Walltopia, a world leader in the climbing and adventure & leisure industries, recently launched a virtual exhibition it calls Stories. The exhibition showcases the true stories of impressive climbing and adventure projects.
The company has designed, manufactured, and installed over eighteen-hundred projects on 6 continents and in seventy-five countries. Thanks to its employees’ obsession with safety, science and technology, over the last 20 years, Walltopia continues developing trend-setting products. Satisfied clients include household names like Cirque du Soleil, DreamWorks and National Geographic.
Telling the stories behind well-known projects
Now viewable, find the exhibition on Walltopia’s website at stories.walltopia.com. Watch and discover how the company became a global industry leading manufacturer of active entertainment equipment through imagination and skill. For example, the story of a product designed to make people feel they are flying: the Rollglider.
Other stories include the impact of climbing on a Memphis community, and a wall that withstood a terrorist-attack in Israel. Additionally, meet the Sherpas learning to climb in the world’s highest-altitude gym—donated by Walltopia—high in the Himalayas.
A steep climb to the top
The gallery also features the largest climbing gyms and ropes courses, including the tallest climbing wall in the world. Architect Bjarke Ingels of BIG designed the energy plant in Copenhagen where the 80-meter wall resides.
The Walltopia team was tasked to “find the right balance between appearance and functionality—the goal was to create appearance matching the impressive building architecture while designing wall topology that offers supreme climbing experience,” says Vasil Sharlanov, head of sales at Walltopia. Sharlanov worked on the design of the climbing wall.
Walltopia designed and introduced its new Equipment Lease Financing Program with special payment terms to support operators in their continued growth in 2021. The new program is now open for new agreements for both climbing and active entertainment products.