Leading provider of interactive experiences and attractions, Lagotronics Projects, is partnering Kartyco to distribute GameCabIN in France.

GameCabIN is a standalone and highly flexible 3D gaming experience. The modular design can be adapted to venues regardless of size, thanks to its small footprint.

The attraction further proved its adaptability at IAAPA in November. In association with Polin Waterparks, the company unveiled a version reimagined for waterparks called Splash Cabin.

This latest partnership with Kartyco aims to grow the market further for the innovative gaming concept. Based in Saint Leu la Forêt, in the Val d’Oise, Kartyco provides leisure and entertainment products and services to leisure companies.

Kartyco directors, Alain Heyse and Mike Schulster are enthusiastic in their praise for GameCabIN:

“Last year we set up the first GameCabIN at Looping Kids, an entertainment centre in the Val d’Oise,” explains Heyse.

“It turned out to be a great success. It’s an exciting and innovative addition to their play centre, increasing the variety and diversity of their attractions, and providing an impressively high-quality immersive experience.”

“We truly believe that the GameCabIN is ideally suited to FEC’s,” adds Schulster. “It’s a latest generation immersive game enabling play centres to diversify their activities. A great advantage is the minimal floor space it requires. The catalogue of games available, and the minimal supervision required, means that play centre owners can ensure a rapid return on their investment.”

“Kartyco is a company which perfectly matches our innovative, high quality products such as our GameCabIN,” says Lagotronics Projects’ CEO, Mark Beumers. “I’m convinced they will be able to storm into the French leisure industry with this unique gaming concept!”

Lagotronics Projects, known worldwide for its dark ride expertise, innovates and creates interactive experiences for theme parks, museums, amusement parks and shopping malls. The company provides cutting-edge solutions for interactive systems, game development, audio, video, lighting and show control.