Falcon’s Creative Group, a leading creator of immersive experiences, is launching Falcon’s Vision – an Augmented Reality (AR) solution for visitor attractions.
Falcon’s Vision is an AR headset has been specially designed for location-based experiences. It allows visitor attractions to create engaging and interactive augmented reality (AR) experiences.
Visitors wear an AR headset that is durable, highly customizable, hygienic and affordable.
The technology has a number of uses. At museums, it can be used to breathe life into fossils, or at gallerys it could allow visitors to enter the worlds of the greatest artists and their masterpieces.
The AR solution could also be used to gamify a venue with a scavenger hunt, or even improve wayfinding and navigation. The battery life on each device is several hours and they can be wirelessly charged.
The headset’s unique design also allows for the face-mask component to detach from main electronics for cleaning. It is machine washable to maintain sanitation even in high turnover scenarios.
It is an established opinion that Augmented Reality (AR) will one day thrive – but the technology still lags behind. Apple CEO Tim Cook has declared his preference for AR and many major tech players are investing heavily.
Augmented Reality (AR) overlays the real world with the digital world, rather than replacing it in the way VR does. Recent developments may speed up progress in the industry and enhance AR’s status as a tech trend. The 55° field of view offered by Falcon’s Vision is a measurable increase compared to consumer grade offerings.
Destinations that have benefited from Falcon’s Creative Group’s expertise include Atlantis Sanya, Motiongate Dubai, Chimelong Ocean Kingdom and IMG Worlds of Adventure.