Good Morning Vietnam! The Attractions Industry's New Land of Opportunity
'Wake up and smell the profit, ' say those in the know.
Looking for the Next Big Thing: How Merlin Entertainments Finds New Magic
Since 1999, Merlin Entertainments has been working its magic on the attractions industry, achieving meteoric growth with a lean corporate structure to become the second largest attractions company in the world after Disney. Currently operating in 23 countries, with a growing presence in Asia, Merlin’s smart, focussed leadership and entrepreneurial culture, coupled with strategically astute […]
Reality Check: Should LBEs be Scared of Mass-Market At-Home VR?
Virtual reality (VR), arguably the ultimate expression of the immersive experience, is about to go mass-market. The advent of Sony Playstation VR will put technology that was once the preserve of developers and committed enthusiasts into the hands of the consumer. And, just as the ubiquitous smartphone has changed how theme parks operate, so it […]
Going for Gold at Rainbow's End: How Kidz Kingdom Changed the Theme Park's Fortunes
CEO Chris Deere on his strategy for success at New Zealand's award-winning park.
The Lost Castle of Lowther: The Power of Play
How the Britain's largest wooden adventure play structure has revitalised a neo gothic ruin
blooloopLIVErpool: Help! How to Engage Visitors with the Experience of the Future
Blooloop visited the birthplace of the Beatles to twist and shout about strategies for the future
Entertainment, Attractions & Gaming Expo Europe (EAG)
Entertainment, Attractions & Gaming International Expo (EAG) is a premier event with unique opportunities for the international entertainment, attractions & gaming industries.