DIVR Labs, a leading designer of virtual worlds and free-roam 4D VR arenas, will introduce Castle Crusade, a new multiplayer game for its InstaVR platform, at Bowl Expo 2026.
This new title broadens InstaVR's expanding collection of original experiences and highlights how bowling centres and other location-based entertainment venues can boost guest engagement and revenue without increasing operational complexity.
Attendees can try Castle Crusade together with InstaVR Arena and InstaVR GO at Booth #875 during Bowl Expo 2026, held from 28 June to 2 July at the Gaylord Opryland Resort & Convention Center in Nashville, Tennessee.
InstaVR Arena, the world's first fully self-service, free-roam VR attraction, will be showcased to bowling centre operators and partners at Bowl Expo 2026.

Created for venues seeking an immersive entertainment option with high ROI and minimal labour, InstaVR transforms unused space into a fresh entertainment venue that enhances the guest experience.
Strategy meets social interaction
Castle Crusade, a cooperative strategy experience reminiscent of classic tabletop games, joins InstaVR's selection of original multiplayer games.
In the game, players operate virtual slingshots to shoot arrows, fireballs, and explosive projectiles, aiming to clear the way for advancing soldiers and help them breach enemy castles across a series of progressively difficult levels.
Unlike traditional VR shooters, Castle Crusade blends strategic choices with social interaction. Players can cooperate or compete as they advance through eight levels that feature countryside, snowy environments, and lava-filled battlegrounds.
"The best attractions are built around shared experiences, and Castle Crusade was designed around cooperation, competition, and group interaction," says David Torres, head of US sales for InstaVR.
"Bowling centers and other location-based entertainment venues thrive when guests play together, making this a natural fit for the social environments operators have already created."

InstaVR Arena is suitable for businesses that host groups, such as birthday parties, leagues, corporate events, and family outings.
The system, which operates independently, requires only 323 square feet and enables venues to boost revenue by converting guest downtime into an additional premium entertainment option.
Meet the team at Bowl Expo 2026
"We're excited to bring Castle Crusade to Bowl Expo because it demonstrates how VR can complement what bowling centers and other location-based entertainment venues already do well," adds Tomas Neubauer, head of business growth at InstaVR.
"Operators don't need another attraction that competes for attention. They need one that keeps guests engaged longer, encourages repeat visits, and creates additional opportunities for revenue."
At Bowl Expo, attendees can try out both InstaVR Arena and InstaVR GO, the company's portable six-headset system. This setup lets venues gauge demand before committing to a permanent installation.
This follows the US debut of InstaVR Arena at Amusement Expo International 2026 in March.
Charlotte Coates is blooloop's editor. She is from Brighton, UK and previously worked as a librarian. She has a strong interest in arts, culture and information and graduated from the University of Sussex with a degree in English Literature. Charlotte can usually be found either with her head in a book or planning her next travel adventure.







