EVA (ESPORTS VIRTUAL ARENAS), a global leader in free-roaming VR esports arenas, is now integrating the PICO 4 Ultra Enterprise VR Headset.
EVA has announced a strategic partnership with PICO XR, elevating the VR esports experience to the next level by integrating PICO’s latest headset, the PICO 4 Ultra Enterprise, into EVA arenas worldwide.
EVA is revolutionising competitive gaming by merging physical movement with digital immersion in its 500 square meter (5,400 square foot) arenas. With over 60 venues open and more than 50 in development across 12 countries, EVA is breaking new ground by revolutionising how players compete, physically navigate, and connect—as much a sport as it is a game.
The arenas allow up to ten players to roam freely and interact physically. The company has developed proprietary VR games, such as After-H Battle Arena and Moon of the Dead, in-house, which combine fast-paced esports with physical activity.
A growing network
To date, more than one million players have experienced EVA’s offerings, supported by a network of over 450 licensed esports teams worldwide. This success is driven by an engaging, easy-to-understand yet challenging game system that encourages players to discover new modes, environments, and weapons, fueling international competitions with highly dedicated participants.
EVA operates a franchise business model that provides a turnkey package including operations, technology stack, and booking platform, enabling rapid and scalable expansion. The company generates revenue through multiple streams, including game sessions, food and beverages, events, memberships, merchandise, and season passes.
Additionally, EVA offers an unmatched, lag-free immersive experience by integrating the PICO 4 Ultra Enterprise VR Headset. This enhances tracking accuracy and visual fidelity, while reducing arena setup times by half, laying the foundation for accelerated global deployment and an improved player experience.
PICO 4 Ultra Enterprise
EVA has introduced the latest PICO 4 Ultra Enterprise and is rolling it out across its network. This upgrade marks a significant milestone for EVA’s technology and franchise model.
The PICO 4 Ultra Enterprise offers several important enhancements. It enables users to set up arenas 50% faster, making it easier to deploy equipment at major events such as Gamescom or Paris Games Week. The system provides more accurate tracking of both players and weapons, resulting in smoother gameplay and improved competitive fairness.
Furthermore, it features enhanced image quality to boost immersion for participants. Its lightweight and intuitive design simplifies operation, reduces the need for extensive training, and lowers barriers for franchisees.
With this switch, EVA can deliver higher-quality VR esports matches, streamline logistics for partners, and expedite the rollout of new experiential arenas globally. It also opens up new creative opportunities for developing VR game content.
New esports experience
EVA isn’t just experiencing growth; it is pioneering a new genre that merges sports, gaming, and technology. This innovative model is both scalable and replicable, transforming esports into a physically active and social experience. It aims to establish a global network of competitive arenas supported by dependable technological infrastructure.
The company offers franchise partners a future-proof, multi-revenue business model that is high-margin, high-retention, and scalable. Through this approach, EVA aspires to cultivate a worldwide esports ecosystem featuring live competitions, leagues, and vibrant community engagement.
“Joining EVA matched my passion for both sport and gaming—this isn’t just esports, it’s full-body competition with social flair, and something that everyone must try to comprehend and like,” says Christian Ebster, EVA Franchisee in UNNA, Germany
“EVA is pioneering a new form of competitive gaming—where every step matters, and every match is an experience,” says Jean Mariotte, CEO of EVA.
“The integration of faster, smarter VR technology with our physical game design lets us scale globally without compromising immersion. And we will not stop there: more sports are going to be re-invented within our Esports Virtual Arenas!”