7thSense, the multi-award-winning media solutions specialist, has announced its strategic partnership with Teq4 Systems Limited. Teq4, a valued and long-term partner of 7thSense, is well-known for providing innovative, experience-driven solutions. This enhanced collaboration emphasises the shared commitment of both 7thSense and Teq4.
The new partnership between 7thSense and Teq4 aims to enhance immersive and interactive technologies for the global creative and integration community. Matt Barton and Richard Brown, directors at 7thSense, will join the Teq4 Board of Directors.
A stronger, more connected network
Brown, CTO at 7thSense, says: “Our integrator partners remain at the heart of everything we do. 7thSense’s continued success is built on deep collaboration with the global integrator community, and this focus remains unchanged.
“Our closer alignment with Teq4 offers new ways for us to better understand the evolving needs of our valued partner community. In turn, this will help us develop tools, workflows, and support solutions that benefit the entire integrator ecosystem. With Matt and I both joining the Teq4 board, we aim to contribute to a stronger, more connected network for all our partners.”
Barton, chairperson of 7thSense, adds: “We’re excited by the possibilities and opportunities that lie ahead as part of this collaboration. Together, we remain dedicated to ensuring our integrators have access to the very best technology and support.”
Last week, Barton and Brown were in Riyadh with Teq4’s Martin Howe and John Bullivant as part of the Saudi Entertainment and Amusement (SEA) Expo and Saudi Light and Sound (SLS) Expo.
The company also recently entered into an official distribution partnership with Dong Hwa A.V. Co., Ltd., which will act as a reseller and distributor of 7thSense technologies in South Korea.
Under this collaboration, Dong Hwa will represent 7thSense’s product range throughout the region, bringing sales, support, and consultation services to South Korean clients across markets such as themed attractions, immersive installations, museums, and broadcast environments.