 4, 2026 | **Author:** Michelle Coetzee | **Section:** General  
**URL:** https://blooloop.com/kaiqi-group/.md

Founded in 1995, Kaiqi Group is one of China's leading designers and manufacturers of non-powered play and family entertainment solutions. With dual headquarters in Shanghai and Wenzhou, more than 100,000 square metres of intelligent manufacturing facilities, and products installed in over 120 countries and regions, the company has grown into a global provider of integrated play environments for destinations that inspire families to play, learn, and connect.

For three decades, Kaiqi has evolved beyond playground equipment manufacturing to become a comprehensive partner for the visitor attractions industry. Guided by an "operations-first" philosophy, the company combines master planning, thematic design, IP integration, engineering, manufacturing, installation, and operational support to create distinctive play experiences across theme parks, tourism destinations, family entertainment centres (FECs), public parks, educational environments, and mixed-use developments.

---

### The law of destination performance

**Published:** September 4, 2026 | **Author:** Richard Maddock | **Section:** Opinion  
**URL:** https://blooloop.com/law-of-destination-performance/.md

Consider two newly opened destinations; both have similar catchments, demographics and market potential.

Both have sound business cases and comparable capital investment. They draw on intellectual property of similar strength, are realised by designers of comparable pedigree, and are operated to an equally high standard.

One becomes a byword for how the sector should work, while the other quietly underperforms for years, its operators reaching for the usual explanations – the marketing wasn't sharp enough, the location was wrong, the IP hadn't landed with this particular audience – without ever quite finding one that truly explains why.

Perhaps counterintuitively, I believe the discipline best placed to explain the difference isn't experience design or architecture. It's urban design.

Where experience design begins with storytelling and architecture with the building itself, urban design begins with how people move, orient themselves, make choices and experience places over time.

It asks why someone walks rather than drives, takes a cut-through rather than the route provided, or lingers in one place but hurries through another.

At its heart, it is the study of how the built environment shapes human behaviour.

From public life to destinations

A foundational contribution to the study of public life came from the Danish urbanist Jan Gehl, who argued that a place's success is best understood by observing how people use it. He distinguished between necessary activities and optional activities – the latter emerging only when the environment supports them.

Across decades of research, Gehl demonstrated that much of what makes a place enjoyable, sociable and economically successful sits in this second category.

A public square in Copenhagen demonstrates how urban design can encourage people to linger, socialise and engage beyond necessary activities

Viewed through that lens, the destinations we design look rather different.

The distinction between necessary and optional activity appears everywhere: guests moving through necessary activity – queuing, walking, waiting, transacting – or engaged in optional activity – exploring, playing, browsing, lingering and countless other behaviours they choose rather than have to perform.

The connection between urban design and location-based experiences is not new.

Speaking at Harvard in 1963, the American urbanist and developer James Rouse called Disneyland "the greatest piece of urban design in the United States today."

He recognised something our industry has often practised instinctively without ever quite naming: Disneyland was never simply a collection of rides. It was a deliberately organised environment, shaped around how people move, orient themselves, anticipate and choose to engage.

Keeping score

Our industry has become remarkably sophisticated at measurement; we track attendance, revenue per capita, dwell time, Net Promoter Score, conversion by zone, spend by daypart.

Somewhere on every operator's desktop is a dashboard that would have seemed like science fiction twenty years ago.

We've become very good at keeping score.

The question is whether we fully understand the game we're playing.

The visitor attractions industry tracks a lot of different guest data

The metrics we rely on inevitably shape the questions we ask, and those questions are almost always the same. How do we increase attendance? How do we lift spend per head? How do we improve satisfaction scores?

These are not bad questions. They are simply the wrong questions to ask first, because each describes an outcome that has already happened.

They are, in the truest sense, autopsy metrics: precise, honest and entirely retrospective. They can tell you that less value was realised than expected, and often where. But on their own, they are far less capable of revealing why.

Pattern recognition

Across projects with almost nothing else in common – a theme park in one country, a stadium in another, a zoo, a museum, a mixed-use leisure district – we can see the same underlying pattern recurring, dressed differently each time but recognisable underneath.

Guests weren't running out of interest; they were running out of capacity – a specific, finite, and largely invisible resource shaped not only by the quality of the experience in front of them, but by everything that had already been asked of them before they reached it.

Things like queues can take their toll on guests' enthusiasm and energy

Sometimes the cause was obvious enough to photograph: a queue that eroded anticipation rather than built it, a wayfinding system that demanded unnecessary cognitive effort, a sequence of decisions stacked back-to-back with no opportunity to recover.

The effects were often cumulative rather than catastrophic. A retail moment that should have converted simply didn't. A secondary attraction, perfectly good, was quietly skipped.

By late afternoon, families who had planned to stay until close found themselves back in the car park two hours early, unable to say quite why.

A governing constraint

None of what follows holds if guests never arrive, or if the basics fail once they do.

A destination first needs a brand promise strong enough to bring guests through the gate. Once they arrive, hygiene factors – safety, fairness, legibility, comfort, and operational competence – establish the floor.

Borrowed from Frederick Herzberg's theory of motivation, the term captures a similar asymmetry here: these conditions do not create value, but their absence is guaranteed to destroy it.

Assume, as most established destinations reasonably can, that the promise is working and the basics are holding. One of the most overlooked causes of underperformance then lies in what happens next.

Human capacity

Every guest arrives with three finite resources – time, attention and energy.

Time is strictly finite and non-restorable. Unlike capital, it cannot be borrowed, manufactured or replenished. Destinations compete not for more time, but for a greater share of it.

Attention and energy are dynamic. They can be preserved, concentrated, depleted, redirected and, in some circumstances, renewed – but only within biological limits. Destinations cannot expand human capacity beyond those limits. They can only influence how that capacity is spent.

Visitors only have a finite supply of energy and attention

Financial capital is downstream of human capacity.

Time, attention and energy determine when, where and whether guests choose to spend. If a guest's energy is exhausted before they reach discretionary decision moments, financial capital leaves the destination unspent.

You cannot re-theme exhaustion

No amount of storytelling can recover a guest who has nothing left to give. No spectacle, however well capitalised, survives contact with a family that is tired, hungry, and quietly out of patience. The most beloved intellectual property in the world can do nothing to extend the limits of human attention.

A destination can only move someone if that someone has anything left to be moved with.

An empirical law

Human capacity is the scarce resource common to every destination. Performance depends less on how much of it arrives through the gate than on how effectively it is converted into value.

Taken together, the evidence points to an empirical law of destination performance:

Realised value cannot exceed guests' finite capacity to engage. When performance conditions exhaust that capacity prematurely, realised value is suppressed.

Like any empirical law, it doesn't prescribe what a destination should do. It describes the governing relationship beneath destination performance, explaining why destinations with similar investment, audiences and intellectual property can produce radically different results.

The implication is simple but profound.

Human capacity is finite.

Performance conditions are designed.

One is inherited. The other is a design decision.

While guests consume their own time, attention and energy, destinations create the conditions under which that consumption takes place – through the physical environment, operations, programming and the guest journey.

The object of destination design is therefore not simply the place, but how the system behaves over time: whether it protects capacity for the moments that matter, or lets it drain away on those that don't.

Realised value

The value human capacity creates is not fixed. In a theme park, commercial yield may be the primary objective; in a zoo built around conservation, success may instead include a lasting shift in how a child understands the natural world.

Every destination defines value according to its own purpose and priorities. Most pursue several forms of value simultaneously, weighting them differently. The Law is indifferent to those choices, but whatever a destination values, the conversion structure remains the same.

The wrong question, asked confidently

This reframes where the useful question sits.

Our instinct, understandably, is to ask: How do we get more out of our guests – more spend, more time, more advocacy. The more useful opening question is almost the opposite: Where are we allowing guests to exhaust their capacity before it has the opportunity to create value?

That's a different kind of inquiry. It has less to do with marketing than with attention – literally, where a guest's attention is drawn, and whether the environment is asking them to look, decide, or simply endure. It is, in other words, as much a design question as an operational one.

Bigger isn't always the answer

Our sector's reflex, when performance disappoints, is often to add. Another attraction. Another food offer. Another land. Sometimes that instinct is entirely correct – genuine new capacity, well placed, is still one of the most reliable ways to grow.

But before reaching for more, it's worth asking whether the capacity already arriving at the gate is being converted as fully as it could be.

Stadium for Bath demonstrates how a major destination can be designed as part of the wider urban environment, rather than as a standalone venueImage courtesy of Kay Elliott

A destination that hasn't worked out where its existing guests are quietly running dry may not yet be ready to be trusted with a bigger footprint to manage. The next investment might genuinely need to be larger. Or it might simply need to be sequenced differently.

The right question

For years, our industry has asked how to attract more visitors. Then how to raise spend per head. Then how to lift satisfaction scores. Each of those questions was worth asking, and each produced real progress.

But none of them asks the question beneath them all. Converting the capacity guests arrive with is a different problem from attracting them in the first place – and it is one our current dashboards were never built to see.

Destinations do not outperform one another simply because they attract stronger crowds. They outperform because some preserve and convert more of the finite time, attention and energy those crowds bring, while others quietly allow it to drain away.

Perhaps that is the question our industry should spend the next decade answering. Not how to ask more of our guests, but how to ask less of them before the moments that matter most.

The Law of Destination Performance is the fourth essay in an ongoing body of work exploring how destinations create value, following Homo Experientialis, The Fulfilment Gap, and Immersive Influence.

Kay Elliott is currently piloting a diagnostic methodology with select operators that applies the Law of Destination Performance to improve guest flow, operational resilience and realised value. Further details will be shared later in 2026.

---

### Six Flags Darien Lake drops Fright Fest for family-friendly Halloween experiences

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/six-flags-darien-lake-halloween.md

Six Flags Darien Lake in New York has discontinued this year's Fright Fest to focus on family-friendly Halloween experiences.

As theme parks continue to invest in increasingly extreme, branded and innovative Halloween experiences, Six Flags Darien Lake is taking a different approach.

Via Spectrum News, the park said it "has made the decision to focus its 2026 fall season on family-friendly daytime experiences".

"The park has discontinued its two weekends of Fright Fest this season," said Six Flags Darien Lake.

Six Flags Darien Lake has added four weekends of its annual Oktoberfest event, and will offer the Kids Boo Fest experience for the spooky season.

Per the park's website, Kids Boo Fest is a "family-friendly daytime Halloween event full of mischievous tricks, tasty treats, and spook-tacular entertainment for all ages".

"This kid-friendly celebration takes place before the sun sets and the scares set up – it’s all fun, no fear during the daytime at Six Flags Darien Lake," the website says.

While Six Flags Darien Lake is scaling back its Halloween event this year, Six Flags has unveiled an unprecedented lineup of horror IPs for Halloween events at several of its other parks.

Horror IPs at Six Flags parks

New brands announced for 2026 are Diablo, Jason Universe, Final Destination and The Blair Witch Project.

These will join returning IPs such as The Conjuring Universe, Saw, Army of the Dead, The Strangers: Chapters 1 & 2, and Trick 'r Treat.

Coast to coast, Six Flags theme parks will provide a total of 448 Halloween-themed experiences at the Fright Fest, Halloween Haunt, HalloWeekends, SCarowinds, Knott's Scary Farm, and Festival del Terror events.

---

### The Bayeux tapestry: a stupefying, thrilling, horrifying masterpiece

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/the-bayeux-tapestry-a-stupefying-thrilling-horrifying-masterpiece/.md



---

### SeaWorld's rescued belugas have yet to meet the park's resident whales

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/seaworld-s-rescued-belugas-have-yet-to-meet-the-park-s-resident-whales/.md



---

### Bletchley Park to cut jobs after drop in visitors

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/bletchley-park-to-cut-jobs-after-drop-in-visitors/.md



---

### Escaped capybara sighted for first time in five months

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/escaped-capybara-sighted-for-first-time-in-five-months/.md



---

### VidantaWorld is betting $1.5bn on a luxury theme park

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/vidantaworld-is-betting-1-5bn-on-a-luxury-theme-park/.md



---

### Tokyo DisneySea continues to evolve after 25 years

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/tokyo-disneysea-continues-to-evolve-after-25-years/.md



---

### Two more belugas die at Chicago aquarium

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/two-more-belugas-die-at-chicago-aquarium/.md



---

### Company launches "world's most carbon-storing building material"

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/company-launches-world-s-most-carbon-storing-building-material/.md



---

### Saudi Arabia's Amaala opens new Equinox wellness resort

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/equinox-resort-amaala-open.md

Amaala, Red Sea Global's new wellness destination in Saudi Arabia, has announced the opening of its Equinox Resort.

Situated at the Marina Village in Triple Bay, Equinox Resort Amaala is Equinox's second hotel globally and its first outside of the US.

Designed by Foster + Partners with interiors by Rockwell Group, it features 128 rooms and suites, as well as 704 square metres of indoor and outdoor training space.

The resort's guest rooms are created as environments for deep recovery, with circadian lighting to support the body’s internal clock, advanced acoustic isolation to minimise sleep disruption, and precision climate control for optimal rest.

Equinox Resort Amaala in Saudi Arabia is Equinox's second hotel globally and its first outside of the USRed Sea Global

The 1,602 square metre spa is anchored by Equinox X Circuit, a high-tech regeneration experience. It also includes treatments and technologies such as cryotherapy, infrared sauna, hyperbaric oxygen therapy, hydrotherapy and contrast temperature therapies.

Additionally, the hotel provides four outdoor swimming pools – a lap pool, leisure pools, and a rooftop magnesium salt pool.

"The opening of Equinox Resort Amaala introduces a distinctive new dimension to the destination’s wellness offering," said John Pagano, group CEO of Red Sea Global.

"Equinox has built a global reputation around high-performance living, and bringing that expertise to Amaala reinforces our ambition to create a destination where wellness, sport and luxury come together in a truly differentiated way."

Located on the Red Sea Coast, Amaala is an ultra-luxury destination focusing on wellness and healthy living.

Wellness and healthy living

It will feature more than 1,600 hotel rooms across nine resorts, in addition to residences, world-class wellness facilities, and a curated mix of retail and dining experiences.

“Wellness tourism around the world is growing tremendously. It's an exponential growth at the moment," Melisa Pezuk, head of development at Amaala, told blooloop.

"There are more informed travelers today. They want to go to the places that are giving them the best, healthiest options."

---

### Norwegian Cruise Line opens new Great Tides Waterpark in the Bahamas

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/great-tides-waterpark-open-bahamas.md

Norwegian Cruise Line has opened the new Great Tides Waterpark on its 270-acre private island in the Bahamas, Great Stirrup Cay.

The nearly six-acre water park is made up of four main areas – Tidal Tower, Cliffside Cove, Wandering River, and Splash Cay.

The 170-foot-tall Tidal Tower features eight sides, including the industry-first Breakwater Blasters water coasters with both downhill drops and uphill blasts inside an inner tube.

Cliffside Cove is home to Cliffside Leap, the industry's first-ever and the Caribbean's tallest cliff jumps at 10 and 15 feet high.

Great Tides Waterpark is a nearly six-acre water park at Great Stirrup Cay in the BahamasNorwegian Cruise Line

Highlights in the 800-foot-long Wandering River include the industry's first immersive tunnel, while Splash Cay offers more than 9,000 square feet of family-friendly fun.

"From the 170-foot Tidal Tower and first-of-its-kind slides to the immersive Wandering River, industry-first cliff jumps and interactive splash zones, every element has been thoughtfully designed to create an unforgettable island day for guests of all ages," said Marc Kazlauskas, president of Norwegian Cruise Line.

"Combined with the incredible experiences across Great Stirrup Cay, the destination offers families the freedom to enjoy the ultimate vacation day, where no one has to compromise and everyone gets the adventure or relaxation they want."

A new water park is part of Norwegian Cruise Line's ongoing enhancements across Great Stirrup CayNorwegian Cruise Line

The new water park is part of Norwegian Cruise Line's ongoing enhancements across Great Stirrup Cay, which also provides an expansive pool area, a splash pad, and the adults-only Vibe Shore Club.

CONDUCTR, the UK-based innovation studio, is the creative consultant behind the redevelopment of the island.

WhiteWater, a leading waterpark manufacturer, supplied all the slides and play structures for the Great Tides Waterpark.

Martin Aquatic, a world-class aquatic firm, partnered with Norwegian Cruise Line to master plan the guest experience for the park.

---

### Universal Orlando to close opening-day animal actors show

**Published:** September 4, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/universal-orlando-closing-animal-show.md

Universal Orlando Resort is permanently closing its Animal Actors On Location! show on 3 November to "make way for a new experience".

The opening-day attraction at Universal Studios Florida showcases animal actors from films and TV, with dogs, cats, birds and other animals performing video segments, live skits and audience interactions.

The live-animal show launched with Universal Studios Florida on 7 June 1990, originally operating as Animal Actors Stage.

Animal Actors On Location! at Universal Orlando showcases animal actors from films and TVUniversal

On its website, Universal Orlando says the production "will be permanently closed on November 3rd, 2026 to make way for a new experience".

Universal said in a statement (via the Independent): "We are grateful for the countless memorable moments it has provided our guests over the years.

"More details about the future development of the space will be shared at a later time."

Animal rights organisation PETA welcomed the show's closure in a statement, saying the production "has used animals provided by notorious supplier Birds & Animals Unlimited".

PETA welcomes show's closure

Debbie Metzler, managing director of captive wildlife at PETA, said the move marks "the end of a shameful chapter at Universal, which for years has forced demeaning tricks out of animals".

Metzler said PETA "is asking Universal to ensure that not one live animal is used in whatever comes next".

Universal Studios Hollywood in California closed its version of the show, called Universal's Animal Actors, in January 2023.

In recent years, Universal parks have also phased out the use of live owls at the Wizarding World of Harry Potter locations in Orlando, Hollywood, Osaka and Beijing.

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### IZE opens online registration for 2026 conference

**Published:** September 4, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/ize-2026-online-registration/.md

International Zoo Educators (IZE), a network that supports educators with training, resources, and a global community, has launched a new online registration option for the IZE 2026 conference, which will take place from 12 to 16 October at the Two Oceans Aquarium in Cape Town, South Africa.

Recognising that not everyone who would like to attend can do so in person, the network has made online registration available to both members and non-members. This will enable participants to join the global conservation education conference from anywhere in the world.

A spokesperson says: "At IZE, we're committed to being an inclusive global membership organisation, and we've worked hard to create an online option that enables more educators and conservation engagement professionals worldwide to be part of the conversation."

The 2026 event will explore the theme One Planet, Many Voices: Educating for Biodiversity and Connection.

Online registration offers full access to the IZE Conference Whova App, including live-streamed conference presentations and on-demand recordings after the event. Additionally, this provides attendees' teams with access to the conference content for learning.

Please note that the new online format does not include workshops, which will remain exclusive to in-person attendees.

Introductory rate

IZE is currently offering a special introductory rate for online registration.

With this, members can register for online attendance for USD 150, and non-IZE members for USD 180.

The introductory rate is available until 20 September 11.59 pm SAST (South Africa Standard Time). Full payment must be received no later than 25 September.

From 21 September, online registration will be charged at USD 200 USD for both IZE members and non-members. Online registrations are available until 5 October 11.59 pm SAST (South Africa Standard Time).

To register to attend IZE 2026 online and benefit from this preferential rate, please click here.

See also: Empowering conservation educators: inside IZE’s global mission for wildlife

---

### Blumenthal Arts

**Published:** September 4, 2026 | **Author:** Michelle Coetzee | **Section:** General  
**URL:** https://blooloop.com/blumenthal-arts/.md

Blumenthal Arts is one of the largest not-for-profit arts organisations in the US, presenting live entertainment, cultural programming and immersive experiences across multiple venues in Charlotte, North Carolina.

Established in 1992, the organisation has developed a broad programme spanning Broadway productions, theatre, music, comedy, dance, festivals and experiential entertainment. It presents the largest Broadway season in the Carolinas and manages four theatres, hosting more than 1,000 events annually. Across its first 30 seasons, more than 8.3 million people attended events in its theatres.

Alongside presenting major touring productions, Blumenthal Arts invests in new work, artists and community programmes, positioning the arts as a driver for education, cultural participation and economic development in Charlotte.

---

### Chance Rides welcomes new sales executive Jayden Wallentine

**Published:** September 4, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/chance-rides-jayden-wallentine/.md

Chance Rides, a leading manufacturer of amusement rides, has announced the appointment of Jayden Wallentine, who joined the company in April 2026 as a sales executive, managing its zoos and aquariums segment.

Wallentine brings a decade of sales expertise to the role and previously earned a bachelor’s in business administration with a marketing minor. He also recently completed an MBA focused on leadership.

Speaking to the Chance Rides team about why he chose to pursue a career in sales, Wallentine says: “I’ve always known I wanted to be in a field where I could build relationships that translate into longevity and help organizations find the best products for their needs.

"I don’t want to sell products just to make a sale. I want organizations to trust me and know that I’m going to take the time to understand their needs and help them find the products that will benefit them the most.”

Building relationships

Soon after starting, Wallentine visited zoos carrying Chance Rides products to familiarise himself with them and network with clients. These visits allowed him to see firsthand how the company's products are used in zoos and aquariums and helped him start building relationships with future colleagues.

Wallentine considers relationship-building a key aspect of his role at Chance Rides. With a background in sales and training in business and leadership, he will further explore the attractions industry and help zoos and aquariums find products tailored to their specific requirements.

As Wallentine continues to grow into his new role, he says that he is excited about the opportunity to work with organisations across the industry and build lasting relationships with clients.

"We are excited to have him as part of the Chance Rides team and look forward to seeing what he brings to our Zoos and Aquariums segment," adds Chance Rides.

Recently, Chance Rides launched the electric Utility eTRAM, an all-electric vehicle designed to help maintenance, housekeeping, and facilities teams move efficiently and reduce environmental impact.

---

### Dream Garden delivers 350-square-metre forest adventure playground for private project in Jakarta

**Published:** September 4, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/news/dream-garden-private-project-jakarta.md

Dream Garden Amusement Equipment Co., Ltd., a leading manufacturer of playground equipment and toymaker in China, has built a 350-square-metre forest adventure playground for a private villa project in Jakarta, Indonesia.

Completed in August 2026, the project shows how Dream Garden evolved the client’s forest-themed playground into a unique play space that combines storytelling, active play, and climate-appropriate design for Jakarta.

The client originally wanted a forest-inspired design to match the private villa's landscaped environment. Dream Garden built on this idea by adding a chick-themed central play structure and a series of physical challenge activities, turning the initial concept into an overall forest adventure experience.

See also: Beyond Made in China: Dream Garden on trust, warmth and the future of global play

A range of activities with a coherent theme

The chick-shaped play structure is the playground’s main visual identity, combining slides, climbing panels, tunnels, rope connections, and elevated routes within a colourful sculpture.

Animal characters, palm-like features, and organic shapes extend the forest theme throughout, encouraging children to see the playground as an adventure environment rather than a collection of separate play products.

Children can enjoy rope bridges, climbing nets, balancing elements, overhead challenges and swinging activitiesImage courtesy of Dream Garden

A range of active-play equipment surrounds the central structure, including rope bridges, climbing nets, balancing elements, overhead challenges and swinging activities. These elements provide a range of physical challenges and help children develop balance, coordination, confidence and problem-solving skills through play.

The layout progresses from imaginative to physical activities, allowing children to move from the central structure to the adventure course, adding variety and replay value to the compact private playground.

Jakarta’s tropical climate influenced the design, since the city’s heat, sunlight, humidity, and rain require outdoor playgrounds to be more than just equipment in an open space.

Dream Garden added tensile shade canopies at varying heights and angles to shade play areas while allowing airflow. The layered design visually links the playground with the villa landscape.

The design avoids the enclosed feeling of a solid roof by using shade and natural ventilation, creating a more comfortable outdoor environment for a warm, humid climate.

Integrated lighting enhances evening use with warm, directed light, creating a softer atmosphere after sunset and a distinctive look day and night.

Blue and warm yellow impact-attenuating surfacing define activity zones, supporting a bright tropical palette. Dark structural frames contrast and connect the themed equipment, challenges, and canopies into a coherent space.

Staying true to the concept

A key goal was to ensure the final project stayed true to the approved 3D concept.

Dream Garden converted the renderings into detailed equipment designs, production specs, and installation details, making practical site adjustments while preserving the original circular layout, forest theme, chick-inspired centrepiece, and surrounding adventure activities.

The finished playground closely matches the original proposal, showcasing Dream Garden’s capacity to realise a customised concept from design through manufacturing to final delivery.

While initially designed for a private villa, the project demonstrates a broader approach suitable for residential communities, hotels, resorts, and other leisure spaces in tropical markets. It integrates a compelling narrative, diverse play elements, and climate-responsive design into a unified environment.

"We are very pleased with the completed playground," says the client.

"Dream Garden understood our request for a forest theme and developed it into a much richer adventure experience for the children. The finished project closely reflects the original 3D design, and the combination of the themed equipment, physical play activities and shade canopies works very well within the villa environment."

The playground was designed to be appropriate for for Indonesia's tropical climateImage courtesy of Dream Garden

Stefan Zhang, CEO of Dream Garden Amusement, adds:

"The client began with the idea of a forest-themed playground, but we wanted to give the space a stronger identity and more varied play value.

"We developed the chick-inspired centrepiece as the main visual feature and surrounded it with climbing, balancing and adventure activities. At the same time, the shade canopies, open layout and lighting respond to how families use outdoor spaces in Jakarta’s tropical climate."

Recently, Dream Garden shared insights into the impact of rising global temperatures on the indoor entertainment industry.

Research predicts the indoor entertainment industry will grow from $39.97 billion in 2025 to $45.61 billion in 2026 at a CAGR of 14.1%, with some reports estimating it will exceed $100 billion by 2032. Zhang notes that the shift to indoor activities highlights the comfort these venues offer for fun-seekers.

---

### Association of Zoos and Aquariums announces Melissa Howerton as new executive vice president

**Published:** September 4, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/aza-melissa-howerton-exec-vp/.md

AZA, the Association of Zoos and Aquariums, has announced Melissa Howerton's appointment as executive vice president. With 18 years of experience at the Association, Howerton stepped into the role on 1 September 2026, succeeding Craig Hoover.

“Melissa is and has been a key AZA leader for 18 years,” says Dan Ashe, president and CEO at the Association of Zoos and Aquariums.

“She has grown steadily and significantly during that time, consistently demonstrating her dedication and value to the Association. I’m grateful that she is willing to accept this new challenge and excited for the future with her in this crucial role.”

As executive vice president, Howerton will oversee all of AZA’s internal departments and assist the president, chief executive officer, and the Board of Directors.

A key AZA leader

“I am so excited and humbled by this opportunity,” says Howerton.

“I’m thankful for all the opportunities that AZA has provided for my continued professional growth and development over the years. I have had amazing mentors and am grateful to be in a career — and community — that I love.”

Howerton has over 25 years of experience in trade associations, including 18 years with AZA.

Recently, she was senior vice president of member services, overseeing the largest programme and staff for over nine years. She joined AZA in 2008 as director of conferences and membership, was promoted to vice president in 2011, and became senior vice president of member services in 2017.

Howerton began her career at the Newspaper Association of America, where she spent eight years assisting members with conference development and board advising.

She earned a BA in Speech Communications from George Mason University and is a Certified Association Executive (CAE) through ASAE: The Center for Association Leadership.

Howerton takes over from Craig Hoover, who was AZA's vice president for seven years. Under Hoover, the Association promoted global wildlife protection by supporting the Big Cat Public Safety Act, establishing the Wildlife Confiscations Network, and growing AZA SAFE: Saving Animals From Extinction.

“My time at AZA has been the most rewarding of my career,” says Hoover. “I have every confidence that AZA will continue to grow and prosper under Melissa and the remarkable team that she will help lead.”

AZA will hold its 2026 Annual Conference in Portland, Oregon, from 26 September to 1 October.

The event will bring together around 2,800 professionals from fields such as animal care, conservation, education, guest experience, operations, design, development, marketing, and public engagement—many of the key disciplines shaping the broader attractions industry.

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### The top 17 theme parks and water parks in the Middle East

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** Features  
**URL:** https://blooloop.com/features/top-theme-parks-middle-east.md

Read in Arabic: For local Arabic coverage and Middle East theme park news, visit our blooloop.ae Middle East Theme Park Guide.

The Middle East is home to a diverse cluster of theme parks and water parks. Most are located in Abu Dhabi, Dubai, and other emirates.

The latest destinations to open in the region are SeaWorld Abu Dhabi, Six Flags Qiddiya City and Aquarabia in Saudi Arabia, which is investing heavily in new parks and attractions in order to diversify the economy and reduce its reliance on oil.

And, in major news for the Middle East, a new Disney park is coming to Abu Dhabi. The site is being developed and built by Miral, Abu Dhabi’s creator of immersive destinations.

Disney has announced plans to create a new theme park resort on Yas Island, Abu Dhabi Disney

Due to the hot and dry climate, many parks in the Middle East offer aquatic attractions and indoor rides. Keep reading for our selection of the top theme parks and water parks in the region, from Ferrari World Abu Dhabi to Aquaventure World – in no particular order.

---

### 360Golf

**Published:** September 3, 2026 | **Author:** Michelle Coetzee | **Section:** General  
**URL:** https://blooloop.com/360-golf/.md

360Golf is a technology-led mini-golf system developed by immersive experience specialist Holovis, combining physical play with automated scoring, interactive challenges and operator analytics. Designed for entertainment venues, attractions and leisure destinations, the system turns traditional miniature golf into a competitive social gaming experience without requiring players to manually record their scores.

Each player receives an individual smart golf ball, while sensors positioned around the course recognise the player and automatically track their progress. Stroke counting is handled by 360Golf's HoloTrac technology, with scores calculated by the system and displayed digitally as guests move through the course.

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### Driving innovative attraction design: the what-if and why of blue sky thinking

**Published:** September 3, 2026 | **Author:** Rebecca Hardy | **Section:** Features  
**URL:** https://blooloop.com/features/blue-sky-forrec-moment-factory.md

The Designing attractions: innovation in blue sky session at the Festival of Innovation featured guest speakers Henry Kim, creative director at Forrec, and Virginie Valastro, producer at Moment Factory.

In discussion with blooloop’s managing director, Ella Baskerville, they explored what blue sky thinking means, where to begin when designing an attraction or experience and how to future-proof ideas.

The Festival of Innovation took place online from 21 to 22 January 2026 and celebrated the creative ideas, products, and organisations advancing the attractions sector.

The winners of the blooloop Innovation Awards Blue Sky category were announced during the session. First place went to The Giant, with AccesPro from Etholle Holmes in second place and Proviva’s ‘Magic Carpet’ awarded third.

The world’s tallest moving 3D human-shaped statue, The Giant is an LED-covered fusion of art, technology, commerce and interactive storytelling

The blooloop Innovation Awards, held in partnership with Area15, recognise the remarkable energy, creativity, and imagination that propel the attractions industry forward.

Submissions for the 2026 awards are now open.

Meet the speakers

Henry Kim is a creative director at FORREC, a Toronto-based experience design company serving clients across the world.

His portfolio includes the Three Kingdoms Theme Park in Hangzhou, Six Flags Chongqing, LEGOLAND Shanghai Resort, and the Babylon Hotel & Resort in Vietnam.

Designing attractions: innovation in blue sky at the Festival of Innovation featuring speakers Henry Kim and Virginie Valastro

Virginie Valastro has 25 years of experience in the entertainment sector, spanning a wide range of storytelling media. She has worked with some of North America’s leading companies as production manager, line producer, associate producer, and producer.

Valastro's understanding of creative and production processes enables her to deliver engaging projects in immersive environments. Her work at Moment Factory has included complex work with cutting-edge technologies on non-traditional large-scale media canvases.

‘What if’

This session sought to explore the challenge of designing at the vanguard of attractions and how concepts that look some five or 10 years into the future can also be future-proofed.

To kick off the discussion, Baskerville asked what the term ‘blue sky’ means to each of the guest speakers.

For both, the term reflects a sense of ‘what if’.

“I think blue sky means different things to different people,” says Kim.

“It can mean out-of-the-box thinking, chasing that elusive big idea, or really, the initial spark of an idea.

“But for me, I've always thought that it's a mindset; it's really deliberately spending time in the realm of what if. Before letting the ‘how’ slow the idea down.”

Forrec contributed to the concept master plan, schematic design, and design development of Legoland Shanghai Resort

“To me,” he adds, “a blue sky mindset really means giving those ideas the time and permission to exist long enough to see where they might take us.”

“On our side,” says Valastro, “multimedia often resonates with technology, and so we like to think of technology, how it's meant to be used, and just think how it could be used differently.”

Technology as tools

Baskerville then asked if the speakers could share examples of where they begin when designing an experience.

Kim says that blue sky thinking can occur at any stage of the development process. For instance, Forrec joined Legoland Shanghai after the earliest concept phase.

“Blue sky thinking allowed us to think about how families play together, how they move through the space, and what moments of wonder really, truly resonate,” says Kim.

“And from there we could really begin the groundwork, start thinking about the brand, site operations, and really turn it into something both authentic and buildable.”

Valastro agrees that understanding the context is key. This includes emotional and cultural landmarks, and should be both specific to the destination and broader in scope.

Curiosity Cove at Mandai Wildlife Reserve is Singapore's largest nature-inspired indoor playscape for children aged 3 to 12Image courtesy of Moment Factory

Developed over eight years, she notes how Curiosity Cove offered the opportunity to rethink and refine.

“Where are we at? What are we creating, and where do we want to bring it? Is it still the right purpose, the right emotion that we're bringing to the table? And what are the tools that we're using?

“We really see technology as a tool to service the emotion. And so, once we really have a strong idea and a strong story, then it's just seeing what tools are there to elevate it.”

The panel emphasises that it's not about using the newest technologies or anticipating upcoming releases. Technologies are selected, repurposed and revisited to support the story.

Balanced approach to blue sky

The conversation then turned to when blue sky needs to consider operational realities.

“Operations absolutely, always matter,” says Kim. “You can't design a park that's never going to run safely or efficiently.”

But, he adds, “If you bring operations in too soon, you risk running down ideas before they've had time to grow.

“The key is timing. Once the big idea is clear, operations can become a creative partner.”

An example is the queue line. Once considered a constraint, they are now viewed as part of the experience, layering in interactive storytelling and immersive environments.

“Constraints like these can actually help push us to create solutions that are both elegant and memorable, as well as efficient.”

View this post on Instagram

A post shared by FORREC (@forrecdesigns)

Valastro highlights the need for balance. While operations may force creativity, an awareness of where they can also throttle ideas is key.

So, Baskerville asked, are there planning assumptions that have potential for reinvention?

Kim sees dwell time shifting from a capacity metric to become part of the experience itself, for example, making crush spaces interactive and layered.

Guest flow also presents opportunities as designers look beyond efficient movement to enhancing discovery and anticipation.

At Moment Factory, guests’ diminishing attention spans are being considered.

“We constantly have to ask ourselves, even if this scene is four minutes or 10 minutes, is it too long, will we lose our guests' attention?” says Valastro.

“We have to find that balance of what will keep them engaged, for them to fully enjoy and appreciate the experience.”

Personalised and collective

Once you have the experience, how do you get guests to repeat?

Kim says that personalisation and discovery are what “turn experience into something deeper, something worth repeating.”

These qualities, he adds, enable guests to shape their own experience and become active participants.

For Valastro, repeatability hinges on the type of experience being delivered.

For passive engagement, where spectators are watching a show or media, this might be seasonal content. Whereas interactive experiences can encourage repeats through gamified, competitive layers.

Halloween events draw huge crowds and boost seasonal profits in the themed entertainment industry

And to what extent are both organisations using AI to deliver personalisation?

“Technology shouldn't be driving,” says Kim. “Whether it's brainstorming or the development and planning, AI is always a tool for me.”

At Moment Factory, a dedicated department is learning how to train AI for positive use within the sector. However, Valastro adds that AI needs to be deployed selectively and often cannot deliver work of the same refined quality as human artists.

The panellists shared other emerging technologies that they find exciting.

Kim is anticipating advances that quietly adapt experiences in real time, without calling attention to themselves.

This could be technology that senses pace or mood, for example, and subtly responds through lighting, sound, and spatial changes. Ultimately, this enhances personalisation and immersion.

Valastro is curious about technology that helps foster collective experiences and extends the experience before and after the visit.

She envisages quests that take guests to other attractions, or real-life meetups for the attraction’s community.

Wellness as opportunity

Considering different verticals, Baskerville asked whether there are any notable, less-traditional theme park experiences showing significant growth.

“Wellness is dramatically unexplored,” says Kim.

“Our industry has spent a lot of time focusing on adrenaline and spectacle, but what we haven't done is design enough for calm and reflection, and an emotional recharge.”

High-stress, emotionally charged environments like airports and transit spaces, he adds, present opportunities to create moments of surprise and delight through storytelling and thoughtful placement.

“I think the industry has only started to scratch the surface in these spaces.”

Valastro says that Moment Factory’s distinct market units offer an advantage by enabling idea sharing across verticals such as transportation hubs, outdoor nighttime experiences, and brand experiences.

View this post on Instagram

A post shared by MOMENT FACTORY (@momentfactory)

“We are lucky to be exploring all of these canvases and markets already, and so sharing that information, or those discoveries, or those tests that we're doing, prototyping, and cross-contaminating the different sectors.”

Additionally, she agrees with Kim that wellness is under-exploited.

“We have broken the barriers a little bit with Aquascope. Integrating multimedia into the water world was quite a challenge, but it proved a very successful outcome, appreciated by both visitors and the industry.

“I think we're approaching that area with a lot more confidence now, thinking what the possibilities could be.”

Emerging trends

The conversations then looked ahead to the next decade. What will be the most successful attraction of the next decade? And what key factors will define success?

Both panellists feel that co-authorship will be key over the coming years.

“I think really the future belongs to experiences that feel personal,” says Kim.

“The most successful attractions won't be about technology or scale. I think they will be layers to it, but it's really about how deeply it connects with each guest.”

For Kim, experiences need to be co-authored by the guests, rather than just delivered to them, such as Punchdrunk’s Sleep No More.

Punchdrunk's immersive theatre production Sleep No More blurs the lines between audience and participant

“I think that kind of personal engagement is exactly what I think is going to start driving the next generation of attractions.”

Acknowledging how quickly tech can become obsolete, Valastro agrees that guests must remain at the centre of every experience, and notes that technology and design ideas should ultimately revolve around the audience and the emotions.

Creativity at the sector’s core

Concluding the session, Baskerville asked what challenges Forrec and Moment Factory are currently facing.

Kim says that for Forrec, it is keeping technology in check.

“Because it's evolving at such a lightning speed, it's easy to let technology drive the experience.

“The real challenge is making sure that technology is a tool to help serve our stories, the emotions, and the guests. We need to make sure that imagination always stays front and centre.”

Drawing on her film and television background, Valastro says that the trend of revisiting past successes, such as older movies, is making creativity very fragile.

These successes are proven and data-backed, while new innovations are risky and demand effort, uncertainty, and budget. But it is these innovations that drive the sector's incremental evolution.

View this post on Instagram

A post shared by MOMENT FACTORY (@momentfactory)

“So one of our challenges is making sure that we're constantly renewing our creative ideas, but it's also having guests, visitors, spectators, and clients open to exploring what could be next.”

“I think that's the biggest challenge,” she adds, “allowing ourselves to take those risks.”

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### Preparing the world's theme parks for the next generation

**Published:** September 3, 2026 | **Author:** Lance Hart | **Section:** Opinion  
**URL:** https://blooloop.com/opinion/theme-parks-next-generation.md

One of the things I love about the theme park industry is that it is always growing, evolving and changing. On one hand, this keeps the park offerings fresh and new and helps keep up with the latest technical innovations and concepts dreamed up each year by various manufacturers.

The other side of the coin is less obvious, but just as essential. This means growing and evolving your park to keep pace not only with what consumers want right now, but also with broader societal trends.

This includes keeping close tabs not only on what each generation and demographic deems popular at any given moment, but also on things that may have fallen out of favor.

Or even worse… things that were once acceptable that have now been decided are actually now in bad taste or something deemed to be racist, insensitive or offensive.

Examples of the latter kind have come up far more often than you might think over the years, especially when it comes to offensive and even racist depictions in theme parks as they age.

Updating outdated themes

Even Disney faced issues. A few years ago, it retired Splash Mountain, a popular E-Ticket ride, because modern audiences found its “southern" portrayals offensive. The ride was based on The Song of the South (1946), a film rarely released in full due to racism concerns.

A scene from Tiana's Bayou Adventure at Walt Disney World, a retheme of Splash Mountain

Opened in 1988, Splash Mountain was initially seen as free of such issues. However, Disney later decided to retire the theme, replacing it with a new story based on The Princess and the Frog, debuting in 2024.

Disney has modified attractions multiple times, including scene changes in Jungle Cruise where character animatronics like ‘Trader Sam’ have been altered or removed over the years as public opinion changed.

The various changes over the years to the Pirates of the Caribbean attractions have also been well documented regarding the treatment of women that did not age well.

Such changes are common and not unique to Disney.

Several European parks have also changed how various cultural figures are depicted over time, as part of periodic updates to the attractions. Some did so in response to complaints, while others simply recognised that times had changed and proactively updated them without drawing media attention.

Rides for the whole family

While old stereotypes have mostly been erased, the global attractions industry has always evolved alongside changing guest expectations.

Looking back, every generation has redefined what constitutes a memorable day at a theme park, from the golden age of amusement parks to the transformation into theme parks, and from the rise of blockbuster roller coaster thrills never before imagined to the emergence of immersive themed lands and destination resorts.

See also: Beyond the kiddie coaster

Today, even as the industry is in the middle of one change, we are also approaching another pivotal moment when things will have to evolve again to appease the next generation.

NightFlight Expedition is the largest attraction investment in the history of Dollywood Parks & Resorts

On one end of the spectrum, I’ve previously mentioned how parks have already started to adjust their offering to appease a population base of dedicated theme park fans that are just getting older.

They may not be as attracted to hard-core thrill rides as they were in their youth, but as a generation that grew up visiting theme parks, they still come to visit and often bring along children and their grandchildren. As such, I already see increased demand for multi-generational attractions.

So while the time may not be right for a roller coaster with 10 inversions, it may be the perfect time for something new and unique, like a custom dark ride experience that guests of all ages can enjoy, such as NightFlight Expedition at Dollywood.

New versions of much-loved attractions

If a beloved attraction has reached the point of being retired, then it is possible to build an all-new version of it for the next generation, as Silver Dollar City did in 2024 when it opened a brand new version of Fire in the Hole.

Knott’s Berry Farm has also spent much of the last 15 years either building new attractions based on lost classics, like 2021’s Knott’s Bear-y Tales: Return to the Fair dark ride, or taking efforts to update and preserve classics like the Calico Mine Ride and Timber Mountain Log Ride.

Engaging a new generation of fans: the return of Knott’s Bear-y Tales

And after a 4-year renovation, the park will reopen the closed Montezooma’s Revenge shuttle coaster as Montezooma: The Forbidden Fortress this month.

This last effort is kind of a fun one to think about as well: instead of being a dark ride, “Monty” is a classic 1978 Schwarzkopf Shuttle Loop coaster.

However, the design is far from extreme and as classic as you can get, with the original ride design upgraded to offer new theming, new trains, and a modern-style magnetic launch and braking system.

Going forward, for current and future generations, Montezuma will still serve the very important purpose of being a fantastic introduction for younger riders to experience their first roller coaster inversion.

The great thing is that while the thrill is still fun, it isn’t so extreme that a parent or grandparent couldn’t ride along with the child, making it a memorable option for families of all ages to experience together.

What do Gen Z and Gen Alpha want from a park experience?

So the question now is… what should we expect from future generations?

The next generation of park visitors will be led by “Generation Alpha” (born between 2012 and 2024) along with the younger half of “Generation Z” (born between 1997 and 2012).

Technology has been a key defining factor in the lives of both generations, with Gen Z being the first to grow up with the internet and the knowledge and changes it brought to the world. They were also the generation to see the birth of the smartphone from early childhood, connecting their world to the internet at all times.

Another major influence on Gen Z is that most of them had parents who fell firmly into the infamous Gen X demographic (1965 - 1980), the generation that grew up around the big theme park boom of those years.

So, it stands to reason that Gen-X parents not only took their Gen-Z kids to visit theme parks often, but there's also a good chance they are still visiting and starting to take their grandchildren as well.

Gen Z are digital natives, and technology plays a key role in their lives and experiences

This brings us to the Generation Alpha kids, who have been surrounded by technology from birth.

They were probably given tablets to play with or be entertained by as infants, had their own smartphones before finishing elementary school, and grew up being able to stream video content on an as-needed basis rather than waiting for a show to come at a certain time.

They had access to video games, social media, and the rise of smart speakers with artificial intelligence-driven answers to nearly any question they could dream of asking.

Because they have instant access to information or content of any kind at all times, their expectations of how things work, especially in terms of entertainment, are fundamentally different from those of all previous generations.

In their world, “Google” isn’t just a brand; it's become a verb, and one they leaned into heavily during periods of isolation in the pandemic years, when staying at home was the norm.

According to studies, Gen Alphas value participation over simple observation, personalised experiences over a one-size-fits-all approach, and meaningful experiences over generic ones.

For theme parks, zoos, aquariums, FECs, attractions, museums, and even resorts, understanding the next generation of customers will be more of a challenge. The attractions that thrive over the next decade may not be the ones that spent extra to build the tallest, fastest, or longest new rides.

Instead, your success may depend far more on how well you understand how this generation thinks, interacts, and what concepts they will base their purchasing choices on.

Interactivity and personalisation

As mentioned, this is a generation born and raised on the concept of interactivity. Remember, this was the generation that didn’t sit and wait for the TV shows they wanted to see to come to them on a schedule; instead, they could stream and binge-watch whole series at the touch of a button.

Gen Alpha grew up with media apps that not only remembered what they had watched, but also used algorithms to suggest new programs they might like to watch next.

Video games are increasingly influencing theme park design

The video games they grew up playing are not just simple side-scrollers taken on a linear path. Instead, today's games often feature different outcomes that reveal themselves based on players' choices.

Open-world gaming concepts are the norm, and some of the best experiences are had through multiplayer. As a result, Gen Alpha will increasingly expect their entertainment to evolve in response to their own actions, likes, and dislikes.

This shift in attitude will have significant implications for attraction design. While mechanical ride systems will always be essential for parks and attractions, guests will increasingly seek experiences that let them be active participants rather than passive spectators.

They will want to see this need met not only on the attraction itself, but also in the queue. This can take the form of character encounters and storytelling, gamified challenges or missions played out possibly via mobile devices, and more.

Disney and Universal rise to the challenge

I would say that the newly introduced version of the Millennium Falcon: Smuggler’s Run at Disneyland and Walt Disney World would very much be in response to this concept. At its heart, the attraction is built like a giant video game.

Thanks to the latest version that just opened a few months ago, Smuggler’s Run now features three different possible missions you can embark on, each with its own unique outcome, along with different tasks to perform along the way, depending on which seat/station you are manning during the adventure.

It is a great start, and much like how we’ve seen new additions to Star Tours over the years, I think we will continue to see this attraction grow and expand with even more missions as time goes on.

Universal has also been tackling the same sort of concept, but in a different way, offering an expanding series of interactive elements across its themed lands, especially at the new Epic Universe park.

Animatronic monster in Dark Universe at Universal Epic Universe

Each land offers a different form of interactivity that would appeal to Gen Alpha and Gen Z guests.

The Isle of Berk has created a very visually diverse land full of different dragons and characters to interact with, as well as featuring some of the park’s more physically demanding attractions.

Epic’s new extension into The Wizarding World of Harry Potter continues the tradition of interactive stations where guests can engage with the world by purchasing a Magic Wand.

Dark Universe has quite literally brought the world of the Universal Monsters to life in a way that is both very exploratory as well as interactive, thanks to the use of a variety of live-action characters that can be found as you explore the world.

Finally, we have Super Nintendo World, where guests can purchase a wristband that not only allows them to interact with the entire video game-like world itself, but also syncs with a mobile app to track and score how they play, not only on the first visit, but also on future visits, so they can continue to grow their experience level.

Being themed to the world of Nintendo in general, you know the level and extent of the gameplay just had to be next level, with interactive moments not just spread throughout the land, but into the restaurants, shops, attractions and even the queues as well.

Embracing innovation

Clearly, we can already see early adopters responding to the needs of future guests by designing attractions that encourage exploration and discovery, not just pushing them through a queue into a predetermined narrative.

Parks will need to keep creating new environments where visitors can influence their experience through the choices they make and the actions they take.

And yet… even this might not be enough if the number of choices or end results becomes stagnant.

This is where the rise of AI in theme park environments can come into play, helping keep parts of the experience evolving over time, even when budgets may not allow for full rebuilds or updates.

Millennium Falcon: Smuggler's Run allows visitors to influence the experience

Even after the guests return home, a digital platform could continue to reach out to communicate and engage with guests, both extending the “story”, perhaps to provide in-park photo links for social media posts, or online games that may offer some kind of reward redemption for points.

Even more important, continued engagement with guests can generate links and reminders for future return-trip planning.

Park and attraction operators that embrace innovation while still remaining focused on creating truly authentic guest experiences will be well positioned to thrive in this increasingly competitive marketplace.

However, in the end, the most successful attractions may simply be the ones that have come to understand the simplest of truths.

Guests may not always remember exactly what they did or everything they saw, but they will remember who they went with and how the experience made them feel.

---

### The story of Industrial Light & Magic

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/the-story-of-industrial-light-magic/.md



---

### The art is with you at new Lucas Museum

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/the-art-is-with-you-at-new-lucas-museum/.md



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### New dev tool from Meta enables AI to quickly test Quest games

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/new-dev-tool-from-meta-enables-ai-to-quickly-test-quest-games/.md



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### Virtuoso identifies the trends redefining luxury travel

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/virtuoso-identifies-the-trends-redefining-luxury-travel/.md



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### Met Gala exhibition honoring John Galliano is cancelled after backlash

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/met-gala-exhibition-honoring-john-galliano-is-cancelled-after-backlash/.md



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### Another beluga whale sent to Chicago's Shedd Aquarium has died

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/another-beluga-whale-sent-to-chicago-s-shedd-aquarium-has-died/.md



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### Six Flags Darien Lake discontinues Fright Fest for 2026

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/six-flags-darien-lake-discontinues-fright-fest-for-2026/.md



---

### USJ statement regarding Osaka's announcement on the use of city-owned land

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/usj-statement-regarding-osaka-s-announcement-on-the-use-of-city-owned-land/.md



---

### Denmark's new Natural History Museum sets opening date

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/denmark-natural-history-museum-opening.md

The new Natural History Museum Denmark in Copenhagen is set to open on 6 March following a major redevelopment project.

Designed by Lundgaard & Tranberg Architects in collaboration with Claus Pryds Architects, the new museum aims to unify the city's botanical garden, its historic buildings, and the new architecture.

"Our vision is to create a beacon for the future of natural history that strengthens the connection between people and nature," said the museum's director, Nina Rønsted.

"Nature is in crisis, and at the same time, many people feel disconnected from it. When we don't feel connected to nature, we don't feel responsible for it either."

The Denmark Natural History Museum is designed to strengthen the connection between people and natureTorben Eskerod

"That is why our most important task is to help restore that connection – and to spark wonder that can spur change," she added.

Part of the University of Copenhagen, the Natural History Museum Denmark will open with eight new exhibitions – Universe, Earth, Life, Denmark, Arctic, Biodiversity, Humans, and Ocean Hall.

The museum looks after a collection of around 14 million items collected over 400 years, including animal, plant and fossil specimens, as well as minerals and meteorites, while the botanical garden's living collections include around 8,000 plant species.

Lene Tranberg, architect and co-founder of Lundgaard & Tranberg Architects, said the museum's "underground universe of exhibition galleries" have been "designed to engage all the senses – like moving through natural phenomena".

"A world of nature, science and wonder"

Claus Pryds added: "The ambition has been to create a place where, for a while, you can step out of the city and into a world of nature, science and wonder.

"The Botanical Garden extends above the underground galleries in a natural interplay with the buildings, so that the museum is experienced as a unified whole."

Anne-Marie Hoogerwerf Hospes, head of commercial activities at the Natural History Museum Denmark, spoke at the blooloop festival of innovation earlier this year.

---

### American Wave Machines and China Tourism Group launch Eastern Swell Dynamics

**Published:** September 3, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/awm-ctg-eastern-swell-dynamics/.md

American Wave Machines (AWM), a leading wave pool, surf park and wave technology company and creator of the PerfectSwell surf park brand, together with China Tourism Group (CTG), has launched Eastern Swell Dynamics.

The new joint venture will support the expansion of PerfectSwell surf pools across China, and serve as the official licensed platform for its projects in the region.

This brings together AWM’s established surf technology with CTG’s extensive tourism infrastructure, development capabilities, market access and longstanding presence across the country.

See also: From novelty to infrastructure: how PerfectSwell is shaping Asia’s surf economy

Next-generation surf park projects

Established over a century ago, CTG is a major tourism enterprise with a business network that encompasses mainland China and international markets. Its platform spans travel services, scenic destinations, hotels, duty-free retail, transport, real estate, cultural tourism, and related destination businesses.

CTG’s development of Riyue Bay Surf Resort, anchored by PerfectSwell surf technology, offers a preview of the surf-driven destination experiences this partnership seeks to scale.

Bruce McFarland, AWM founder, says: "The formation of Eastern Swell Dynamics reflects the next phase of PerfectSwell growth.

"AWM brings the surf technology, enthusiasm for the sport and surf park experience. CTG brings extraordinary regional capability, destination development experience and institutional reach. Together, we believe the joint venture is positioned to support a new generation of surf park projects."

The launch comes as PerfectSwell Surf Parks continue to establish their position as key destination anchors, hospitality drivers and next-generation recreational assets.

Through Eastern Swell Dynamics, AWM and CTG aim to develop a focused regional platform for long-term market development, localised project support and top-tier surf experiences.

Wei Li, CFO of CTG Investments, says: "Riyue Bay Surf Resort has already demonstrated the appeal of high-performance PerfectSwell surf within a destination experience developed by CTG.

"Through Eastern Swell Dynamics, we look forward to building on that success and supporting the development of new PerfectSwell surf destinations across China."

Last year, American Wave Machines (AWM) saw strong performance with two major openings, including Riyue Bay Surf Resort, and entry into new markets.

---

### Efteling sets opening date for new Raveleijn area, Ravenring attraction

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/efteling-raveleijn-ravenring-opening-date.md

Efteling, the fairytale theme park in the Netherlands, has announced an opening date for its new Raveleijn themed area.

From 1 December, guests will get to experience the renovated Raveleijn area, watch the new Raveleijn: Battle for the City stunt show, and enjoy the new Ravenring attraction.

Additionally, the revamped themed area will include updated F&B facilities and a new souvenir shop.

Efteling has invested a total of €20 million in the new Raveleijn themed area – €10m in the show, €5m in the area's renovation, and €5m in the new Ravenring attraction.

Starting with the new show, Efteling's director of product, marketing and image, Koen Sanders, said the sets have been "extensively revamped".

Raveleijn: Battle for the City, he added, is "packed with spectacular stunts, created in collaboration with the French theme park Puy du Fou".

Efteling, the fairytale theme park in the Netherlands, has announced an opening date for its new Raveleijn themed areaEfteling

As for the new Ravenring attraction, riders will soar through the air in one of 18 winged vehicles inspired by ravens, using levers to tilt themselves.

Efteling said Ravenring "is a completely new attraction" developed by Vekoma Rides, the Dutch roller coaster specialist.

The Raveleijn area's revamped F&B offering is called De Verslaeghen Draek Inn, and the new shop is named In den Ravenkorf.

Earlier this summer, Efteling announced plans for its newest thrill ride – a suspended launch coaster called Missie Luminar set to open in 2029.

The park later shared a first look at its 32nd fairytale – 'The Fairytale Library'.

---

### Experience UK announces new membership steering groups

**Published:** September 3, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/experience-uk-steering-groups/.md

Experience UK, a not-for-profit trade association representing British businesses involved in the creation and delivery of world-class visitor attractions and experiences, has launched three new membership steering groups to help shape the organisation's future direction.

By bringing together leading voices from across the experience economy, these groups aim to strengthen the role of trade body members in shaping its priorities, programmes and future direction.

The new groups, Experience Creators, Experience Operators and Place Shapers, reflect the breadth of Experience UK’s membership and will offer a dedicated space for members to share their insights into the opportunities, challenges and emerging trends impacting different areas of the industry.

Delivering value for members

Serving as a key sounding board for Experience UK, the groups will help inform future programmes, foster greater collaboration across the membership, and ensure that the organisation’s work continues to provide meaningful value for its members.

The Experience Creators steering group will be chaired by Stephen Reid, founder of AttractionBrand.

Reid will be joined by Jim Broughton, independent; Anaïs Aguerre of Culture Connect; Dominic Baker of The Production Family; Paddy Jordan-Higgins of Story Factory Studios; and James Rowell of JR Creative Group.

The Path Entertainment Group's David Hutchinson will chair the Experience Operators steering group, alongside Richard Lang of ORBE; John Sullivan of The Big Picture; Ben Lheureux of Science Museum Group; Neil Dolan of Little Lion Entertainment; and Mat Way of Immersive Everywhere.

The Place Shapers steering group will be chaired by Paul Owens of BOP Consulting, with Samuel Kirk of BCIstudio; Julian Long of Foundation Recruitment; and Meri Mance of Mance Communications.

The three groups bring extensive experience, insight and expertise from across the industry. They will collaborate closely with Experience UK to identify emerging opportunities, respond to sector challenges, and help develop focused initiatives that deliver value to the wider membership.

Ian Clappison, chief executive officer of Experience UK, says: "Our members are at the heart of Experience UK, so it’s important that they have a meaningful role in shaping what we do and where we go next.

"The creation of our three membership steering groups gives us a valuable new way to listen to the different voices across our community.

"By bringing together creators, operators and place shapers, we can better understand the priorities of each part of our membership while identifying opportunities to collaborate across the wider experience economy.

"We have an exceptional breadth of knowledge and expertise within our membership, and I’m looking forward to working with the groups to turn that insight into activity that delivers real value for our members."

Over the coming months, Experience UK will work closely with all three steering groups and will provide updates on their activity and initiatives in due course.

Organisations interested in joining the Experience UK community can do so before IAAPA Expo Europe and save 20% on membership.

Last month, Experience UK announced the selection of Ticket Tailor as its official ticketing partner to cover events such as the association's Alice in Wonderland-inspired IAAPA Expo Europe Opening Night Mixer and its InnovateX conference.

---

### Storyland Studios welcomes Adam Moore as first-ever VP of story

**Published:** September 3, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/storyland-studios-welcomes-adam-moore/.md

Storyland Studios, a global experience design and strategy firm, has announced Adam Moore as its first vice president of story, bringing the renowned storyteller and creative leader from Walt Disney Animation Studios into the themed entertainment and experience design sector.

The appointment reflects the company's 'story comes first' approach by placing an executive title behind the philosophy for the first time.

Storyland intentionally sought a leader whose career has spanned storytelling across a range of perspectives, including film, television, animation, interactive entertainment, and higher education, rather than recruiting solely from within the conventional themed entertainment space.

With this appointment, Moore is set to bring those experiences to a medium in which audiences do not merely watch stories, but physically enter and take part in them.

Mel McGowan, founder and chief creative officer of Storyland Studios, says: "Story isn’t a new initiative for us. It’s the foundation of who Storyland is.

"For more than two decades, we’ve built teams of architects, designers, artists, strategists and technologists around the belief that the strongest experiences begin with a great story.

"Bringing Adam onto the team gives us someone whose entire career has been devoted to understanding how stories work, why they move people and how creative teams bring them to life."

As VP of story, Moore will work across Storyland’s multidisciplinary practice, helping to define the narrative and emotional foundations of projects, create original concepts, and align story with strategy, design and visitor experience from the earliest stages a project's development.

Story at the centre

Moore previously served in a leadership role at Walt Disney Animation Studios, where he supported creative and technical teams within the feature-animation production environment.

Prior to this, he served as chair of the Department of Cinematic Arts at California State University, Long Beach, leading a significant multidisciplinary film programme and reimagining the screenwriting programme.

His portfolio also includes work as a professional writer and producer across film, television and interactive entertainment, including co-creating and executive producing the globally distributed television series The Pinkertons. He earned an MFA in Screenwriting from the AFI Conservatory.

Moore says: "What excites me about Storyland is that story is embedded in the company’s DNA.

"Story isn’t something layered onto an experience after the fact. It’s where the experience begins. It helps us understand why a place should exist, what journey we want to take people on, what we want them to feel and what we hope stays with them long after they leave.

"That philosophy has guided Storyland for 25 years, and I’m incredibly excited to help carry it into the company’s next quarter century."

"For me, this is also deeply personal. I was the kid who covered huge sheets of paper with my own theme park designs and built attractions out of Lego bricks. Then, when I visited EPCOT for the first time at ten years old, something clicked.

"I suddenly understood that stories didn’t have to live only on a screen or a page. They could be places. They could surround you. You could walk through them, discover them and share them with other people. I knew I wanted to tell stories on a canvas that big someday.

"I’ve spent the years since telling stories in film, television, interactive media, animation and the classroom. To now bring everything I’ve learned across those worlds into experiential storytelling feels like coming full circle.

"Joining a company that puts story at the center of everything it creates is quite literally a childhood dream come true.”

For Storyland, establishing the VP of story role marks both a continuation of its history and an investment in the company's future.

"Adam isn’t coming here to introduce story to Storyland," says McGowan. "He’s coming here because story has always been central to what we do. We believe his perspective can help us push that commitment even further."

Earlier this year, Storyland Studios revealed details of its contribution to Red Sea Global’s Adrena as landscape architect. This integrated destination offers visitors everything from extreme sports to adventurous fun to enrichment activities.

---

### Dollywood to add new experiences honouring Dolly Parton's life and legacy

**Published:** September 3, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/dollywood-new-experiences-dolly-parton.md

Dollywood in Pigeon Forge, Tennessee is introducing new experiences to honour Dolly Parton following the country music legend's death last week.

Parton, who served as Dollywood's dreamer-in-chief, died in Nashville on 25 August. To celebrate her life and legacy, Dollywood plans to create several new experiences and installations.

"Many of us had extensive conversations with Dolly through the years about how she would want us to carry her vision forward," said Eugene Naughton, president of Dollywood Parks & Resorts.

"Dollywood will always be a place where families find fun, kindness and joy – a place where they can make memories that last a lifetime, just like she would have wanted," he added.

"We will carry her dreams forward by continuing to grow, welcoming even more guests, and sharing the warmth and hospitality of which she was so proud."

Among Dollywood's new additions are a mountainside waterfall and new stained-glass windows for the Robert F. Thomas Chapel to reflect Parton's faith and connection to the Smoky Mountains.

Also, a new character called the Dream Maker will be introduced to Dollywood's Wildwood Grove in 2027, inspired by Parton's Imagination Library, which has gifted more than 330 million books to children around the world.

Special kiosks also will be located around Wildwood Grove, giving guests a place to share their own thoughts about how Parton inspired them.

Finally, Dollywood is adding a new portal into the Dolly Parton Experience, which celebrates Parton's life and work.

Dollywood, opened in 1986, features award-winning shows alongside 40 rides and attractions at its Tennessee theme park Dollywood

Per a press release, the new additions "reflect the spirit of Dolly's vision for Dollywood – a place where kindness is celebrated and guests can make lifelong memories".

"As Dollywood continues to grow, Dolly’s influence will remain woven into the experiences guests share, the dreams that are inspired and the lives that are touched," Dollywood said.

"Her extraordinary vision will continue to shape the park for generations to come."

---

### Leva partners with The Whale to create two permanent installations

**Published:** September 3, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/leva-the-whale/.md

Leva, a creative engineering company specialising in kinetic installations, interactive exhibits and bespoke mechatronic systems, will create two permanent installations for The Whale's new visitor experience, scheduled to open in Andenes, Norway, in 2027.

Designed by architects Dorte Mandrup, The Whale aims to become a landmark hub where architecture, science, art, and technology converge to promote a greater understanding of whales, the ocean, and humanity's connection to nature.

The Whale is set to open in Andenes, Norway, in 2027Image credit Dorte Mandrup/Mir, Bergen

Leva was commissioned by The Whale to create two custom installations that blend creative engineering, tailored mechatronics, and digital tech to turn scientific stories into immersive spatial experiences.

Participating as part of the broader project team, the Italian firm will collaborate with Ralph Appelbaum Associates (RAA) and Tamschick Media + Space (TMS), who are responsible for the exhibition design.

The team combines expertise in exhibition and media design, spatial storytelling, and creative engineering.

Bringing the content to life

Leva’s first installation highlights the incredible diversity of whale species across the world's oceans with a large-scale kinetic display.

Showcasing original illustrations by acclaimed nature and scientific artist Rachel Ivanyi, the setup combines physical motion with thoughtfully selected visuals, encouraging visitors to explore the richness of whale life in an engaging, approachable way.

Leva's installations will use use physical space, movement, and design to engage visitors in the subject matterImage credit The Whale

The second installation offers a more reflective perspective by highlighting the history of industrial whaling and its effects on whale populations.

Using scientific research and historical data, it employs light, physical forms, and spatial choreography to prompt reflection on the relationship between humans and the marine environment.

Although the specifics of both installations will be disclosed later, their core principle is to use physical space, movement, and design to deepen understanding and engage visitors. Engineering, media, and visual storytelling are being combined into a unified language, with technology subtly backing the main narrative.

A whale-watching hub

“There is a sea in Norway where the water is so deep, and so close to the shore, with such perfect conditions for whales to live, that it has become one of the world's most extraordinary whale-watching spots," says Matteo Mosca, CEO & co-founder, Leva

"When Tim Ventimiglia from RAA told me this over dinner, I already had goosebumps. Imagine how I felt when LEVA was brought in to build two installations that tell the stories of these extraordinary animals.

"We’re so honored to contribute to this ambitious project, alongside such a talented team of biologists, artists, and architects.”

The Whale believes museums shouold be places where knowledge is experienced and where visitors are moved emotionallyImage credit The Whale

Hanne Strager, director of exhibitions, The Whale, adds: “Museums should not simply be places where information is presented. They should be places where knowledge is experienced and where visitors are moved emotionally.

"Technology should never become the story, but it can help make the story unforgettable. Some of the most powerful experiences are not digital at all, but physical and mechanical, allowing visitors to see patterns, relationships and change unfold before their eyes.

"At The Whale, we are exploring new ways of making complex scientific data and ideas intuitive and visually compelling, bringing together artists from all over the World, the designers from RAA and technical specialists from LEVA to create entirely new forms of storytelling.”

Situated in Andenes, a leading whale-watching location worldwide, The Whale aspires to serve as an international hub for learning, exploration, and discussions on whales and ocean conservation.

For Leva, this collaboration marks another milestone in expanding its portfolio of permanent interactive installations and key partnerships, where customised engineering and spatial storytelling combine to turn complex knowledge into memorable shared experiences.

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### ZA Sign in The World’s Largest Kinetic Wall at Aramco VVIP Centre

**Published:** September 2, 2026 | **Author:** blooloop | **Section:** Video  
**URL:** https://blooloop.com/za-sign-in-the-worlds-largest-kinetic-wall-at-aramco-vvip-centre/.md



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### Beyond the kiddie coaster

**Published:** September 2, 2026 | **Author:** Charlotte Blanco Coates | **Section:** Features  
**URL:** https://blooloop.com/beyond-the-kiddie-coaster/.md



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### The most dangerous place for a designer is inside their own expertise

**Published:** September 2, 2026 | **Author:** Greg Senner | **Section:** Opinion  
**URL:** https://blooloop.com/attraction-designers-challenge-assumptions/.md

Several years ago, someone told me a story about five monkeys.

It was presented as a scientific experiment, although over time I've learned that the story itself has taken on a life of its own. Whether it actually happened isn't what interests me anymore. The lesson does.

The story goes like this.

Five monkeys are placed in a room with a ladder. Hanging above the ladder is a bunch of bananas. Naturally, one of the monkeys tries to climb it. Each time that happens, every monkey in the room is sprayed with freezing water. Before long, they figure out the connection. The moment one monkey heads for the ladder, the others drag it back down to avoid another soaking.

Then the experiment changes.

The five-monkey story is a reminder to question why things are done a certain way

One monkey is removed and replaced with a new one. The first thing the newcomer does is head for the bananas. The other four immediately pull it away. Eventually, every original monkey is replaced until none of the animals remaining has ever experienced the freezing water.

Yet they still stop anyone from climbing the ladder.

Not because they know why. Because that's simply how things are done.

I think about that story more often than I probably should.

Not because I believe our industry resists change. In fact, themed entertainment is remarkably good at reinventing itself. New technologies appear almost every year. Guest expectations evolve. Entire business models emerge and disappear.

What fascinates me is something quieter.

How often do we inherit assumptions without realizing we've inherited them?

Same problem, different directions

As designers, architects, producers, writers, and operators, we spend years learning from people who have been doing this longer than we have. That's exactly how it should be. Experience matters. Tradition matters. Some practices in this industry deserve protection because they've been refined over decades.

But every now and then I catch myself saying, "That's just how it's done."

Whenever I hear myself say those words, I get a little uncomfortable. Because sometimes they're true. And sometimes they're just old ladders.

Over the past few years, I've been fortunate to spend time with colleagues from different parts of the world, different disciplines, and different corners of our industry. If there's one thing those conversations have taught me, it's that intelligent people can approach exactly the same problem from completely different directions.

That sounds obvious until you experience it.

A conversation in London about immersive theatre challenged the way I thought about audience participation. A discussion around accessibility made me realise how often designers begin with the "average" guest instead of the full spectrum of guests.

A museum visit can offer designers a different perspective on pacing and storytelling

Walking museums has changed the way I think about pacing. Spending time with architects has made me more aware of how often story is communicated before a single word is ever spoken.

None of those experiences gave me answers. They gave me better questions.

Looking back, I think that's where I've changed the most professionally.

Earlier in my career, benchmarking often meant looking for ideas worth bringing home. I don't think that's enough anymore. Today, I'm far more interested in understanding why something works than what it is.

That's a subtle distinction, but an important one.

Collaboration across disciplines

Take London's West End. It would be easy to return from a trip inspired by an immersive production and immediately start asking how those ideas might fit inside a themed attraction. I've done exactly that.

Now I find myself asking something different.

Why did that audience respond the way they did? What expectations existed before anyone walked through the door? What cultural assumptions allowed that experience to succeed?

Without those answers, we're not really learning. We're collecting souvenirs.

The same thing happens when we travel to Japan and admire the extraordinary level of hospitality. It isn't simply excellent customer service. It's a reflection of cultural values expressed through architecture, operations, communication, and hundreds of small decisions that reinforce one another.

Trying to copy the visible result without understanding the thinking behind it misses the point entirely.

I've started to notice the same pattern much closer to home. Some of the most valuable conversations I've had haven't been with people who do what I do.

Collaboration across disciplines can bring fresh perspectives to attraction design

They've been with architects. Operations leaders. Museum professionals. Accessibility advocates. Show writers. And one example stands out.

I saw this play out on an IP-based family entertainment centre we were developing. Like most projects of that type, we began with some reasonable assumptions about who the audience would be. We anticipated a significant number of families with younger children, and the early thinking naturally reflected that.

During a design review, we looked more closely at the market data. The number of younger children in the surrounding population wasn't just lower than we had anticipated; it was continuing to decline.

At the same time, the behavioural data was telling us something else. A significant portion of our potential audience was young professionals, and among their interests was a word I don't think any of us expected to see influencing the design of a family entertainment centre: "networking."

That changed the conversation considerably.

We moved away from an experience dominated by children's attractions and towards more competitive socialising, while significantly increasing the role of food and beverage. The family component didn't disappear, but its proportion within the overall experience changed dramatically.

What stayed with me wasn't simply that the data changed the design. It was how nuanced something as seemingly straightforward as demographics and financial feasibility could actually be. We could have looked at the numbers through the lens of what we already knew an FEC was supposed to be and designed accordingly.

Instead, it left me with a couple of questions I find myself asking more often now.

Are we designing the experience this audience actually wants, or the experience our expertise tells us they should want? And if we didn't already know what an FEC was supposed to be, would we design this one the same way?

Genuine curiousity

That's probably the part of this profession I enjoy the most.

Not discovering answers. Discovering blind spots.

Expertise is a wonderful thing. Our industry depends on it. But expertise has a habit of becoming comfortable. We solve familiar problems using familiar tools, and over time those tools begin shaping the way we define the problems themselves.

I don't think expertise is dangerous. I think unquestioned expertise is. There's a difference.

The people I admire most in this industry are rarely the ones who seem convinced they've figured everything out. They're the ones who remain genuinely curious despite decades of experience. They visit museums when they're not designing museums. They attend theatre that has nothing to do with attractions.

They notice airports, libraries, restaurants, hotels, parks, and neighbourhoods because they understand that people don't compartmentalise their experiences nearly as much as we do.

Immersive art can challenge designers to rethink how audiences experience a spaceImage credit kohanova1991 - stock.adobe.com

Ideas don't care where they came from. Why should we?

Perhaps that's the real lesson hidden inside the story of the five monkeys. The danger was never the ladder. The danger was forgetting why it mattered.

As our industry continues to evolve, we'll continue talking about artificial intelligence, immersive technologies, new business models, and the next generation of guest experiences. Those conversations are important.

But I suspect the greatest competitive advantage won't be technology. It will be intellectual humility. The willingness to admit that someone in another discipline, another city, or another country might understand something we don't. The willingness to stay curious long after we've become experts.

Because the most dangerous place for any designer isn't outside their comfort zone.

It's inside an expertise they've stopped questioning.

---

### IOCZBG 2026 extends abstract submission deadline

**Published:** September 2, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/ioczbg-2026-submissions-deadline-extended/.md

The first International Online Conference on Zoological and Botanical Gardens (IOCZBG 2026), organised by MDPI's Journal of Zoological and Botanical Gardens, has extended its abstract submission deadline to 11 September 2026 following strong interest from the research community.

With this extension, more researchers, zoo professionals, botanical garden practitioners, conservationists, and related stakeholders will be able to present their latest findings and case studies and engage with a growing international network of experts in zoological and botanical gardens.

The conference invites submissions across six thematic areas: zoo animal welfare; zoo animal behaviour; zoo animal health; biodiversity conservation at botanical gardens; collections in botanical gardens, arboreta and museums; and botanical gardens sustainability.

To find out more and submit your abstract, please click here.

"IOCZBG 2026 aims to create a global platform for researchers, conservation practitioners, and professionals working in zoological and botanical gardens to exchange knowledge and showcase new developments in the field," says the organisation.

"We look forward to welcoming contributions that advance the research of animal welfare, biodiversity conservation, and sustainability."

Gathering the global zoological and botanical gardens community

Organised by MDPI's Journal of Zoological and Botanical Gardens, IOCZBG 2026 will take place online from 2 to 4 December 2026 and is free to attend.

Following the deadline extension to 11 September, the IOCZBG 2026 timeline has been updated. Acceptance notifications will be sent on 2 October, with registration closing on 27 November.

IOCZBG 2026's online format enables participation from an international audience while fostering discussion on emerging research, conservation practices, animal welfare, biodiversity management, and sustainability initiatives across zoological and botanical institutions.

Confirmed speakers include Chris Walzer (Wildlife Conservation Society & University of Veterinary Medicine, Vienna), Adrian Tordiffe (Greens Zoological Rescue and Rehabilitation Centre - Vantara), and Dominik Fischer (Zoo Wuppertal & Bird of Prey Center Hellenthal).

Other speakers include Claudia Martinez (University of Adelaide & University of Texas Rio Grande Valley), and James Brereton (University Centre Sparsholt), and Costantino Bonomi (MUSE-Museo delle Scienze & Trentino Seed Bank).

---

### Attractions.io partners with Bosque de Chapultepec on new guest app

**Published:** September 2, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/attractions-io-bosque-de-chapultepec/.md

Attractions.io, a leading creator of mobile visitor apps, has partnered with Bosque de Chapultepec, a vast park in Mexico City that includes nine museums, a castle, and a zoo. Together, the organisations have developed a new app that helps guests explore the 866-hectare site.

At almost three times the size of Central Park, Bosque de Chapultepec is often best approached as a collection of attractions, with several visits needed to simply see the highlights.

Visitors at Bosque de Chapultepec can explore multiple atttractions across four different sectionsImage courtesy of Attractions.io

In a site this vast, wayfinding tools and staff can only do so much to point visitors toward their chosen attractions, let alone reveal the park's hidden corners.

As such, the park needed a unified digital experience that could orient visitors across all four of its sections in real time, even with limited phone signal.

This experience needed to help visitors plan their day based on their interests and available time, discover what's on (including exhibitions, events, and seasonal activities), and reach visitors directly with updates, reducing the reliance on physical signage.

The resulting app helps guests navigate the complex site with confidence, garnering 30,000 downloads per month and a 4.9-star rating on the App Store.

Data-backed decision-making

The team partnered with Attractions.io to create a brand-new mobile app that uses interactive maps and GPS wayfinding to help visitors move between sections and surface points of interest, facilities, and food options as they explore.

Precise communications

In addition to enhancing the visitor experience, the app offers a live picture of how guests explore, and the data has become one of the park's core tools for deciding where to invest.

"The reports we get from our app management console have been so important in helping us plan and grow for the future," says Natasha Uren Vázquez, executive director, Bosque de Chapultepec.

"We now know that 60% of our guests spend most of their time at a single location and are looking into investing more to improve that specific space."

These findings helped support a funding application for the long-overdue refurbishment of the park's dining areas, with the app's user data providing evidence on how many visitors were using those spaces.

Guests can use the new Bosque de Chapultepec app to plan their visit around their own interests and availabilityImage courtesy of Attractions.io

Bosque de Chapultepec also plans to use the app for location-targeted advertising.

As a public body, the park has to be mindful of how often and when it reaches out to visitors. With the app, messages can be sent only to relevant visitors. This can alert nearby app users, for example, that a yoga class starts in ten minutes, rather than broadcasting to the entire audience.

This precision allows the park to directly promote free events and festivals to visitors, rather than relying on social and local media reach.

Recently, Attractions.io helped drive food and beverage revenue by introducing mobile food ordering at Chester Zoo, the UK's most-visited wildlife attraction.

---

### Thorpe Park unveils new pitch-black scare maze for Fright Nights 2026

**Published:** September 2, 2026 | **Author:** Hattie Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/thorpe-park-maze-fright-nights.md

Thorpe Park has unveiled Tenement, a fully immersive, pitch-black scare maze for Fright Nights 2026, as the Halloween event celebrates its 25th anniversary.

Set in an abandoned building where the power has failed and the tenants have vanished, guests who enter Tenement will navigate the darkness using only a shared handheld light that gradually fails.

As the light begins to fail, guests will confront their fear of the dark and navigate a maze of reflections, illusions and sensory scares while being hunted by creatures that lurk in the darkness.

Thorpe Park’s Fright Nights introduces Tenement, a pitch-black scare maze where guests navigate darkness using failing lightsMerlin Entertainments

Thorpe Park vice president Ruth Storey said: "We are so excited to reveal a Thorpe Park first to celebrate 25 years of Fright Nights - a fully immersive, pitch-black scare maze.

"Fright Nights is an iconic part of Halloween in the UK and we love bringing our guests’ nightmares to life through our award-winning line-up.

"This time, we’re playing on one of our most instinctive fears – the fear of the dark – and we can’t wait to challenge our guests to confront what they can’t see."

Tenement joins the Fright Nights lineup of scare mazes, scare zones, live entertainment and opportunities to experience some of Thorpe Park’s top coasters after dark.

View this post on Instagram

A post shared by Thorpe Park (@thorpeparkofficial)

The four existing scare mazes are returning, with DeadBeat, Stitches, Survival Games and Trailers all back for 2026.

Beyond the mazes, Purgatory Town returns as Thorpe Park’s first speak-to-scare zone, with new inhabitants sharing their stories with guests. Lucifer’s Lair will feature a show from the Lord of Darkness, while The Crows will spread their silent terror across the park.

Creature Campus: Reunion Reckoning returns with a live show, while, new for 2026, the Rebel Ball takes over The Launch Pad with music, dance and fire performances.

Fright Nights will run on selected dates from 2 October to 1 November 2026.

---

### Abu Dhabi’s three Harry Potter-themed lands set for September 7 reveal

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/abu-dhabis-three-harry-potter-themed-lands-set-for-september-7-reveal/.md



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### Meow Wolf LA announces local artists who’ll bring the immersive world to life

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/meow-wolf-la-announces-local-artists-wholl-bring-the-immersive-world-to-life/.md



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### V&A East is hosting evening parties every week for the rest of the summer

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/va-east-is-hosting-evening-parties-every-week-for-the-rest-of-the-summer/.md



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### Investigation into Powerhouse Parramatta museum under way

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/investigation-into-powerhouse-parramatta-museum-under-way/.md



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### How Universal Studios re-created the ‘Sinners’ and ‘Obsession’ terror

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/how-universal-studios-re-created-the-sinners-and-obsession-terror/.md



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### Aquarium takes in at least 500 animals rescued from wildlife traffickers

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/aquarium-takes-in-at-least-500-animals-rescued-from-wildlife-traffickers/.md



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### A nearly 200-year-old museum known for its T. Rex faces extinction

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/a-nearly-200-year-old-museum-known-for-its-t-rex-faces-extinction/.md



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### Satay by the Bay closing to make way for new wetlands attraction

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/satay-by-the-bay-closing-to-make-way-for-new-wetlands-attraction/.md



---

### NeoPangea announces leadership transition

**Published:** September 2, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/neopangea-leadership-transition/.md

NeoPangea, a full-service experiential media design and production studio, has announced a leadership transition, with founder Brett Bagenstose stepping down as president and Aaron Beaucher appointed as division president and chief creative officer.

Bagenstose founded NeoPangea 21 years ago on the belief that if the agency you want to work for doesn’t exist, you should build it yourself.

This laid the foundation for NeoPangea to become a fiercely creative studio that is curious, open to experimentation, and eager to pursue big ideas.

"Brett has made the deeply personal decision to step down as President of NeoPangea," says the studio.

"We are enormously grateful for everything Brett has built, the culture he created, and the belief that continues to drive NeoPangea forward. We are ready to accept the challenge set forth for us."

'Vision and energy'

With over 18 years of experience as a partner and creative leader, Beaucher will help to steer the studio’s vision, growth, culture, and long-standing client relationships.

During his tenure, he has managed and supported projects for brands such as National Geographic, Paramount+, and Disney. He has also helped NeoPangea transform from an independent design and development studio into a comprehensive experiential partner that combines strategy, creative, technology, and production.

Beaucher’s appointment signifies the continuation of the studio's roadmap for the future, created with Bagenstose, which lays out an ambitious vision for the company's next steps.

NeoPangea joined the Exploring organisation earlier this year. This acquisition will enable Beaucher to harness expanded capabilities and resources to develop connected experiences spanning screens, spaces, and stories.

"What gives me confidence about what comes next for NeoPangea is the relentlessly curious team around me," says Beaucher.

"Many of us have spent years building something we truly believe in, and Brett’s influence is woven into how we think, create, collaborate, and challenge what’s possible.

"We have an incredible foundation to build from, and as part of the larger Exploring organization, new capabilities and opportunities to push ourselves even further. I’m honored to lead this team forward."

For NeoPangea's clients and partners, the transition offers continuity in people and creative thinking. As part of Exploring, the studio can integrate digital interactives and content with fabrication, large-scale graphics, physical production, and experiential execution, significantly expanding its capabilities.

Matt Kelly, CEO of Exploring, says: "Brett has been a foundational pillar of our team, and he will always be a part of the NeoPangea/Exploring family.

"Looking ahead, I am thrilled that Aaron has stepped up into this role. Aaron brings the clear vision and energy we need to lead us forward, and I am highly confident that our future remains incredibly bright under his leadership as we embark on this next chapter together."

"Amidst leadership transitions, our indomitable spirit remains paramount as a creative partner for imaginative brands who dare to dream," says the studio. "We’re deeply grateful to Brett for the foundation he built, and excited to have Aaron lead moving forward."

Earlier this year, NeoPangea celebrated the opening of Photo Ark: Animals of Earth, the first special exhibition at the new National Geographic Museum of Exploration in Washington, D.C., for which it developed a series of interactive digital displays.

---

### Final beluga whales arrive at US aquariums as rescue effort concludes

**Published:** September 2, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/final-belugas-whales-rescued-marineland.md

The final rescued beluga whales have arrived safely at aquariums in the US, marking the successful conclusion of an urgent and unprecedented effort to relocate the animals from Marineland in Canada.

In total, 30 beluga whales and four Black Sea dolphins have been moved from Marineland to several AZA-accredited aquariums in just weeks.

These are SeaWorld San Antonio, SeaWorld San Diego, Georgia Aquarium, Shedd Aquarium, Mystic Aquarium, and Oceanografic Valencia in Spain.

A total of six rescue transports took place over a six-week timeframe, with the animals moved in a particular order and in specific groups due to their pre-existing social bonds.

The final beluga whales have arrived safely at aquariums in the US after an urgent rescue effort

"The scale of this rescue was unlike any other we have ever been a part of," said Chris Dold, chief zoological officer at United Parks & Resorts, SeaWorld's owner and operator.

"The rescues simply would not have been possible if we did not have all of the accredited aquariums working in lockstep to ensure the safety of each individual animal and each other."

The latest relocation involved six beluga whales, including four males called Odin, Tank, Orion and Tofino – the biggest whales moved since the rescue effort started.

Allison Tuttle, chief zoological officer at Mystic Aquarium, said: "No one is better suited to safely move dolphins and whales than this group of accredited aquariums."

"It is our combination of deep knowledge of the species and previous transport success that resulted in such safe and seamless rescues for these animals, who needed an immediate solution."

As the rescued whales and dolphins continue to acclimate in their new homes, the aquariums will stay in close contact and share insights with each other.

"Helping these animals to settle in comfortably and safely to their new surroundings takes time, patience and trust," said Karisa Tang, vice president of animal health at Shedd Aquarium.

"We will continue to provide all the possible care they may require as we learn more about them over the coming weeks to months."

Eric Gaglione, vice president of zoological operations at Georgia Aquarium, added: "The rescue plan we developed was focused on animal wellbeing in every way."

---

### Musealia debuts Titanic: The Human Story in New Zealand as part of ongoing APAC expansion

**Published:** September 2, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/musealia-titanic-exhibition-new-zealand/.md

Musealia, a global leader in the creation of touring exhibitions, has announced the opening of Titanic: The Human Story in Auckland, marking its debut in New Zealand and a significant milestone in the company's ongoing expansion across the Asia-Pacific region.

After a successful Australian tour that attracted nearly 500,000 visitors in Brisbane, Sydney, and Perth, the exhibition now premieres in Auckland.

This opening signifies another step in Musealia's strategic growth across the APAC region, as the company continues to invest in bringing high-quality museum exhibitions to new audiences and strengthen its presence in key cultural markets.

A visitor takes in the displays during the Australian leg of the Titanic: The Human Story touring exhibitionImage courtesy of Musealia

Having attracted over three million visitors worldwide, the exhibition is now coming to the city through a partnership with Fever and local organisations: Auckland Live, Tāmaki Paenga Hira Auckland Museum, New Zealand Maritime Museum Hui Te Ananui a Tangaroa, and with support from Auckland Council Events.

The story beyond the disaster

Instead of focusing on the vessel itself, Titanic: The Human Story highlights the experiences of its passengers and crew.

Featuring over 200 authentic artefacts, personal belongings, and compelling narratives, it offers an engaging look into the lives and memories associated with what is arguably the greatest ship ever built.

Visitors find it fascinating that the exhibition goes beyond the disaster, describing it as "a comprehensive picture of the world in 1912 and the circumstances that shaped Titanic’s tragedy".

The ship’s lasting legacy is rooted in its deeply human stories of ambition, hope, migration, love, and loss. These personal narratives continue to resonate today.

See also: Beyond objects: how Musealia creates exhibitions with meaning & purpose

Titanic: The Human Story features authenic artefacts and real storiesImage courtesy of Musealia

Luis Ferreiro, CEO of Musealia, says, “Every city brings its own approach to Titanic: The Human Story, and we're delighted to share this exhibition with audiences in Tāmaki Makaurau.

We hope New Zealanders will see beyond the legend of Titanic and connect with the real people whose stories continue to resonate more than a century later.”

Attendees at the ASTC Annual Conference in Phoenix can visit the Musealia team at Booth #221 to learn about bringing Titanic: The Human Story to their venues and explore future collaboration opportunities, as the company continues expanding its international presence.

Earlier this year, Musealia brought The Berlin Wall: A World Divided to Union Station, Kansas City, marking the exhibition's North American debut.

---

### Universal sets opening date for Fast & Furious coaster

**Published:** September 2, 2026 | **Author:** Hattie Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/universal-opening-fast-furious-coaster.md

Universal Studios Hollywood has announced the opening date for its new Fast & Furious roller coaster.

Fast & Furious: Hollywood Drift, the theme park's first high‑speed outdoor coaster, will open to guests on Wednesday, 16 September.

The fastest coaster in Universal's lineup, reaching speeds of up to 72 mph, Hollywood Drift has been undergoing technical rehearsals and previews for the past month.

Fast & Furious Hollywood Drift opens at Universal Studios Hollywood on 16 September, marking its official debutUniversal

Based on Universal Pictures’ Fast & Furious film franchise, the attraction features state-of-the-art ride technology and a unique dual-launch split-ride track.

The 4,100-foot aerial track will take riders over and under sections of the Starway escalator, as well as through an inverted dive loop, a twisted pretzel loop and an inverted stall, among other elements.

The ride will also offer panoramic views of the San Fernando Valley, the Universal Studios movie studio and the theme park.

Riders will travel in one of four Fast Saga vehicles, the Dodge Charger, Mazda RX-7, Nissan Skyline GT-R or Toyota Supra, each based on cars driven by characters in the Fast & Furious films.

Each vehicle can rotate independently through 360 degrees and features its own engine and sound effects to simulate a high-speed street race.

- YouTube www.youtube.com

In what Universal describes as a "technological first", part of the Fast & Furious Hollywood Drift track will run through a transparent section of the queue, giving guests a glimpse of the coaster as they wait to ride.

Last month, Universal Hollywood announced plans to install two additional sound barriers around its new Fast & Furious coaster in response to noise complaints.

In a statement to The Independent, a spokesperson for Universal Studios Hollywood said: "Community feedback has been an important part of our testing process and in response to that feedback, we are implementing additional sound-reduction measures to further lessen sound levels in the adjacent neighbourhood."

Universal Orlando will also debut Fast & Furious: Hollywood Drift in 2027.

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### Abu Dhabi's new Harry Potter land to offer Hogwarts Castle, Diagon Alley and Forbidden Forest

**Published:** September 2, 2026 | **Author:** Chris Sylt | **Section:** General  
**URL:** https://blooloop.com/news/harry-potter-abu-dhabi-lands.md

Warner Bros. has confirmed that the Harry Potter area in its Abu Dhabi theme park will be the only one in the world to feature recreations of the iconic Hogwarts Castle and Diagon Alley locations, as well as a Forbidden Forest.

Warner Bros. World Abu Dhabi announced the expansion in 2022 but details about it have been thin on the ground since then. That all changed yesterday (1 September) when Warner Bros. released a teaser video (below) for the expansion at its annual 'Back to Hogwarts' event.

The video features the enchanted flying Ford Anglia car from the Harry Potter series, which is thought to be the focus of the flagship ride in the new area. It also revealed that the expansion will comprise three lands, and said that an announcement about them would be made on Monday (7 September). This was reflected in a message on the park's website.

However, soon after the event had ended, Forbes reported that Warner Bros.' Harry Potter social media channels had posted a message saying that Hogwarts Castle, Diagon Alley and the Forbidden Forest are coming to Abu Dhabi's new land.

Hogwarts or, as it's formally known, the Hogwarts School of Witchcraft and Wizardry, is a giant grey Gothic castle where Harry learns the tricks of the trade. In stark contrast, the dingy Dickensian-style Diagon Alley has wonky wooden buildings and soaring spooky models embedded in its shop fronts.

Abu Dhabi's new Harry Potter land will offer Hogwarts Castle, Diagon Alley and the Forbidden Forest Warner Bros.

Currently, the only theme park home to a recreation of Diagon Alley is Universal Studios Florida. A scale model of Hogwarts is found in the neighbouring Islands of Adventure, and although it is connected to Universal Studios Florida by a replica of the Hogwarts Express train, it is a completely separate park.

The original concept art for Universal's mega park in Beijing showed that it would be home to both Diagon Alley and Hogwarts, but these plans were eventually scrapped and it only ended up with the latter.

They are both locked in for Abu Dhabi, along with the Forbidden Forest, and there could be good reason for this. During one scene in the movies, Harry and his friend Ron Weasley miss the Hogwarts Express back to the eponymous castle so instead they follow its tracks in the flying Ford Anglia, which skims across the English countryside.

On arriving at Hogwarts, the car's magic begins to fail and it plummets into the Forbidden Forest where it gets into a battle with a Whomping Willow tree followed by an army of giant spiders.

Middle East's first Harry Potter land

The flying car seems tailor made for a theme park ride, but Universal has never based an attraction on it despite widespread rumours that it would. It has been described as the ride that fans have been "asking for since the beginning", which makes it an easy way for Warner Bros. World to differentiate itself from Universal's Harry Potter lands.

Not only will Abu Dhabi get the first Harry Potter land that isn't operated by Universal, it will also be the first in a park bearing the brand of the studio that produced all of the movies about the boy wizard, so expectations are running high.

It will take more than the wave of a magic wand to meet them. Although an opening date for the expansion hasn't been officially announced, an advertisement posted in May by Entertainment + Culture Advisors, a consultancy working on the project, revealed that the area is due to open in 2029.

So although construction is well underway, there is still plenty of time to ensure that the land works its magic.

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### Historic Chinook, Reimagined

**Published:** September 2, 2026 | **Author:** blooloop | **Section:** Video  
**URL:** https://blooloop.com/turning-a-historic-chinook-into-an-immersive-experience/.md



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### Turning an Arena Concourse into a Celebration of Music

**Published:** September 2, 2026 | **Author:** blooloop | **Section:** Video  
**URL:** https://blooloop.com/turning-an-arena-concourse-into-a-celebration-of-music/.md



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### Bringing the Stories of Gettysburg to Life

**Published:** September 2, 2026 | **Author:** blooloop | **Section:** Video  
**URL:** https://blooloop.com/bringing-the-stories-of-gettysburg-to-life/.md



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### Relative Scale

**Published:** September 2, 2026 | **Author:** Michelle Coetzee | **Section:** General  
**URL:** https://blooloop.com/relative-scale/.md

Based in Raleigh, North Carolina, Relative Scale works with clients and creative partners across the United States. The team combines strategy, creative direction, UX and UI design, custom software development, media integration, prototyping, testing, and installation to support projects from early ideas through opening day and beyond.

Their mission is to add meaning and fulfillment to the human experience. They bring together storytelling, design, technology, media, and physical space to create experiences that are engaging, intuitive, and memorable. From immersive environments and interactive exhibits to multi-screen installations, games, virtual reality, and linear media programs, their work is designed to invite participation and make audiences feel like part of the story.

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### How to choose & budget for the right trade association for your attractions business

**Published:** September 1, 2026 | **Author:** Charles Read | **Section:** Features  
**URL:** https://blooloop.com/features/how-to-choose-trade-association.md



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### “Access to culture should be a right, not a privilege”

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/access-to-culture-should-be-a-right-not-a-privilege/.md



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### Stage secrets: 3 lessons every theme park can learn from theatre

**Published:** September 1, 2026 | **Author:** Jonathan Bremner | **Section:** Opinion  
**URL:** https://blooloop.com/theme-park-lessons-from-theatre/.md

What do theme parks and theatre have in common? More than one might think! Both are built around delivering a unique experience, and both are considered successful when audiences keep coming back for more.

That connection is exactly why I believe theme parks as a whole have a lot to gain by watching and studying how theatre companies craft space for audiences.

Below are three lessons theatre can teach theme parks, based on my work across numerous departments on immersive experiences, theatrical productions, and mixed media installations.

1. Serve the story first, the technology second

The first lesson is to ensure creative storytelling remains a singular priority throughout the process, from ideation to installation. Storytellers are as old as humanity itself, so it's no surprise that theatre as a craft has a pretty sharp sense for this.

Theatrical audiences are eager to repeatedly ask “why” as a core experience of attending productions, and critics (especially in NY) are waiting and ready to eviscerate shows over anything short of uninterrupted brilliance.

When working with live performers especially, authenticity and integrity are the rulers observers use to measure the quality of the performance they came to see.

While not a frequent occurrence, I have reasoned myself out of design teams, justifying why I shouldn't be there when producers focused too much on technology and gimmicks, thinking it would sell tickets and attract investors.

I believe that’s also the key to creating an amazing ride or guest experience. You have to know why the technology you've chosen will help serve the story you're trying to tell. If you can't answer that, the technology simply doesn't belong.

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A post shared by Universal Orlando Resort (@universalorlando)

Following theatrical convention, an audience should never be asked to “put these glasses on” or “get in this cart” unless it's an essential part of the journey. Turning a rollercoaster into a minecart race and recreating the harrowing jumps of the original SNES game with a side-mounted rail system is a brilliant example of this, as Epic Universe recently did.

Personally, I like the firework analogy.

Sure, you can do one brilliant firework, but then it fizzles, and it's gone. So many productions that fall short focus on creating one great firework moment, but fail to address how we got there, why we should care, or how to carry on after it fizzles away.

Executing all of these elements together while orchestrating how they combine and flow to create a cohesive journey even has a term: ‘Mise-en-scène.’

In the recent West End production of Hercules the Musical, the brilliant combination of LED screens and precision projection mapping gave audiences a sense of scale that physical scenery couldn’t achieve alone.

In Broadway’s Maybe Happy Ending, video content, lighting, and moving panels created a forced perspective for the audience, treated as a core narrative element rather than simply a backdrop. The digital and physical elements were so tightly integrated that audiences couldn’t tell where the physical set ended and the projection began.

When technology is driven by the narrative, it goes from feeling like a spectacle for spectacle’s sake and becomes an essential part of an emotional experience that keeps guests returning and reminiscing for years to come.

2. Don’t allow technology to break the fourth wall

In theatrical storytelling, breaking the fourth wall is a frequent and deliberate choice made by actors and directors.

However, if your technology is breaking this wall due to failure or glitches, it’s not overly dramatic to say you’ve shattered the magic, and all the hard work building a world literally vanishes. It’s the immersive equivalent to being told Santa Claus isn’t real.

In technical theatre, we often joke that if you don’t notice the work we did, we did our jobs right. We call achieving this effect the “willful suspension of disbelief,” and it is the currency we start to trade in when the lights start to dim on stage.

Sadly, I've seen attractions pushed past their limits with systems that were expected to run every day, in heat and humidity, for a decade or more. It's frustrating to watch rides deteriorate over time, especially when park teams don't have the tools to resolve issues quickly (even a re-ride line doesn’t provide guests with a complete experience).

Disney's Hercules - Mount Olympus & Muses Credit Johan Persson/© Disney

As rides become more technically complex, these late-stage failures become a serious engineering consideration.

When designing a technical solution, many take an approach that consolidates technology and hardware into as tight a box as possible: the “ubermensch approach.” However, doing this increases the risk of failure exponentially.

To avoid this, engineers have learned to distribute their core components and choose purpose-built infrastructure, so the story never ends. Modern theatre productions typically rely on server-grade components with built-in real-time redundancy, such as Disguise’s media servers.

If your primary system has an issue, a backup machine takes over without dropping a single frame, and no server relies on more than a single GPU – dedicating 100% of each server's resources to guaranteeing longevity and performance.

3. Design holistically

Unlike theatrical productions, which are often run by tight-knit teams that work on each part of the production process as a single group, theme park stakeholders are varied and numerous, so workflows are often spread across multiple departments and divisions.

This can be a problem because historical knowledge lives only in whatever handoff and documentation exists between creatives and operators once a ride is open. Park staff assumes ownership, and the engineers and designers who deployed the ride move on to the next project.

This is why I advocate for a persistent presence of a role found in the film industry: the production designer.

In UK theatre, this person is also called a theatre designer or scenographer. A technically minded production designer has the skills and knowledge necessary to oversee not just the commissioning and deployment of an attraction, but also to consider and leverage its upkeep.

Working with a resident or associate director helps theatre productions preserve the original creative team's work and keep shows running true to form through multiple recastings and remounts for extended runs.

The second edition of Dragone's groundbreaking immersive show, Terhal, uses Disguise technologies to power new content, projections, and a huge chandelier of LED screens Image credit: Dragone

Theatre also pushes the boundaries of what we even consider a ‘stage.’

A talented production team knows how to think about things from every angle when staging a production ‘in the round’ or overtaking found spaces for immersive theatrical experiences.

This is why working with a visual environment such as Disguise Designer is such an invaluable tool.

Iterating in a navigable, real-time 3D environment lets everyone visualise elements from every angle when crafting attractions and experiences, building confidence in creative concepts and allowing designers to previsualise nearly every component of a ride before breaking ground.

Theatre (the craft) has spent centuries refining the art of immersing audiences while balancing creativity, technology, and operational excellence to tell unforgettable stories. As theme parks continue to embrace more ambitious digital experiences, those same principles have never been more relevant.

Get the foundations right, and the technology becomes more than a spectacle – it becomes part of the story guests remember long after they've left the park.

---

### Thieves steal artefacts from Spanish museum in four-minute heist

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/thieves-steal-artefacts-from-spanish-museum-in-four-minute-heist/.md



---

### 'Universal park will supercharge county's economy'

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/universal-park-will-supercharge-county-s-economy/.md



---

### Foster + Partners unveils plans for autonomous robot construction project

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/foster-partners-unveils-plans-for-autonomous-robot-construction-project/.md



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### There will never be another theme park like Dollywood

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/there-will-never-be-another-theme-park-like-dollywood/.md



---

### New ‘Harry Potter’ theme park expected to be unveiled

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/new-harry-potter-theme-park-expected-to-be-unveiled/.md



---

### Shanghai Legoland sees growth of foreign visitors amid summer tourism boom

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/shanghai-legoland-sees-growth-of-foreign-visitors-amid-summer-tourism-boom/.md



---

### Dubai’s Museum of the Future closes tomorrow for major renovation

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/dubais-museum-of-the-future-closes-tomorrow-for-major-renovation/.md



---

### Science Museum in London ends sponsorship deal with BP

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/science-museum-bp-sponsorship-ends.md

The Science Museum in London has ended its sponsorship deal with British oil and gas company BP after years of criticism from environmental campaigners.

The Science Museum Group academy, which was established in 2018 to provide training and resources, announced on Friday (28 August) that its partnership with BP will end on 31 August "at the end of its agreed term".

In a statement, the Science Museum Group said the academy has delivered training to more than 11,000 museum, education and science professionals, with an estimated 1.5 million students benefiting.

The Science Museum's decades-long partnership with BP has faced criticism from environmental groupsScience Museum Group

"The Science Museum Group academy’s partnership with BP has drawn to a close at the end of the current contract term," said Ian Blatchford, director and chief executive of the Science Museum Group.

Blatchford said BP's "generous contributions helped us to inspire more than 11,000 education, museum and science professionals through research-informed science engagement training, supporting vital work to spark curiosity and bring science to life for more than a million young people across the country".

The Science Museum's decades-long partnership with BP has faced criticism from environmental groups, including Culture Unstained.

A spokesperson for Culture Unstained, which campaigns against fossil fuel sponsorship of culture, said in a statement: "Now, with the world facing droughts and wildfires and BP recklessly ramping up its production of dirty fossil fuels, the museum has finally come to its senses and followed the rest of the culture sector in cutting ties to BP."

Environmental campaigns

They added: "This comes after years of campaigning and growing pressure from educators and schools pledging to boycott trips to the museum while it defended its polluting partnerships."

The Science Museum is one of the last cultural institutions in the UK to cut ties with BP, joining National Galleries Scotland, Tate, the National Portrait Gallery, and the Royal Shakespeare Company (RSC).

In 2024, the Science Museum ended its sponsorship deal with oil giant Equinor, but has been criticised for its collaboration with the renewables division of Adani – an Indian conglomerate with major holdings in coal.

---

### Alton Towers adds immersive dining experience to Halloween event

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/alton-towers-halloween-dining-experience.md

Alton Towers is enhancing its Halloween event for 2026 with a new story-driven dining experience called Dine with the Dead.

The Scarefest 2026 experience is the first of its kind at Alton Towers, inviting guests to a "twisted dinner party" hosted by Lord Vincent and Lady Lucinda Vile as they celebrate 300 years of "toxic matrimony".

"What begins as an elegant reception soon becomes something far more unsettling, as guests meet the mysterious Vile family and some of their most peculiar acquaintances," Alton Towers said.

The immersive experience comprises three sections – the cocktail party, the three-course meal, and the afterparty. Each part is more terrifying than the last, the resort added.

Guests will enjoy spooky performances, eerie encounters and specialist live entertainment around the dinner table as they take on active roles in the evening's chilling events.

"Dine with the Dead will bring something completely different to the Scarefest 2026 line-up, immersing families in a spine-tingling story where they are not simply watching the spookiness unfold – they are right at the heart of it," said Howard Ebison, vice president of Alton Towers.

Dine with the Dead is a new immersive dining experience opening at Alton Towers for Scarefest 2026Merlin Entertainments

Scarefest 2026 begins on 26 September and is available to book from then through 1 November. Tickets to Dine with the Dead start at £69 per person.

In recent years, operators in the visitor attractions industry have significantly increased investment in Halloween events to drive seasonal attendance, offering major horror brands, immersive experiences and extreme attractions.

Elsewhere in the UK, an award-winning immersive horror experience called The Nightmare Realm is set to make its debut in London this Halloween.

---

### Smithsonian selects Arts and Industries Building for new Latino museum

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/smithsonian-latino-museum-existing-building.md

The Smithsonian Institution has approved the Arts and Industries Building (AIB) in Washington, DC as the permanent site of the National Museum of the American Latino.

In a statement dated 31 August, the Smithsonian said it will convert the Arts and Industries Building into the new museum, meaning it can bypass congressional approval for a new site.

"Congress authorized the museum in December 2020 and directed the Smithsonian to conduct a site-selection process that included the evaluation of the AIB," the Smithsonian said.

Smithsonian's AIB to be converted

Other sites considered for the new museum included an undeveloped plot of land located north of the Capitol reflecting pool, another undeveloped plot on the National Mall, and more undeveloped land overseen by the National Park Service.

The designation of the Arts and Industries Building "concludes the site-selection process for the National Museum of the American Latino", the Smithsonian said.

Recently reopened to celebrate 250 years since the signing of the Declaration of Independence, the Arts and Industries Building is one of the Smithsonian’s most iconic buildings.

As for the National Museum of the American Latino, it opened its first exhibition and gallery at the National Museum of American History in ⁠2022.

Completed in 1855, the Castle in Washington, DC is the Smithsonian Institution's signature buildingSmithsonian

The Molina Family Latino Gallery is previewing the upcoming museum through exhibitions and programmes over the next 10 years ahead of the opening.

“It will take 10 to 12 years to open a museum building, but the gallery gives the public a preview of the museum’s potential," said Jorge Zamanillo, director of the National Museum of the American Latino.

Earlier this summer, the White House released a report criticising the Smithsonian's leadership and accusing the institution of "extreme political activism".

Titled 'Saving America's Story', the 162-page report is part of the Trump administration's ongoing review of the Smithsonian.

---

### The blooloop Innovation Awards celebrate 'creativity, ambition, and talent'

**Published:** September 1, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/blooloop-innovation-award-criteria/.md

With less than a month to go until entries close for the 2026 blooloop Innovation Awards, presented with AREA15, our judges explain what they will be looking for this year and what makes these awards unique in the sector.

Our judges are high-profile thought leaders and industry experts from some of the world's leading visitor attractions.

Winston Fisher, CEO of AREA15, returns as a judge for 2026:

"Every year I'm inspired by the creativity, ambition, and talent shaping the future of experiences around the world, and it's a privilege to help recognise the people and organisations pushing our industry forward.

"Thank you to the blooloop team for bringing the global attractions and entertainment community together to celebrate innovation."

Michael Casper, vice president of business development at AREA15, adds that the Awards are a great way for the company "to engage with the best and brightest in experiential entertainment," saying it "gives us a first look at new experiences to see who we can work with."

The winners of the blooloop Innovation Awards will be announced at the Festival of Innovation, 20 to 21 January 2027

2026 judge Mary Levinsky, visual merchandise designer at Universal Destinations and Experiences, says that "the Innovation Awards matter because, in the themed entertainment industry, it's truly impressive to stand out in such a highly creative field with fresh and unique ideas.

"Innovation and a willingness to push boundaries are what keep experiences exciting and memorable for guests."

While 2026 judge Bart Kresa, founder of BARTKRESA studio, says he will be looking for:

Whether projection mapping is integrated into architecture rather than simply projected onto it

If technology supports the narrative instead of becoming the attraction itself

The sophistication of media synchronisation and spatial storytelling

Whether creative ambition matches technical execution.

Why enter?

The Innovation Awards offer a powerful opportunity to be seen by leading thinkers in the sector and recognise the hardworking teams that make innovation possible.

Chris Lange, chief creative officer and owner of Creative Studio Berlin and 2026 judge, says: "It’s a privilege to once again serve on the blooloop Innovation Awards judging panel. The most exciting part isn’t just recognising outstanding projects—it’s seeing where our industry is heading.

"The entries reveal the trends, technologies, and creative breakthroughs that will define the next generation of attractions and experiences.

"If you're creating something that moves our industry forward, now is the time to share it."

This sentiment is echoed by Stephanie Morehead, senior program manager | global business strategy and integration at Disney Live Entertainment and 2026 judge, who says:

"As someone who is passionate about our industry, I am continually inspired by the creativity, achievements, and outstanding work being shared from around the world."

Previous winners highlight the value of winning an award.

Lagotronics Projects was awarded 1st Place in the Immersive Attractions category at the 2025 Innovation Awards for Ghostly Manor.

Kevin Hendrix, marketing and communications, says: "Winning this award really means a lot to us. It’s a great moment of recognition for the team and all the effort that goes into our projects behind the scenes.

"What makes it especially valuable is that the appreciation comes from within the industry; from people who know how much collaboration, creativity, and problem-solving it takes to bring an attraction to life."

Visitors to Ghostly Manor at Paultons Park learn about the exploits of famed ghost hunter Dr. Kinley

Alex Westerh, manager, business development at Electrosonic (1st Place Storytelling - Culture, Innovation Awards 2025), says: "The blooloop Innovation Awards set the benchmark for excellence across the global visitor attractions industry.

"It is the premier awards program in the industry and showcases the very best attractions around the globe. Seeing the National WWI Museum and Memorial recognised among this year's winners is a testament to their staff's commitment to innovation."

Alexa Fedynsky, manager, business development at National Geographic, which won 1st Place in the Exhibit - Animals category in the 2025 Innovation Awards for Photo Ark: Animals of Earth, adds: "Being recognised by experts in the museum and attractions industry adds so much value to an exhibition we are incredibly proud of."

To find out more about the categories and entry process, please click here.

Enter the blooloop Innovation Award 2026 here. Entries close on 28 September 2026.

We thank our sponsors for 2026: AREA15, Fuzzy Lightbulb, Holovis, Museum EXP, On The Stage, ProIO, Mance Communications, Blue Telescope, Openaire, BeWunder, and Forrec.

---

### Legacy Entertainment targets 2027 grand opening for Beijing Haichang Ocean Park

**Published:** September 1, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/legacy-entertainment-beijing-project-2027/.md

Legacy Entertainment, a leading theme park and resort design company, is anticipating a 2027 grand opening for Beijing Haichang Ocean Park.

Designed by Legacy Entertainment and its subsidiary, The Aquarium Design Company, the facility will include an advanced aquarium and an eight-floor resort hotel.

The opening date was announced as vertical construction advances on the site, which is adjacent to the Universal Studios Beijing resort in the city's Tongzhou district.

Advanced vertical contruction is underway at the Beijing Haichang Ocean Park site in the Tongzhou districtImage courtesy of Legacy Entertainment

At 157,100 square meters (1,700,000 square feet), the development marks the largest new aquarium facility currently under construction worldwide.

Upon completion, the complex will reach 23.9 meters tall, with three above-ground exhibit levels atop two subterranean floors for parking and services.

The aquarium is expected to host 4,000,000 guests each year.

Aquarium and oceanarium design innovation

Beijing Haichang Ocean Park is being jointly developed by Tongzhou Cultural Tourism Group and Haichang Ocean Park, one of China’s leading operators of marine life parks, and was initially announced in 2024.

It is the first new aquarium to be constructed in Beijing since 2000.

Beijing Haichang Ocean Park is the second collaboration between Haichang and Legacy Entertainment, following the design of Shanghai Haichang Ocean Park.

The Shanghai attraction opened in 2018 and is one of China’s best-attended theme parks, welcoming more than 4,000,000 visitors annually.

The 157,100 sqm Beijing Haichang Ocean Park development will include a next-generation aquarium and eight-floor resort hotelImage courtesy of Legacy Entertainment

In contrast to this sister location, the new Beijing Haichang Ocean Park will be mainly indoors due to the region’s harsh winter climate.

Legacy Entertainment has been contributing to the global aquarium and oceanarium design industry for many years.

In 2022, the Sea Shell Aquarium at VinWonders Phu Quoc opened in Vietnam, and in 2023, the Chimelong Spaceship launched in Zhuhai, China. Chimelong Spaceship is the world’s largest aquarium and indoor theme park, and boasts seven world records.

Last year, Legacy Entertainment launched its seventh dedicated division, The Safari Park Company. This specialised business unit addresses significant global demand for Legacy to design new Safari Parks and to update and extend existing zoos and animal attractions.

---

### Six Flags St. Louis renamed Mid America Adventure under new operator

**Published:** September 1, 2026 | **Author:** Bea Mitchell | **Section:** General  
**URL:** https://blooloop.com/news/six-flags-st-louis-rebrand.md

Six Flags St. Louis in Eureka, Missouri has been renamed Mid America Adventure by new operator Enchanted Parks.

The theme park was acquired in early 2026 by EPR Properties and is now under the management of Enchanted Parks.

In a statement posted on its website, Mid America Adventure said the rebrand "marks an exciting new chapter".

The new identity "reflects our commitment to honoring the park's 55-year legacy while embracing a future focused on creating unforgettable experiences for families throughout the Midwest", the statement added.

Along with the new name and visual identity, Mid America Adventure has launched 2027 season pass sales.

The announcement comes after Six Flags completed the sale of six US theme parks, as well as Six Flags La Ronde in Canada, to EPR Properties.

In addition to Mid America Adventure, US parks that have joined the Enchanted Parks family are Valleyfair in Minnesota, Worlds of Fun in Missouri, Michigan’s Adventure, Schlitterbahn Waterpark Galveston, and Great Escape in New York.

Combined, these parks welcomed around 4.5 million visitors for the full year ended 31 December 2025, generating approximately $260m in net revenue.

“We need to reinvest in the parks; that is something that we've heard loud and clear from our consumers,” Enchanted Parks founder and CEO James Harhi told blooloop.

Reinvestment in theme parks

He added: “The interesting thing about these parks is that we have a very passionate fan base, which at times can be extremely loud and distracting as a leader.

"There is a sense of ownership in these parks, and we have to do a good job of being stewards. That ownership drives that loyalty.

"I don’t remember at Disney having to deal with that level of ownership, even from season pass holders and locals in Orlando."

EPR retains the right to use the Six Flags brand through the end of this year.

---

### Visual Terrain celebrates triple win in 2026 IES Illumination Awards

**Published:** September 1, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/visual-terrain-ies-award-distinction/.md

Visual Terrain, a leading lighting design company, has been honoured with three awards from the Illuminating Engineering Society (IES), including the prestigious Award of Distinction for Interior Lighting Design, sponsored by Guth Charitable Trust.

This recognises the company's work at the Brooklyn Paramount Theater, and was presented to Visual Terrain and lighting provider Bandit Lites, Inc. at the 53rd Illumination Awards ceremony on Friday, 14 August, in Denver.

The awards gala was attended by representatives from Visual Terrain and lighting provider Bandit Lites Image courtesy of Visual Terrain

Per the IES: "The Award of Distinction is the highest level of recognition honoring extraordinary achievement in lighting design. We are thrilled to recognize your firm for this exemplary work."

The company was also awarded two 2026 IES Illumination Awards of Merit for Experiential Lighting Design for its work on Netflix House locations in Dallas and Philadelphia.

All three projects will feature in the September 2026 issue of LD+A: the magazine of the IES.

The latest in a string of awards this year, these accolades follow two Thea Awards and two Lumen West Awards of Merit.

See also: Lighting the way: Visual Terrain’s 30 years of creativity & innovation

Continued awards success

Michael Mahlum, Visual Terrain's principal lighting designer, was honoured as the lead designer on the Brooklyn Paramount Theatre project.

Senior lighting designer Nicole Eng was recognised as the lead designer on the two Netflix House projects, which also won Lumen West Awards of Merit.

The ceremony in Denver was attended by Mahlum, together with Visual Terrain lighting designer Madeline Miller and Lisa Passamonte Green, CEO and principal-in-charge.

Bandit Lites was represented by Chris Barbee, VP of integration; Caleb Werkmeister, integration project manager; and Alex Becker, system integrator.

Also recognised by the Award of Distinction but not in attendance were Visual Terrain's senior lighting designer, Jacqueline Grey, associate principal production designer, Steeve Vajk, and Bandit Lites director of integration, John Jenkinson.

This marks Visual Terrain's first IES Award of Distinction. The company's previous IES Awards of Excellence include a 2000 Edwin F. Guth Memorial Award for Interior Lighting Design for the Museum of the Cherokee People.

"We are grateful to our clients on Brooklyn Paramount — Bandit Lites and Live Nation — for the opportunity to work on this beautiful historic building restoration. We are also grateful to Netflix for entrusting us with opening its first two Netflix House locations," says Passamonte Green.

"It was a privilege and an honor to be recognized alongside so much beautiful work by our colleagues in the international lighting design community."

Earlier this year, Visual Terrain launched a new sustainability initiative, cementing sustainability as a central focus of its design efforts.

---

### Citysaurus to hit 50th photobooth location

**Published:** September 1, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/citysaurus-50th-photobooth-location/.md

Citysaurus, an Amsterdam-based technology company providing AI-powered souvenir experiences for museums, visitor attractions and immersive venues, is celebrating a significant milestone with the opening of its 50th Photobooth location.

This swift growth highlights the company’s transformation from a local Amsterdam visitor attraction operator into a worldwide provider of location-based entertainment technology.

Citysaurus started in 2021 with the launch of the Rembrandts Amsterdam Experience. While managing this immersive multimedia attraction, Citysaurus used the venue as a live testing ground to develop and improve its proprietary photo systems.

Citysaurus' first photobooth was the AI Portrait Souvenir Kiosk at the Rembrandts Amsterdam ExperienceImage courtesy of Citysaurus

“It all started with the AI Portrait Souvenir Kiosk at Rembrandts,” say Martin Poiesz and Simeon van Tellingen, the team behind Citysaurus.

“Due to limited floor space, we needed an alternative to the traditional green screen. The solution came from AI, making it possible to instantly transform guests into themed, high-quality portraits.

"The concept proved to be an immediate success, with a large proportion of our visitors leaving with a purchase. This gave us the confidence to install the system at other locations, each featuring its own unique themes.”

Expanded reach

Citysaurus then expanded its reach across North and South America, Europe, and Australia by forming strategic partnerships with major international entertainment operators Fever and Exhibition Hub.

Major touring exhibitions such as The Art of the Brick, Titanic: An Immersive Voyage, Mind of a Serial Killer: The Exhibition, and Formula 1 La Exhibición Mexico City are using the kiosk to increase merchandise sales.

Visitors at Formula 1 La Exhibición Mexico City show off ther personalised Citysaurus photobooth souvenirsImage courtesy of Citysaurus

Other international collaborations include Beyond Van Gogh and Beyond Monet in the UK, produced by Annerin.

Citysaurus is also expanding into museums and high-end virtual reality (VR) exhibitions, including the Birka Island Museum, the Horizon of Khufu Experience, and Smithsonian Starstruck (at the London Science Museum and in several US cities).

Since the hardware doesn't require bulky green screens, operators can easily install a plug-and-play kiosk into any existing exit route or merchandise counter. The software and AI art styles can be quickly tailored to match the branding of any intellectual property.

Next-generation of guest engagement

Citysaurus is launching its next phase of guest engagement: a new two-station Group Photo Souvenir kiosk. This design divides the traditional photo process into two touchpoints, enhancing visitor flow.

Guests start at an entry Capture Station for their group photos and finish at an exit Buying Station to view and purchase prints, boosting revenue for venues worldwide.

At Bubble Planet in Cologne by Semmel Exhibitions, visitors interact with the next-gen Citysaurus photo kioskImage courtesy of Citysaurus

Cutting-edge AI quickly separates guests from the background and places them into themed scenes, removing the need for physical green screens.

The system is already operational at several Bubble Planet experiences and at Rembrandts Amsterdam Experience.

What began as a local pilot in Amsterdam has grown into a scalable global tech platform. This milestone positions Citysaurus to engage visitors effectively and boost impulse souvenir sales worldwide.

---

### Chance Rides expands electric mobility portfolio with new Utility eTRAM

**Published:** September 1, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/chance-rides-utility-etram/.md

Chance Rides, a leading manufacturer of amusement rides, has launched the electric Utility eTRAM, an all-electric vehicle designed to help maintenance, housekeeping, and facilities teams move efficiently and reduce environmental impact.

Designed for commercial settings where reliability and uptime are crucial, the Utility eTRAM adds to the company's growing range of electric transportation options.

As attractions, resorts, campuses, and large venues prioritise sustainable practices, electric utility vehicles are playing an increasingly vital role in behind-the-scenes infrastructure.

Although guest transportation often grabs attention, maintenance and operations teams also need dependable, zero-emission vehicles to handle daily logistics over large areas.

Built for operational efficiency

The Utility eTRAM offers a practical solution to move equipment, tools, and supplies across locations like theme parks, zoos, botanical gardens, resorts, campuses, and municipal facilities.

Its quiet electric operation lets staff work with minimal guest disruption and supports organisations' sustainability and emissions-reduction efforts.

The vehicle combines battery-electric propulsion with solar charging, helping recharge the battery, extend its range, and reduce reliance on grid charging.

The Utility eTRAM is built to withstand tough environments. It can climb slopes up to 14% even when fully loaded, helping teams traverse hilly terrain without loss of efficiency. Its electric drivetrain functions reliably in temperatures as low as 5°F, allowing for year-round use in diverse climates.

Fleet intelligence

Beyond just vehicle performance, fleet intelligence is a key factor for operators overseeing numerous assets across extensive properties. Chance Rides has integrated smart fleet management features that help organisations optimise vehicle usage, simplify logistics, and enhance maintenance planning efficiency.

Standard features consist of a 14.6 kWh battery pack, built-in solar panels, LED lighting, turn signals, hazard lights, and interior lighting. These elements support daily commercial use while preserving a modern appearance.

As visitor attractions strive to balance sustainability goals with operational efficiency, electric utility fleets are becoming increasingly important in daily operations.

Although guests might not see these vehicles in action, tools like the Utility eTRAM help promote cleaner operations, boost staff productivity, and facilitate more efficient movement in complex destinations.

Earlier this month, Chance Rides shared insights into the collaborative approach it takes with operators across different sectors, spotlighting projects with Kansas City Zoo & Aquarium, Skinner Amusement Midway and Santa Ana Zoo.

---

### Arcade Arena Manchester Trailer

**Published:** August 28, 2026 | **Author:** blooloop | **Section:** Video  
**URL:** https://blooloop.com/arcade-arena-manchester-trailer/.md



---

### Boymans Rocks & Boulders compilation

**Published:** August 28, 2026 | **Author:** blooloop | **Section:** Video  
**URL:** https://blooloop.com/boymans-rocks-boulders-compilation/.md



---

### Boymans Rocks & Boulders

**Published:** August 28, 2026 | **Author:** Michelle Coetzee | **Section:** General  
**URL:** https://blooloop.com/boymans-rocks-boulders/.md

Boymans Rocks & Boulders is a Netherlands-based specialist in natural stone for themed environments, visitor attractions and landscape projects. Working with materials ranging from decorative gravel and cobbles to substantial natural boulders, the company helps designers and operators use authentic materials to strengthen a sense of place.

The family business traces its roots to 1933, when the Boymans family began extracting sand and gravel from quarries in Limburg. After quarrying ended in the 1980s, the company developed its expertise in transport, import and export, before establishing its natural stone wholesale operation in 1997. Today, Boymans sources stone through a network of quarries across Europe, combining geological knowledge with logistics and creative input.

---

### Lee Romaire on 25 years of art, engineering, and performance

**Published:** August 28, 2026 | **Author:** Charlotte Blanco Coates | **Section:** Features  
**URL:** https://blooloop.com/lee-romaire-25-years/.md



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### Semnox Solutions helps Lumos create unique redemption system

**Published:** August 28, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/semnox-solutions-lumos/.md

Semnox Solutions, a technology provider for the entertainment and amusement industry, has announced a new partnership with Texas-based entertainment venue Lumos.

The attraction sought to create a technology-forward entertainment experience and worked with Semnox to develop a custom integration with a proprietary redemption system that would go beyond conventional cashless approaches.

The arcade at Lumos in Texas is accompanied by bowling, axe-throwing and laser tag, among other activitiesImage courtesy of Semnox Solutions

Custom integration

Lumos has used the Semnox Parafait RFID cashless system across its arcade and attractions since its launch in October 2025. This combines cutting-edge RFID technology with a bespoke integration developed between Semnox and Lumos' proprietary redemption platform.

This delivers an integrated visitor journey that makes play and redemption simpler while minimising friction for both guests and staff.

Greg Little, president at Lumos, says: "We looked into the top cashless systems in the market and decided to move forward with Semnox for several reasons.

"We wanted a system that was simple to use, modern-looking, and inviting. But what has stood out most is the cooperation. Semnox did not just sell us equipment and a system and walk away. They continue to work with us to ensure we are getting the most out of it."

This approach was particularly key in creating Lumos's redemption experience. Instead of relying on a conventional redemption counter, Lumos developed a proprietary system that enables visitors to browse and order prizes digitally using their devices or a kiosk.

As part of this process, Semnox created a bespoke integration that deducts tickets from the visitor's RFID card in real time.

Lumos has found that once visitors place an order, they can collect their selected prizes through its locker system in about two minutes, without waiting in a redemption line.

Little says: "The custom integration with our proprietary and unique redemption system has been game-changing and has worked incredibly well.

"It allows guests to have an ‘Amazon-like’ experience shopping for their redemption prizes, and the Semnox integration deducts tickets from the guest's RFID card in real time, making the experience very simple for both guests and our team."

Ongoing relationship

For Lumos, the system's versatility has continued beyond the initial integration. As part of their ongoing partnership, the venue's leadership is working with Semnox on potential system upgrades. Informed by real-world operating experience, these developments seek to enhance both the visitor journey and revenue generation.

"The answer we receive from Semnox is rarely ‘no,’ but rather, ‘let's see what we can do'. They work to help us deliver the best guest experience to our guests. That is what we were seeking, a great partner," says Little.

The partnership also underscores the importance of implementation and post-launch support for introducing new technology and workflows.

Semnox delivered a blend of remote and onsite training and support, with a dedicated programme manager and solution specialist who supported Lumos through onboarding and ongoing operations.

Lumos and Semnox now speak monthly to discuss operational needs, system performance and opportunities for further development.

Bepin Jose, president of Semnox America, says: "As operators invest in technology, the real value comes from how well that technology supports the experience they are trying to create.

"Lumos had a clear vision for a highly intuitive, technology-forward guest journey, including a redemption experience that was uniquely their own.

"Our role was not simply to provide the platform, but to understand that vision, find ways to support it and remain engaged as their needs evolve."

This ongoing partnership has become increasingly vital as Lumos considers future promotions, seasonal activities, and new ways technology can support both the visitor experience and revenue growth.

For other operators assessing technology collaborations, Lumos' experience highlights the importance of looking beyond features and hardware to the provider's response once implementation begins and day-to-day issues arise.

"I would highly recommend the Semnox card reader system,” says Little. "It is high-quality hardware and a very reliable software back end that meets our needs. And the service has been stellar."

Earlier this month, Semnox Solutions and Uplay celebrated their first year of collaboration. During this time, more than six projects have been completed in the Netherlands and Belgium.

---

### Cosm shares highlights from IPS and Ecsite 2026

**Published:** August 28, 2026 | **Author:** Rebecca Hardy | **Section:** General  
**URL:** https://blooloop.com/cosm-ips-ecsite-2026/.md

Cosm, a global technology company that builds end-to-end solutions for immersive experiences, has shared insights from two key conferences, the International Planetarium Society (IPS) in Fukuoka, Japan, and Ecsite in Gothenburg, Sweden, both held in June.

At both events, top-tier immersive technology was shown to unlock potential for new programming genres, broader audiences, and sustainable income growth.

Organisations adopting these systems are expanding programming across science, nature, and creative storytelling while upholding their core missions.

Cosm is supporting this development with its CX System LED dome and new capabilities in its Digistar software, expanding the possibilities for planetariums and dome theatres worldwide.

STEAM and multidisciplinary engagement

At IPS 2026, Cosm revealed an array of advances that broaden the offerings available to domes and position them as platforms for scientific discovery and collaboration.

These included enhanced live Domecasting functionality, which allows group video interactivity among multiple domes and presenters.

By connecting Digistar domes worldwide and the scientific community in real time, this unlocks global collaboration and immersive experiences for timely science, lectures, and livestreams.

Additionally, the Dark Energy Spectroscopic Instrument (DESI) dataset is now fully integrated into Digistar. This more than doubles the observable map of the universe, strengthening astronomy education with cutting-edge data and giving visitors an unparalleled view of the cosmos.

Driven by Cosm’s state-of-the-art CX System, Prague Planetarium is the most technologically advanced planetarium in the worldImage courtesy of Cosm

The Premium Media Program has also expanded to include eight new fulldome shows from Reef Distribution. These original titles, covering science, nature, and storytelling, offer domes the potential to drive attendance and differentiate their offerings.

At Ecsite 2026, Cosm's chief operations officer, Kirk Johnson, moderated a panel discussion on how institutions are rethinking economics through immersive technology.

This session featured speakers from Prague Planetarium, Mediendom Kiel, and Stiftung Planetarium Berlin. These Digistar dome venues all demonstrate how adaptable, high-resolution facilities have become multi-functional storytelling platforms spanning astronomy, science, entertainment, and more.

For example, Prague Planetarium has sold out 2,000 consecutive shows. Using Cosm's CX System LED dome and Digistar, the centre has delivered a robust programme of educational astronomy and creative entertainment experiences, attracting new audiences.

This approach reflects a wider industry shift toward STEAM and multidisciplinary engagement.

Ecsite highlighted how organisations are bringing science together with the arts, design, and immersive storytelling to reach new audiences and enhance their impact.

Prague Planetarium, which opened in 2025, utilises Cosm's CX System LED dome and DigistarImage courtesy of Cosm

This is fostered by best-in-class immersive domes, which enable organisations to offer engaging experiences that captivate diverse audiences, minimise barriers to science learning, and promote sustainable revenue models.

"Both conferences made the path forward unmistakable. Institutions that invest in best-in-class immersive technology see immediate payoff in attendance, retention, and audience reach," says a spokesperson from Cosm.

"Prague Planetarium exemplifies the impact immersive technology can deliver, demonstrating both audience demand and operational viability with 2,000 consecutive sold-out shows.

"Cosm's role is to accelerate that shift, providing the integrated technology, content, and customer support that empowers institutions to push boundaries, compete, and thrive in this evolving sector."

Recently, Sony Pictures Entertainment announced a $100 million strategic investment in Cosm, which will use the capital to support its next phase of growth. The company is set to expand its location-based entertainment (LBE) experiences and enhance its technology across sports and entertainment.

---

### Korea’s Paradise City signs agreement to link with DSM's tech-driven theme park

**Published:** August 28, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/news/paradise-city-dsm-agreement.md

DSM, a next-generation leisure platform company, announced it has signed a business agreement to organically connect 9.81 Park Incheon Airport with the nearby Paradise City and to conduct joint marketing efforts.

Paradise City is an integrated resort situated on Yeongjong Island, offering 1,270 hotel rooms, including Hyatt Regency Incheon and Paradise City, along with casinos, convention centres, spas, entertainment venues, and cultural and artistic facilities.

DSM's 9.81 Park is a cutting-edge leisure theme park featuring a range of experiential activities, including 'Gravity Racing,' enhanced with AI-driven recording, ranking, video, and gaming systems.

Since opening in 2020, 9.81 Park Jeju has welcomed over 3 million visitors, making it a key experiential tourist spot in Jeju. The upcoming 9.81 Park at Incheon Airport, set to open next spring, will be built on a large indoor stadium that can host about twice as many visitors as the Jeju location.

The aim is to draw more than 1 million visitors in the first year with new activities, advanced gaming systems, and next-generation racing vehicles featuring robotics and AI.

Strategic cooperation

The main goal of this agreement is to create a new K-tourism hub near Incheon Airport, aimed at serving the 70 million visitors each year, including about 8 million transit passengers and 26 million local customers in the metro area.

In particular, 9.81 Park Incheon Airport and Paradise City overlook each other across the Paradise City Station of the Incheon Airport Maglev Train, providing a strategic location that facilitates connection via a single tourist route.

The Yeongjongdo area where Paradise City and 9.81 Park Incheon Airport are located

Integrating dynamic leisure activities with culture, arts, and relaxation is expected to boost Yeongjong Island's appeal as a versatile tourism destination, attracting and engaging visitors of all ages, both locally and internationally.

Both companies aim to increase touchpoints for new domestic and international customers by utilising their existing customer bases and both online and offline channels. They also plan to collaborate on marketing efforts targeting foreign tourists.

Additionally, they intend to offer customers a unique tourism experience by creating bundled packages that combine the content and benefits of both facilities. Furthermore, they will develop and manage joint efforts in overseas inbound sales, MICE, group tours, educational and experiential programs, and joint campaigns.

They will also continuously cooperate to improve visitor mobility and transportation accessibility.

A DSM official says: "Through this MOU, we have been able to establish a new type of tourism experience where visitors can experience dynamic K-leisure content realized with cutting-edge technology at 9.81 Park and enjoy culture, art, relaxation, and entertainment at Paradise City.

"By combining the strengths of both companies, we will create a representative K-tourism hub centered around Incheon Airport that attracts domestic and international tourists, and strengthen our global tourism competitiveness."

Also in the area, wellness resort developer Therme Group has signed an agreement with the Incheon Free Economic Zone (IFEZ) Authority to develop Therme Korea. South Korea's new destination will be located within Songdo Golden Harbor, a 427,000-square-metre tourism and leisure district in Incheon.

---

### NFL owners approve funding for Pro Football Hall of Fame transformation

**Published:** August 28, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/news/funding-football-hall-fame-transformation.md

League owners have voted to approve part of the funding required for the third phase of the Pro Football Hall of Fame’s transformation.

“We are extremely grateful to Commissioner Roger Goodell and the owners of the National Football League for sharing our vision for the Pro Football Hall of Fame and its future,” Hall of Fame president & CEO Jim Porter says.

“With each expansion of the museum across its rich 63-year history, Hall of Fame leadership has been able to count on support from the league.”

The league’s Hall of Fame Committee, made up of seven NFL owners or their representatives, voted unanimously on the measure, which was also approved unanimously by the owners across the league. This approval lets the Hall proceed confidently with the third phase of its “Evolve 2030” modernisation plan.

Expansion, broadcast studio, and interactive exhibits

Phase three of the project involves an 8,000-square-foot expansion of the museum, featuring a grand lobby and the Coach John Madden Broadcast Studio. It will also include interactive exhibits highlighting the league’s first 100 years and its member clubs.

The estimated cost for this phase is approximately $33 million.

The first phase of the project, now complete, involved updating the Nash Family Event and Conference Center. The second phase, building the KeyBank Center at the Pro Football Hall of Fame, is on budget at $19 million and is progressing on schedule for an early spring opening.

The KeyBank Center will offer the largest meeting and event space of its kind in Northeast Ohio.

Funding from grants, naming rights deals, and Hall of Fame contributions has financed the first two phases of the project, ensuring the Hall has not taken on debt.

“The aim of the Hall of Fame is to ensure that any new project builds upon its solid foundation, and the generous contribution from league owners today helps significantly toward that end,” adds Porter.

“We are proud of our role as stewards of professional football’s history. We take seriously our core mission: to honor the greatest who have played, coached or contributed; to preserve the history of the game; and to share with future generations the stories that have made NFL football this country’s No. 1 spectator sport.”

The total estimated cost for all six project phases is approximately $102 million. The last three phases focus on new or redesigned exhibits within the museum.

In the UK, Manchester City football club has shared the first details of its new immersive museum experience. Set to open later this year within Manchester’s £300m Medlock Square entertainment district at the Etihad Campus, the museum will combine immersive technology with physical memorabilia from across the club’s history.

---

### Universal Studios Japan plans major expansion spending up to $1.88bn, reports Nikkei

**Published:** August 28, 2026 | **Author:** Charlotte Blanco Coates | **Section:** General  
**URL:** https://blooloop.com/news/universal-studios-japan-expansion.md

Universal Studios Japan (USJ) is planning a significant expansion, as reported by Nikkei. The project is estimated to cost between 200 and 300 billion yen. It will make use of 60,000 square meters of nearby land owned by Osaka City and others to develop new attractions.

As inbound tourists to Japan grow, the park, which is the most-visited in the country with 16 million annual visitors, seeks to boost its appeal and increase guest numbers. Universal Studios Japan is also the third most-visited theme park in the world.

This marks the first expansion of the park grounds since its opening in 2001.

Japan's most visited theme park set to grow

Nikkei reported that Universal Japan plans to expand onto a former Nippon Steel factory site located north of its current grounds. The park’s operator is anticipated to sign a lease with the Osaka municipal government for the city-owned section of the land.

A representative from Universal Destinations & Experiences stated to Reuters that the company has not confirmed expansion plans for Universal Studios Japan, as covered by Channel News Asia and The Straits Times.

Earlier this summer, Universal Studios Japan revealed that it is adding an intense attraction to this year's Halloween Horror Nights exclusively for guests aged 18 and over. The new experience, which requires guests to sign a waiver before entry, is the first in Halloween Horror Nights history to be limited to visitors 18 and over.

Universal has been growing its theme park portfolio, adding Universal Epic Universe in Orlando, Florida, in May 2025; the new Universal Kids Resort in Frisco, Texas, in July 2026; and the planned Universal United Kingdom Resort, set to open in Bedford, UK, in 2031.

Standalone horror experiences were also added last year, with the opening of Universal Horror Unleashed in August 2025 and a second venue planned for Chicago in 2027.

---

### International Online Conference on Zoological and Botanical Gardens 2026

**Published:** August 28, 2026 | **Author:** Tom Robinson | **Section:** Events  
**URL:** https://blooloop.com/international-online-conference-on-zoological-and-botanical-gardens-2026/.md



---

### Imagicaaworld Entertainment - company's expanding multi-park footprint and newer growth vectors

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/imagicaaworld-entertainment-company-s-expanding-multi-park-footprint-and-newer-growth-vectors/.md



---

### CNN investigation uncovers years of reported brain injuries linked to world-famous roller coaster

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/cnn-investigation-uncovers-years-of-reported-brain-injuries-linked-to-world-famous-roller-coaster/.md



---

### VAI Resort takes full control of Mattel Adventure Park after developer exit

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/vai-resort-takes-full-control-of-mattel-adventure-park-after-developer-exit/.md



---

### The $35.6bn driving force behind Disney's next theme park

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/the-35-6bn-driving-force-behind-disney-s-next-theme-park/.md



---

### Football Museum of Wales and Wrexham Museum to open in September

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/football-museum-of-wales-and-wrexham-museum-to-open-in-september/.md



---

### Chief executive of Sydney’s Parramatta Powerhouse museum steps down two months before grand opening

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/chief-executive-of-sydneys-parramatta-powerhouse-museum-steps-down-two-months-before-grand-opening/.md



---

### Kengo Kuma-designed theatre and art museum to open at redeveloped Tanglin Shopping Centre by 2030

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/kengo-kuma-designed-theatre-and-art-museum-to-open-at-redeveloped-tanglin-shopping-centre-by-2030/.md



---

### Drayton Manor Resort theme park forced to close due to flooding with all tickets cancelled

**Published:** August 28, 2026 | **Author:** Rachel Read | **Section:** General  
**URL:** https://blooloop.com/drayton-manor-resort-theme-park-forced-to-close-due-to-flooding-with-all-tickets-cancelled/.md



---

### ​How Slick City is reinventing the indoor slide park

**Published:** August 27, 2026 | **Author:** Charlotte Blanco Coates | **Section:** Features  
**URL:** https://blooloop.com/features/slick-city.md



---

### Too hot to go visiting?

**Published:** August 27, 2026 | **Author:** Keith Thomas | **Section:** Opinion  
**URL:** https://blooloop.com/opinion/uk-heatwave-impact.md

It’s become abundantly clear that, with the European climate heating at more than double the global average rate, there will be challenges to the way we live our lives across the whole continent.

Here in the UK, we have seen a series of heatwaves since June, and most of us will be aware that the UK is on course for its warmest summer on record. July was provisionally the sunniest ever recorded in the UK, and also the driest on record for England and Wales, and the second-warmest July nationally.

Whilst August has eventually seen traditional weather patterns start to reassert themselves, the first weeks of this month have followed suit.

Water parks like Splashdown Quaywest in Devon, the UK's largest outdoor water park, are better positioned for periods of extreme heat Image courtesy of Splashdown Quaywest

As we approach the end of August, it’s timely to reflect on how visits to UK visitor attractions have responded to the extreme summer weather. How has that impacted the visitor attraction sector?

The Association for Cultural Enterprises Commercial Performance Barometer has provided clear sector-wide evidence of a negative impact in June, reporting that, on average, admissions were 5% below June 2025 and year-to-date visits were 3% down.

They also reported significant regional variations, with heat-struck London, the Southeast and the Midlands experiencing approximately 10% declines in cultural admissions during June, substantially worse than Scotland and northern England where numbers held up better.

This strongly suggests that extreme heat itself was suppressing discretionary day visits.

What happened next?

Heatwave winners and losers

Evidence from the market shows that the relationship between sunshine and visitor numbers is complicated, and that the traditional assumption that "good weather in the UK equals good visitor numbers" does not hold up in practice.

As a veteran of operating indoor attractions, I would be quick to agree with that! Instead, the heatwaves of 2026 have produced a polarised market.

Firstly, and unsurprisingly, the principal beneficiaries have been water-based attractions such as lidos like Tinside Lido in Plymouth, outdoor waterparks and swimming venues like Cliff Lakes in Staffordshire; attractions where cooling off is itself part of the experience.

These attractions, and some seaside destinations and their attractions, are better positioned and have benefited from the weather.

Mainly outdoor attractions, like Chester Zoo, are popular on sunny days, but can see a drop in visitors when it's uncomfortably hot Image courtesy of Chester Zoo

By contrast, the biggest losers in 2026 have been attractions that require people to spend several hours outside without the visitor experience offering significant cooling, water or shade.

Zoos, gardens, heritage estates and outdoor museums are particularly vulnerable once temperatures move beyond the low-to-mid 20s.

Research associated with Chester Zoo indicates that attendance generally increases as temperatures rise, but only up to an optimum of approximately 21°C. Beyond that point, the appeal of spending several hours outdoors declines.

The zoo has also highlighted the impact of adverse weather forecasts on attendance, and Yorkshire Wildlife Park has similarly reported that this factor can reduce visitor numbers by up to 30%.

Beating the heat indoors

Between these extremes are indoor attractions. They can be more resilient, particularly if they offer a cooled environment and visitors can choose to head indoors to escape the heat.

However, the evidence suggests that, overall, simply being indoors is not sufficient to generate additional demand. The Museums Association reported that 55% of museum-sector professionals surveyed said visitor numbers fall when it is hot outside.

Sector evidence suggests that many people simply decide not to make a trip at all when temperatures become excessive.

Some attractions with compelling, time-sensitive programming have nevertheless bucked the trend.

The Ashmolean has reported good visitor numbers this summer, with popular exhibitions and an escape from the heat Image courtesy of The Ashmolean

The Ashmolean, Somerset House and National Museum Cardiff have all reported positive performance which is associated with them staging popular new exhibitions or installations.

The most successful indoor attractions in 2026 have combined comfortable environments with a compelling reason to visit, particularly temporary exhibitions and immersive programming.

What about the future?

The future opportunity is not simply to build attractions that are "all-weather". It is rather to build attractions that are "all-climate".

That means designing the visitor journey around heat, shade, water, and cooling, offering flexible hours, compelling programming and weather-responsive operations.

For new visitor-attraction projects, climate resilience should increasingly be treated as a core component of the business model and feasibility case, rather than as a facilities-management issue to be addressed after the concept has been designed.

Whilst UK operators should look to parts of the world where this kind of summer heat is normal to gain some insight into how to be more resilient, they should be careful about drawing direct conclusions from tourist visitation and behaviour patterns in countries where the culture and lifestyle are already well adapted to these conditions.

It may take a run of years of extreme summer temperatures for behaviours and preferences to change and adapt in the same way in the UK, if indeed they do.

Meanwhile, we can no doubt look forward to the autumn storms and floods!


## Contributors & Authors
- [Chris Sylt](https://blooloop.com/author/chris-sylt/): Chris Sylt specialises in covering the theme park industry for national media and has contributed to...
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